2022-04-21 05:05:37 +02:00
|
|
|
#include "meta.h"
|
|
|
|
#include "../coding/coding.h"
|
|
|
|
|
|
|
|
/* S3V - from Konami arcade games [SOUND VOLTEX series (AC)] */
|
|
|
|
VGMSTREAM * init_vgmstream_s3v(STREAMFILE *sf) {
|
|
|
|
VGMSTREAM * vgmstream = NULL;
|
|
|
|
off_t start_offset;
|
2023-01-15 18:42:40 +01:00
|
|
|
int32_t channel_count, loop_flag;
|
2022-04-21 05:05:37 +02:00
|
|
|
size_t data_size;
|
|
|
|
|
|
|
|
/* checks */
|
|
|
|
if (!check_extensions(sf, "s3v"))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
/* check header */
|
|
|
|
if (read_32bitBE(0x00,sf) != 0x53335630) /* S3V0 */
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
/* No discernible loop_flag so we'll just use signatures.
|
|
|
|
Might have to update on a per game basis. */
|
2023-01-15 18:42:40 +01:00
|
|
|
switch (read_32bitBE(0x14, sf)) {
|
2022-06-25 16:08:41 +02:00
|
|
|
case 0x82FA0000: // SOUND VOLTEX EXCEED GEAR ver5 Theme BGM
|
|
|
|
case 0x1BFD0000: // SOUND VOLTEX EXCEED GEAR ver6 Theme BGM
|
|
|
|
case 0x9AFD0000: // SOUND VOLTEX Custom song selection BGM TypeA
|
|
|
|
case 0x9BFD0000: // SOUND VOLTEX Custom song selection BGM TypeB
|
2022-04-21 05:05:37 +02:00
|
|
|
loop_flag = 1;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
loop_flag = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
start_offset = 0x20;
|
|
|
|
data_size = read_32bitLE(0x08, sf);
|
|
|
|
channel_count = 2;
|
|
|
|
|
|
|
|
/* build the VGMSTREAM */
|
|
|
|
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
|
|
|
if (!vgmstream) goto fail;
|
|
|
|
vgmstream->meta_type = meta_S3V;
|
|
|
|
|
|
|
|
#ifdef VGM_USE_FFMPEG
|
|
|
|
|
|
|
|
vgmstream->codec_data = init_ffmpeg_offset(sf, start_offset, data_size);
|
|
|
|
if (!vgmstream->codec_data) goto fail;
|
|
|
|
vgmstream->sample_rate = ffmpeg_get_sample_rate(vgmstream->codec_data);
|
|
|
|
vgmstream->num_samples = ffmpeg_get_samples(vgmstream->codec_data);
|
|
|
|
if (loop_flag) {
|
|
|
|
vgmstream->loop_start_sample = read_32bitLE(0x10, sf);
|
|
|
|
vgmstream->loop_end_sample = vgmstream->num_samples;
|
|
|
|
}
|
|
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
|
|
vgmstream->layout_type = layout_none;
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
|
|
|
|
goto fail;
|
|
|
|
return vgmstream;
|
|
|
|
|
|
|
|
fail:
|
|
|
|
close_vgmstream(vgmstream);
|
|
|
|
return NULL;
|
|
|
|
}
|