vgmstream/winamp/in_vgmstream.c

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/* Winamp plugin interface for vgmstream */
/* Largely copied from: */
/*
** Example Winamp .RAW input plug-in
** Copyright (c) 1998, Justin Frankel/Nullsoft Inc.
*/
#include <windows.h>
#include <stdio.h>
#include "../src/vgmstream.h"
#include "in2.h"
#define PLUGIN_DESCRIPTION "vgmstream plugin ($Revision$, $Date$)"
/* post when playback stops */
#define WM_WA_MPEG_EOF WM_USER+2
In_Module input_module; /* the input module, declared at the bottom of this file */
DWORD WINAPI __stdcall decode(void *arg);
char lastfn[MAX_PATH+1] = {0}; /* name of the currently playing file */
short sample_buffer[576*2*2]; /* 576 16-bit samples, stereo, possibly doubled in size for DSP */
/* hardcode these now, TODO will be configurable later */
const double fade_seconds = 10.0;
const double loop_count = 2.0;
VGMSTREAM * vgmstream = NULL;
HANDLE decode_thread_handle = INVALID_HANDLE_VALUE;
int paused = 0;
int decode_abort = 0;
int decode_pos_ms = 0;
int decode_pos_samples = 0;
int stream_length_samples = 0;
int fade_samples = 0;
/* stubs, we don't do anything fancy yet */
void config(HWND hwndParent) {}
void about(HWND hwndParent) {}
void init() {}
void quit() {}
/* we don't recognize protocols */
int isourfile(char *fn) { return 0; }
/* request to start playing a file */
int play(char *fn)
{
int max_latency;
/* don't lose a pointer! */
if (vgmstream) {
/* TODO: this should either pop up an error box or close the file */
return 1;
}
/* open the stream, set up */
vgmstream = init_vgmstream(fn);
/* were we able to open it? */
if (!vgmstream) {
return 1;
}
/* will we be able to play it? */
if (vgmstream->channels <= 0 || vgmstream->channels > 2) {
/* TODO: > 2 channels is not unheard of, we should probably complain */
close_vgmstream(vgmstream);
vgmstream=NULL;
return 1;
}
/* Remember that name, friends! */
strncpy(lastfn,fn,MAX_PATH);
/* open the output plugin */
max_latency = input_module.outMod->Open(vgmstream->sample_rate,vgmstream->channels,
16, 0, 0);
/* were we able to open it? */
if (max_latency < 0) {
close_vgmstream(vgmstream);
vgmstream=NULL;
}
/* Set info display */
/* TODO: actual bitrate */
input_module.SetInfo(100,vgmstream->sample_rate,vgmstream->channels,1);
/* setup visualization */
input_module.SAVSAInit(max_latency,vgmstream->sample_rate);
input_module.VSASetInfo(vgmstream->sample_rate,vgmstream->channels);
decode_abort = 0;
decode_pos_ms = 0;
decode_pos_samples = 0;
paused = 0;
stream_length_samples = get_vgmstream_play_samples(loop_count,fade_seconds,vgmstream);
fade_samples = fade_seconds * vgmstream->sample_rate;
decode_thread_handle = CreateThread(
NULL, /* handle cannot be inherited */
0, /* stack size, 0=default */
decode, /* thread start routine */
NULL, /* no parameter to start routine */
0, /* run thread immediately */
NULL); /* don't keep track of the thread id */
return 0;
}
/* pausing... */
void pause() { paused=1; input_module.outMod->Pause(1); }
void unpause() {paused=0; input_module.outMod->Pause(0); }
int ispaused() { return paused; }
/* stop playback */
void stop() {
if (decode_thread_handle != INVALID_HANDLE_VALUE) {
decode_abort=1;
/* arbitrary wait length */
if (WaitForSingleObject(decode_thread_handle,1000) == WAIT_TIMEOUT) {
/* TODO: error? */
TerminateThread(decode_thread_handle,0);
}
CloseHandle(decode_thread_handle);
decode_thread_handle = INVALID_HANDLE_VALUE;
}
if (vgmstream) {
close_vgmstream(vgmstream);
vgmstream=NULL;
}
input_module.outMod->Close();
input_module.SAVSADeInit();
}
/* get current stream length */
int getlength() {
return stream_length_samples*1000L/vgmstream->sample_rate;
}
/* get current output time */
int getoutputtime() {
return decode_pos_ms+(input_module.outMod->GetOutputTime()-input_module.outMod->GetWrittenTime());
}
/* seek */
void setoutputtime() {
/* TODO: seeking */
}
/* pass these commands through */
void setvolume(int volume) { input_module.outMod->SetVolume(volume); }
void setpan(int pan) { input_module.outMod->SetPan(pan); }
/* display information */
int infoDlg(char *fn, HWND hwnd) {
/* TODO: info box */
return 0;
}
/* retrieve information on this or possibly another file */
void getfileinfo(char *filename, char *title, int *length_in_ms) {
/* TODO */
}
/* nothin' */
void eq_set(int on, char data[10], int preamp) {}
/* the decode thread */
DWORD WINAPI __stdcall decode(void *arg) {
while (!decode_abort) {
int samples_to_do;
int l;
if (decode_pos_samples+576>stream_length_samples)
samples_to_do=stream_length_samples-decode_pos_samples;
else
samples_to_do=576;
l = (samples_to_do*vgmstream->channels*2)<<(input_module.dsp_isactive()?1:0);
if (samples_to_do == 0) {
input_module.outMod->CanWrite(); /* ? */
if (!input_module.outMod->IsPlaying()) {
PostMessage(input_module.hMainWindow, /* message dest */
WM_WA_MPEG_EOF, /* message id */
0,0); /* no parameters */
return 0;
}
Sleep(10);
}
else if (input_module.outMod->CanWrite() >= l) {
/* let vgmstream do its thing */
render_vgmstream(sample_buffer,samples_to_do,vgmstream);
/* fade! */
if (vgmstream->loop_flag && fade_samples > 0) {
int samples_into_fade = decode_pos_samples - (stream_length_samples - fade_samples);
if (samples_into_fade + samples_to_do > 0) {
int j,k;
for (j=0;j<samples_to_do;j++,samples_into_fade++) {
if (samples_into_fade > 0) {
double fadedness = (double)(fade_samples-samples_into_fade)/fade_samples;
for (k=0;k<vgmstream->channels;k++) {
sample_buffer[j*vgmstream->channels+k] =
sample_buffer[j*vgmstream->channels+k]*fadedness;
}
}
}
}
}
input_module.SAAddPCMData((char*)sample_buffer,vgmstream->channels,16,decode_pos_ms);
input_module.VSAAddPCMData((char*)sample_buffer,vgmstream->channels,16,decode_pos_ms);
decode_pos_samples+=samples_to_do;
decode_pos_ms=decode_pos_samples*1000L/vgmstream->sample_rate;
if (input_module.dsp_isactive())
l =input_module.dsp_dosamples(sample_buffer,samples_to_do,16,vgmstream->channels,vgmstream->sample_rate) *
2 * vgmstream->channels;
input_module.outMod->Write((char*)sample_buffer,l);
} /* if we can write enough */
else Sleep(20);
} /* main loop */
return 0;
}
In_Module input_module =
{
IN_VER,
PLUGIN_DESCRIPTION,
0, // hMainWindow
0, // hDllInstance
"ADX\0ADX Audio File\0",
1, // is_seekable
1, // uses output
config,
about,
init,
quit,
getfileinfo,
infoDlg,
isourfile,
play,
pause,
unpause,
ispaused,
stop,
getlength,
getoutputtime,
setoutputtime,
setvolume,
setpan,
0,0,0,0,0,0,0,0,0, // vis stuff
0,0, // dsp
eq_set,
NULL, // setinfo
0 // out_mod
};
__declspec( dllexport ) In_Module * winampGetInModule2()
{
return &input_module;
}