vgmstream/src/meta/utk.c

48 lines
1.5 KiB
C
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#include "meta.h"
#include "../coding/coding.h"
/* UTK - from Maxis games [The Sims Online (PC), SimCity 4 (PC)] */
VGMSTREAM * init_vgmstream_utk(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
/* checks */
if (!check_extensions(streamFile, "utk"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x55544D30) /* "UTM0" */
goto fail;
if (read_32bitLE(0x08,streamFile) != 0x14) /* header size? */
goto fail;
if (read_16bitLE(0x0c,streamFile) != 0x01) /* codec */
goto fail;
/* 0x14: avg bitrate, 0x18: PCM block size, 0x1a: PCM bits, 0x1c: extra size? */
channel_count = read_16bitLE(0x0e,streamFile);
if (channel_count > 1) goto fail; /* unknown */
loop_flag = 0;
start_offset = 0x20;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_UTK;
vgmstream->sample_rate = read_32bitLE(0x10, streamFile);
vgmstream->num_samples = read_32bitLE(0x04, streamFile) / 2; /* PCM size */
vgmstream->coding_type = coding_EA_MT;
vgmstream->layout_type = layout_none;
vgmstream->codec_data = init_ea_mt(vgmstream->channels, 0);
if (!vgmstream->codec_data) goto fail;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}