2008-06-02 17:58:08 +00:00
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#include "layout.h"
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2008-07-14 20:42:49 +00:00
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#include "../coding/coding.h"
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2008-06-02 17:58:08 +00:00
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#include "../vgmstream.h"
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/* set up for the block at the given offset */
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2017-07-01 23:27:35 +02:00
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void ea_schl_block_update(off_t block_offset, VGMSTREAM * vgmstream) {
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2008-06-02 17:58:08 +00:00
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int i;
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2017-07-01 23:02:24 +02:00
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STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
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uint32_t id;
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size_t file_size, block_size = 0, block_samples;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE;
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init_get_high_nibble(vgmstream); /* swap nibble for codecs with stereo subinterleave */
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/* find target block ID and skip the rest */
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file_size = get_streamfile_size(streamFile);
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while (block_offset < file_size) {
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id = read_32bitBE(block_offset+0x00,streamFile);
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block_size = read_32bitLE(block_offset+0x04,streamFile);
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if (block_size > 0xF0000000) /* size size is always LE, except in early MAC apparently */
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block_size = read_32bitBE(block_offset+0x04,streamFile);
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if (id == 0x5343446C) /* "SCDl" data block found */
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break;
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block_offset += block_size; /* size includes header */
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/* Some EA files concat many small subfiles, for mapped music (.map/lin), so after SCEl
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* there may be a new SCHl. We'll find it and pretend they are a single stream. */
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if (id == 0x5343456C && block_offset + 0x80 > file_size)
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return;
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if (id == 0x5343456C) { /* "SCEl" end block found */
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/* Usually there is padding between SCEl and SCHl (aligned to 0x80) */
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block_offset += (block_offset % 0x04) == 0 ? 0 : 0x04 - (block_offset % 0x04); /* also 32b-aligned */
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for (i = 0; i < 0x80 / 4; i++) {
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id = read_32bitBE(block_offset,streamFile);
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if (id == 0x5343486C) /* "SCHl" new header block found */
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break; /* next loop will parse and skip it */
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block_offset += 0x04;
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}
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}
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if (block_offset > file_size)
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return;
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if (id == 0 || id == 0xFFFFFFFF)
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return; /* probably hit padding or EOF */
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}
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if (block_offset > file_size)
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return;
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/* use num_samples from header if possible; don't calc as rarely data may have padding (ex. PCM8) or not possible (ex. MP3) */
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switch(vgmstream->coding_type) {
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case coding_PSX:
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block_samples = ps_bytes_to_samples(block_size-0x10, vgmstream->channels);
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break;
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default:
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block_samples = read_32bit(block_offset+0x08,streamFile);
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break;
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}
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/* set new channel offsets */
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switch(vgmstream->coding_type) {
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case coding_PSX:
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for (i = 0; i < vgmstream->channels; i++) {
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size_t interleave = ((block_size-0x10)/vgmstream->channels) * i;
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vgmstream->ch[i].offset = block_offset + 0x10 + interleave;
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}
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/* at 0x08/0x0c: unknown */
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break;
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default:
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for (i = 0; i < vgmstream->channels; i++) {
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off_t channel_start;
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if (vgmstream->coding_type == coding_EA_MT10 && vgmstream->codec_version == 0)
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channel_start = 0; /* MT10 R1 (codec1 v0) uses stereo, R2 (codec2 v1+) interleaved mono */
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else
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channel_start = read_32bit(block_offset+0x0C+(0x04*i),streamFile);
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vgmstream->ch[i].offset = block_offset + 0x0C+(0x04*vgmstream->channels) + channel_start;
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}
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break;
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}
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2008-06-02 17:58:08 +00:00
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vgmstream->current_block_offset = block_offset;
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2017-07-01 23:02:24 +02:00
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vgmstream->next_block_offset = block_offset + block_size;
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vgmstream->current_block_size = 0;
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vgmstream->current_block_samples = block_samples;
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/* read ADPCM history (there is a small diff vs decoded hist) */
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if (vgmstream->coding_type == coding_NGC_DSP
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|| (vgmstream->coding_type == coding_EA_XA && vgmstream->codec_version == 0)
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) {
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//int16_t (*read_16bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_16bitBE : read_16bitLE;
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for (i = 0; i < vgmstream->channels; i++) {
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/* makes the output glitchy in rare cases (Harry Potter and the Chamber of Secrets (Xbox)) */
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//vgmstream->ch[i].adpcm_history2_32 = read_16bit(vgmstream->ch[i].offset+0x00,streamFile);
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//vgmstream->ch[i].adpcm_history1_32 = read_16bit(vgmstream->ch[i].offset+0x02,streamFile);
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vgmstream->ch[i].offset += 4;
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}
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}
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/* reset channel sub offset */
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if (vgmstream->coding_type == coding_EA_MT10 || vgmstream->coding_type == coding_EA_XA) {
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for(i=0;i<vgmstream->channels;i++) {
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vgmstream->ch[i].channel_start_offset=0;
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}
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}
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2008-06-02 17:58:08 +00:00
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}
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2008-07-14 19:21:45 +00:00
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void eacs_block_update(off_t block_offset, VGMSTREAM * vgmstream) {
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2017-07-01 23:02:24 +02:00
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int i;
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off_t block_size=vgmstream->current_block_size;
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2008-07-14 19:21:45 +00:00
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2017-07-01 23:02:24 +02:00
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if(read_32bitBE(block_offset,vgmstream->ch[0].streamfile)==0x31534E6C) {
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block_offset+=0x0C;
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}
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2008-07-14 19:21:45 +00:00
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vgmstream->current_block_offset = block_offset;
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2017-07-01 23:02:24 +02:00
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if(read_32bitBE(block_offset,vgmstream->ch[0].streamfile)==0x31534E64) { /* 1Snd */
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block_offset+=4;
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if(vgmstream->ea_platform==0)
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block_size=read_32bitLE(vgmstream->current_block_offset+0x04,
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vgmstream->ch[0].streamfile);
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else
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block_size=read_32bitBE(vgmstream->current_block_offset+0x04,
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vgmstream->ch[0].streamfile);
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block_offset+=4;
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}
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vgmstream->current_block_size=block_size-8;
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if(vgmstream->coding_type==coding_EACS_IMA) {
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init_get_high_nibble(vgmstream);
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vgmstream->current_block_size=read_32bitLE(block_offset,vgmstream->ch[0].streamfile);
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for(i=0;i<vgmstream->channels;i++) {
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vgmstream->ch[i].adpcm_step_index = read_32bitLE(block_offset+0x04+i*4,vgmstream->ch[0].streamfile);
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vgmstream->ch[i].adpcm_history1_32 = read_32bitLE(block_offset+0x04+i*4+(4*vgmstream->channels),vgmstream->ch[0].streamfile);
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vgmstream->ch[i].offset = block_offset+0x14;
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}
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} else {
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if(vgmstream->coding_type==coding_PSX) {
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for (i=0;i<vgmstream->channels;i++)
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vgmstream->ch[i].offset = vgmstream->current_block_offset+8+(i*(vgmstream->current_block_size/2));
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} else {
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for (i=0;i<vgmstream->channels;i++) {
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if(vgmstream->coding_type==coding_PCM16LE_int)
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vgmstream->ch[i].offset = block_offset+(i*2);
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else
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vgmstream->ch[i].offset = block_offset+i;
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}
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}
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vgmstream->current_block_size/=vgmstream->channels;
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}
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vgmstream->next_block_offset = vgmstream->current_block_offset +
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(off_t)block_size;
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2008-07-14 20:42:49 +00:00
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}
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