vgmstream/src/meta/bnsf.c

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#include "meta.h"
#include "../layout/layout.h"
#include "../util.h"
#include "../vgmstream.h"
/* Namco Bandai's Bandai Namco Sound Format/File (BNSF) */
/* similar to RIFX */
VGMSTREAM * init_vgmstream_bnsf(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t file_size = -1;
uint32_t riff_size;
uint32_t bnsf_form;
enum {
form_IS14 = UINT32_C(0x49533134), /* IS14 */
};
int channel_count = 0;
int sample_count = 0;
int sample_rate = 0;
int coding_type = -1;
off_t start_offset = -1;
int loop_flag = 0;
off_t loop_start = -1;
off_t loop_end = -1;
uint32_t data_size = 0;
uint32_t block_size = 0;
uint32_t block_samples = 0;
int FormatChunkFound = 0;
int DataChunkFound = 0;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("bnsf",filename_extension(filename)))
{
goto fail;
}
/* check header */
if ((uint32_t)read_32bitBE(0,streamFile)!=0x424E5346) /* BNSF */
goto fail;
/* check form */
bnsf_form = read_32bitBE(8,streamFile);
switch (bnsf_form)
{
#ifdef VGM_USE_G7221
case form_IS14:
break;
#endif
default:
goto fail;
}
riff_size = read_32bitBE(4,streamFile);
file_size = get_streamfile_size(streamFile);
/* check for tructated RIFF */
if (file_size < riff_size+8) goto fail;
/* read through chunks to verify format and find metadata */
{
off_t current_chunk = 0xc; /* start with first chunk */
while (current_chunk < file_size && current_chunk < riff_size+8) {
uint32_t chunk_type = read_32bitBE(current_chunk,streamFile);
off_t chunk_size = read_32bitBE(current_chunk+4,streamFile);
if (current_chunk+8+chunk_size > file_size) goto fail;
switch(chunk_type) {
case 0x73666d74: /* "sfmt" */
/* only one per file */
if (FormatChunkFound) goto fail;
FormatChunkFound = 1;
sample_rate = read_32bitBE(current_chunk+0x0c,streamFile);
channel_count = read_16bitBE(current_chunk+0x0a,streamFile);
// read_32bitBE(current_chunk+0x10,streamFile); // ?
// read_32bitBE(current_chunk+0x14,streamFile); // ?
block_size = read_16bitBE(current_chunk+0x18,streamFile);
block_samples = read_16bitBE(current_chunk+0x1a,streamFile);
/* I assume this is still the codec id, but as the codec is
specified by the BNSF "form" I've only seen this zero */
switch ((uint16_t)read_16bitBE(current_chunk+0x8,streamFile)) {
case 0:
break;
default:
goto fail;
}
break;
case 0x73646174: /* sdat */
/* at most one per file */
if (DataChunkFound) goto fail;
DataChunkFound = 1;
start_offset = current_chunk + 8;
data_size = chunk_size;
break;
case 0x6C6F6F70: /* loop */
loop_flag = 1;
loop_start =
read_32bitBE(current_chunk+8, streamFile);
loop_end =
read_32bitBE(current_chunk+0xc,streamFile);
break;
default:
/* ignorance is bliss */
break;
}
current_chunk += 8+chunk_size;
}
}
if (!FormatChunkFound || !DataChunkFound) goto fail;
switch (bnsf_form) {
#ifdef VGM_USE_G7221
case form_IS14:
coding_type = coding_G7221C;
sample_count = data_size/block_size*block_samples;
break;
#endif
default:
goto fail;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->num_samples = sample_count;
vgmstream->sample_rate = sample_rate;
vgmstream->coding_type = coding_type;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = block_size/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
}
vgmstream->meta_type = meta_BNSF;
#ifdef VGM_USE_G7221
if (coding_G7221C == coding_type)
{
int i;
g7221_codec_data *data;
/* one data structure per channel */
data = malloc(sizeof(g7221_codec_data) * channel_count);
if (!data)
{
goto fail;
}
memset(data,0,sizeof(g7221_codec_data) * channel_count);
vgmstream->codec_data = data;
for (i = 0; i < channel_count; i++)
{
/* Siren 14 == 14khz bandwidth */
data[i].handle = g7221_init(vgmstream->interleave_block_size, 14000);
if (!data[i].handle)
{
goto fail; /* close_vgmstream is able to clean up */
}
}
}
#endif
/* open the file, set up each channel */
{
int i;
vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename,
STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!vgmstream->ch[0].streamfile) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = vgmstream->ch[0].streamfile;
vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset =
start_offset+i*vgmstream->interleave_block_size;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}