vgmstream/src/meta/ubi_bao.c

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#include "meta.h"
#include "../coding/coding.h"
typedef enum { NONE = 0, UBI_ADPCM, RAW_PCM, RAW_PSX, RAW_XMA1, RAW_XMA2, RAW_AT3, FMT_AT3, RAW_DSP, FMT_OGG } ubi_bao_codec;
typedef struct {
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int version;
ubi_bao_codec codec;
int big_endian;
int total_subsongs;
/* stream info */
size_t header_size;
size_t stream_size;
off_t stream_offset;
size_t prefetch_size;
off_t prefetch_offset;
size_t main_size;
off_t main_offset;
uint32_t stream_id;
off_t extradata_offset;
int is_external;
int is_prefetched;
int header_codec;
int num_samples;
int sample_rate;
int channels;
char resource_name[255];
int types_count[9];
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int subtypes_count[9];
} ubi_bao_header;
static int parse_bao(ubi_bao_header * bao, STREAMFILE *streamFile, off_t offset);
static int parse_pk_header(ubi_bao_header * bao, STREAMFILE *streamFile);
static VGMSTREAM * init_vgmstream_ubi_bao_main(ubi_bao_header * bao, STREAMFILE *streamFile);
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static STREAMFILE * setup_bao_streamfile(ubi_bao_header *bao, STREAMFILE *streamFile);
/* .PK - packages with BAOs from Ubisoft's sound engine ("DARE") games in 2008+ */
VGMSTREAM * init_vgmstream_ubi_bao_pk(STREAMFILE *streamFile) {
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ubi_bao_header bao = { 0 };
/* checks */
if (!check_extensions(streamFile, "pk,lpk"))
goto fail;
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/* .pk+spk (or .lpk+lspk) is a database-like format, evolved from Ubi sb0/sm0+sp0.
* .pk has "BAO" headers pointing to internal or external .spk resources (also BAOs). */
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/* main parse */
if (!parse_pk_header(&bao, streamFile))
goto fail;
return init_vgmstream_ubi_bao_main(&bao, streamFile);
fail:
return NULL;
}
#if 0
/* .BAO - files with a single BAO from Ubisoft's sound engine ("DARE") games in 2008+ */
VGMSTREAM * init_vgmstream_ubi_bao_file(STREAMFILE *streamFile) {
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ubi_bao_header bao = { 0 };
/* checks */
if (!check_extensions(streamFile, "bao"))
goto fail;
/* single .bao+sbao found in .forge and similar bigfiles (containing compressed
* "BAO_0xNNNNNNNN" headers/links, or "Common/English/(etc)_BAO_0xNNNNNNNN" streams).
* The bigfile acts as index, but external files can be opened as are named after their id.
* Extension isn't always given but is .bao in some games. */
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/* main parse */
if (!parse_bao_header(&bao, streamFile))
goto fail;
return init_vgmstream_ubi_bao_main(&bao, streamFile);
fail:
return NULL;
}
#endif
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static VGMSTREAM * init_vgmstream_ubi_bao_main(ubi_bao_header * bao, STREAMFILE * streamFile) {
VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamData = NULL;
off_t start_offset = 0x00;
int loop_flag = 0;
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streamData = setup_bao_streamfile(bao, streamFile);
if (!streamData) goto fail;
/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(bao->channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->num_samples = bao->num_samples;
vgmstream->sample_rate = bao->sample_rate;
vgmstream->num_streams = bao->total_subsongs;
vgmstream->stream_size = bao->stream_size;
vgmstream->meta_type = meta_UBI_BAO;
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switch (bao->codec) {
case UBI_ADPCM: {
vgmstream->coding_type = coding_UBI_IMA;
vgmstream->layout_type = layout_none;
break;
}
case RAW_PCM:
vgmstream->coding_type = coding_PCM16LE; /* always LE even on Wii */
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
break;
case RAW_PSX:
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = bao->stream_size / bao->channels;
break;
case RAW_DSP:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = bao->stream_size / bao->channels;
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dsp_read_coefs_be(vgmstream, streamFile, bao->extradata_offset + 0x10, 0x40);
break;
#ifdef VGM_USE_FFMPEG
case RAW_XMA1:
case RAW_XMA2: {
uint8_t buf[0x100];
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uint32_t num_frames;
size_t bytes, chunk_size, frame_size, data_size;
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int is_xma2_old;
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STREAMFILE *header_data;
off_t header_offset;
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if (bao->version == 0x00230008) {
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is_xma2_old = 1;
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chunk_size = 0x2c;
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}
else {
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is_xma2_old = 0;
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chunk_size = (bao->codec == RAW_XMA1) ? 0x20 : 0x34;
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}
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if (bao->is_external) {
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/* external XMA sounds have a custom header */
/* first there's XMA2/FMT chunk, after that: */
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/* 0x00: some low number like 0x01 or 0x04 */
/* 0x04: number of frames */
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/* 0x08: frame size (not always present?) */
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/* then there's a set of rising numbers followed by some weird data?.. */
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/* calculate true XMA size and use that get data start offset */
num_frames = read_32bitBE(start_offset + chunk_size + 0x04, streamData);
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//frame_size = read_32bitBE(start_offset + chunk_size + 0x08, streamData);
frame_size = 0x800;
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data_size = num_frames * frame_size;
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start_offset = bao->stream_size - data_size;
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}
else {
data_size = bao->stream_size;
start_offset = 0x00;
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}
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/* XMA header is stored in 0x20 header for internal sounds and before audio data for external sounds */
if (bao->is_external) {
header_data = streamData;
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header_offset = 0x00;
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}
else {
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header_data = streamFile;
header_offset = bao->extradata_offset;
}
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if (is_xma2_old) {
bytes = ffmpeg_make_riff_xma2_from_xma2_chunk(buf, 0x100, header_offset, chunk_size, data_size, header_data);
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}
else {
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bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf, 0x100, header_offset, chunk_size, data_size, header_data, 1);
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}
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vgmstream->codec_data = init_ffmpeg_header_offset(streamData, buf, bytes, start_offset, data_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
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vgmstream->stream_size = data_size;
break;
}
case RAW_AT3: {
uint8_t buf[0x100];
int32_t bytes, block_size, encoder_delay, joint_stereo;
block_size = 0xc0 * vgmstream->channels;
joint_stereo = 0;
encoder_delay = 0x00;//todo not correct
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bytes = ffmpeg_make_riff_atrac3(buf, 0x100, vgmstream->num_samples, vgmstream->stream_size, vgmstream->channels, vgmstream->sample_rate, block_size, joint_stereo, encoder_delay);
vgmstream->codec_data = init_ffmpeg_header_offset(streamData, buf, bytes, start_offset, bao->stream_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
break;
}
case FMT_AT3: {
ffmpeg_codec_data *ffmpeg_data;
ffmpeg_data = init_ffmpeg_offset(streamData, start_offset, bao->stream_size);
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if (!ffmpeg_data) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
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if (ffmpeg_data->skipSamples <= 0) /* in case FFmpeg didn't get them */
ffmpeg_set_skip_samples(ffmpeg_data, riff_get_fact_skip_samples(streamData, start_offset));
break;
}
case FMT_OGG: {
ffmpeg_codec_data *ffmpeg_data;
ffmpeg_data = init_ffmpeg_offset(streamData, start_offset, bao->stream_size);
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if (!ffmpeg_data) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = bao->num_samples; /* ffmpeg_data->totalSamples */
VGM_ASSERT(bao->num_samples != ffmpeg_data->totalSamples, "UBI BAO: header samples differ\n");
break;
}
#endif
default:
goto fail;
}
/* open the file for reading (can be an external stream, different from the current .pk) */
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if (!vgmstream_open_stream(vgmstream, streamData, start_offset))
goto fail;
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close_streamfile(streamData);
return vgmstream;
fail:
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close_streamfile(streamData);
close_vgmstream(vgmstream);
return NULL;
}
/* parse a .pk (package) file: index + BAOs + external .spk resource table. We want header
* BAOs pointing to internal/external stream BAOs (.spk is the same, with stream BAOs only). */
static int parse_pk_header(ubi_bao_header * bao, STREAMFILE *streamFile) {
int i;
int index_entries;
size_t index_size, index_header_size;
off_t bao_offset, resources_offset;
int target_subsong = streamFile->stream_index;
/* class: 0x01=index, 0x02=BAO */
if (read_8bit(0x00, streamFile) != 0x01)
goto fail;
/* index and resources always LE */
/* 0x01(3): version, major/minor/release (numbering continues from .sb0/sm0) */
index_size = read_32bitLE(0x04, streamFile); /* can be 0 */
resources_offset = read_32bitLE(0x08, streamFile); /* always found even if not used */
/* 0x0c: always 0? */
/* 0x10: unknown, null if no entries */
/* 0x14: config/flags/time? (changes a bit between files), null if no entries */
/* 0x18(10): file GUID? clones may share it */
/* 0x24: unknown */
/* 0x2c: unknown, may be same as 0x14, can be null */
/* 0x30(10): parent GUID? may be same as 0x18, may be shared with other files */
/* (the above values seem ignored by games, probably just info for their tools) */
index_entries = index_size / 0x08;
index_header_size = 0x40;
/* parse index to get target subsong N = Nth header BAO */
bao_offset = index_header_size + index_size;
for (i = 0; i < index_entries; i++) {
//uint32_t bao_id = read_32bitLE(index_header_size+0x08*i+0x00, streamFile);
size_t bao_size = read_32bitLE(index_header_size+0x08*i+0x04, streamFile);
/* parse and continue to find out total_subsongs */
if (!parse_bao(bao, streamFile, bao_offset))
goto fail;
bao_offset += bao_size; /* files simply concat BAOs */
}
;VGM_LOG("BAO types: 10=%i,20=%i,30=%i,40=%i,50=%i,70=%i,80=%i\n",
bao->types_count[1],bao->types_count[2],bao->types_count[3],bao->types_count[4],bao->types_count[5],bao->types_count[7],bao->types_count[8]);
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;VGM_LOG("BAO 0x20 subtypes: 01=%i,02=%i,03=%i,04=%i,05=%i,06=%i,07=%i,08=%i\n",
bao->types_count[1],bao->subtypes_count[2],bao->subtypes_count[3],bao->subtypes_count[4],bao->subtypes_count[5],bao->subtypes_count[6],bao->subtypes_count[7],bao->subtypes_count[8]);
if (bao->total_subsongs == 0) {
VGM_LOG("UBI BAO: no streams\n");
goto fail; /* not uncommon */
}
if (target_subsong < 0 || target_subsong > bao->total_subsongs || bao->total_subsongs < 1) goto fail;
/* get stream pointed by header */
if (bao->is_external) {
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off_t offset;
int resources_count;
size_t strings_size;
/* some sounds have a prefetched bit stored internally with the remaining streamed part stored externally */
bao_offset = index_header_size + index_size;
for (i = 0; i < index_entries; i++) {
uint32_t bao_id = read_32bitLE(index_header_size + 0x08 * i + 0x00, streamFile);
size_t bao_size = read_32bitLE(index_header_size + 0x08 * i + 0x04, streamFile);
if (bao_id == bao->stream_id) {
bao->prefetch_offset = bao_offset + bao->header_size;
break;
}
bao_offset += bao_size;
}
if (bao->prefetch_size) {
if (bao->prefetch_offset == 0) goto fail;
bao->is_prefetched = 1;
}
else {
if (bao->prefetch_offset != 0) goto fail;
}
/* parse resource table, LE (may be empty, or exist even with nothing in the file) */
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resources_count = read_32bitLE(resources_offset+0x00, streamFile);
strings_size = read_32bitLE(resources_offset+0x04, streamFile);
offset = resources_offset + 0x04+0x04 + strings_size;
for (i = 0; i < resources_count; i++) {
uint32_t resource_id = read_32bitLE(offset+0x10*i+0x00, streamFile);
off_t name_offset = read_32bitLE(offset+0x10*i+0x04, streamFile);
off_t resource_offset = read_32bitLE(offset+0x10*i+0x08, streamFile);
size_t resource_size = read_32bitLE(offset+0x10*i+0x0c, streamFile);
if (resource_id == bao->stream_id) {
bao->stream_offset = resource_offset + bao->header_size;
read_string(bao->resource_name,255, resources_offset + 0x04+0x04 + name_offset, streamFile);
if (bao->is_prefetched) {
bao->main_offset = resource_offset + bao->header_size;
bao->main_size = resource_size - bao->header_size;
VGM_ASSERT(bao->stream_size != bao->main_size + bao->prefetch_size, "UBI BAO: stream vs resource size mismatch\n");
}
else {
VGM_ASSERT(bao->stream_size != resource_size - bao->header_size, "UBI BAO: stream vs resource size mismatch\n");
}
break;
}
}
}
else {
/* find within index */
bao_offset = index_header_size + index_size;
for (i = 0; i < index_entries; i++) {
uint32_t bao_id = read_32bitLE(index_header_size+0x08*i+0x00, streamFile);
size_t bao_size = read_32bitLE(index_header_size+0x08*i+0x04, streamFile);
if (bao_id == bao->stream_id) {
/* in some cases, stream size value from 0x20 header can be bigger than */
/* the actual audio chunk o_O [Rayman Raving Rabbids: TV Party (Wii)] */
bao->stream_size = bao_size - bao->header_size;
bao->stream_offset = bao_offset + bao->header_size; /* relative, adjust to skip descriptor */
break;
}
bao_offset += bao_size;
}
}
if (!bao->stream_offset) {
VGM_LOG("UBI BAO: stream not found (id=%08x, external=%i)\n", bao->stream_id, bao->is_external);
goto fail;
}
;VGM_LOG("BAO stream: id=%x, offset=%"PRIx64", size=%x, res=%s\n", bao->stream_id, (off64_t)bao->stream_offset, bao->stream_size, (bao->is_external ? bao->resource_name : "internal"));
return 1;
fail:
return 0;
}
/* parse a single BAO (binary audio object) descriptor */
static int parse_bao(ubi_bao_header * bao, STREAMFILE *streamFile, off_t offset) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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uint32_t bao_version, descriptor_type, descriptor_subtype;
size_t header_size;
int target_subsong = streamFile->stream_index;
/* 0x00(1): class? usually 0x02 but older BAOs have 0x01 too */
bao_version = read_32bitBE(offset + 0x00, streamFile) & 0x00FFFFFF;
/* detect endianness */
if (read_32bitLE(offset+0x04, streamFile) < 0x0000FFFF) {
read_32bit = read_32bitLE;
} else {
read_32bit = read_32bitBE;
bao->big_endian = 1;
}
header_size = read_32bit(offset+0x04, streamFile); /* mainly 0x28, rarely 0x24 */
/* 0x08(10): descriptor GUID? */
/* 0x18: null */
/* 0x1c: null */
descriptor_type = read_32bit(offset+0x20, streamFile);
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descriptor_subtype = read_32bit(offset+header_size+0x04, streamFile);
/* for debugging purposes */
switch(descriptor_type) {
case 0x10000000: bao->types_count[1]++; break; /* link by id to another descriptor (link or header) */
case 0x20000000: bao->types_count[2]++; break; /* stream header (and subtypes) */
case 0x30000000: bao->types_count[3]++; break; /* internal stream (in .pk) */
case 0x40000000: bao->types_count[4]++; break; /* package info? */
case 0x50000000: bao->types_count[5]++; break; /* external stream (in .spk) */
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case 0x70000000: bao->types_count[7]++; break; /* project info? (sometimes special id 0x7fffffff) */
case 0x80000000: bao->types_count[8]++; break; /* unknown (some id/info?) */
default:
VGM_LOG("UBI BAO: unknown type %x at %"PRIx64" + %x\n", descriptor_type, (off64_t)offset, 0x20);
goto fail;
}
/* only parse headers */
if (descriptor_type != 0x20000000)
return 1;
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/* for debugging purposes */
switch(descriptor_subtype) {
case 0x00000001: bao->subtypes_count[1]++; break; /* standard */
case 0x00000002: bao->subtypes_count[2]++; break; /* multilayer??? related to other header BAOs? */
case 0x00000003: bao->subtypes_count[3]++; break; /* related to other header BAOs? */
case 0x00000004: bao->subtypes_count[4]++; break; /* related to other header BAOs? */
case 0x00000005: bao->subtypes_count[5]++; break; /* related to other header BAOs? */
case 0x00000006: bao->subtypes_count[6]++; break; /* some multilayer/table? may contain sounds??? */
case 0x00000007: bao->subtypes_count[7]++; break; /* related to other header BAOs? */
case 0x00000008: bao->subtypes_count[8]++; break; /* ? (almost empty with some unknown value) */
default:
VGM_LOG("UBI BAO: unknown subtype %x at %"PRIx64" + %x\n", descriptor_subtype, (off64_t)offset, header_size+0x04);
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goto fail;
}
//;VGM_ASSERT(descriptor_subtype != 0x01, "UBI BAO: subtype %x at %lx (%lx)\n", descriptor_subtype, offset, offset+header_size+0x04);
/* ignore unknown subtypes */
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if (descriptor_subtype != 0x00000001)
return 1;
bao->total_subsongs++;
if (target_subsong == 0) target_subsong = 1;
if (target_subsong != bao->total_subsongs)
return 1;
/* parse BAO per version. Structure is mostly the same with some extra fields.
* - descriptor id (ignored by game)
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* - subtype (may crash on game startup if changed)
* - stream size
* - stream id, corresponding to an internal (0x30) or external (0x50) stream
* - various flags/config fields
* - channels, ?, sample rate, average bit rate?, samples, full stream_size?, codec, etc
* - subtable entries, subtable size (may contain offsets/ids, cues, etc)
* - extra data per codec (ex. XMA header in some versions) */
;VGM_LOG("BAO header at %"PRIx64"\n", (off64_t)offset);
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bao->version = bao_version;
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switch(bao->version) {
case 0x001F0008: /* Rayman Raving Rabbids: TV Party (Wii)-pk */
case 0x001F0011: /* Naruto: The Broken Bond (X360)-pk */
case 0x0022000D: /* Just Dance (Wii)-pk */
bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
bao->stream_id = read_32bit(offset+header_size+0x1c, streamFile);
bao->is_external = read_32bit(offset+header_size+0x28, streamFile); /* maybe 0x30 */
bao->channels = read_32bit(offset+header_size+0x44, streamFile);
bao->sample_rate = read_32bit(offset+header_size+0x4c, streamFile);
if (read_32bit(offset + header_size + 0x34, streamFile) & 0x01) { /* single flag? */
bao->num_samples = read_32bit(offset + header_size + 0x5c, streamFile);
}
else {
bao->num_samples = read_32bit(offset + header_size + 0x54, streamFile);
}
bao->header_codec = read_32bit(offset+header_size+0x64, streamFile);
switch(bao->header_codec) {
case 0x01: bao->codec = RAW_PCM; break;
//case 0x02: bao->codec = FMT_OGG; break;
case 0x03: bao->codec = UBI_ADPCM; break;
case 0x05: bao->codec = RAW_XMA1; break;
case 0x09: bao->codec = RAW_DSP; break;
default: VGM_LOG("UBI BAO: unknown codec at %"PRIx64"\n", (off64_t)offset); goto fail;
}
bao->prefetch_size = read_32bit(offset + header_size + 0x74, streamFile);
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if (bao->codec == RAW_DSP) {
bao->extradata_offset = offset+header_size+0x80; /* mini DSP header */
}
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if (bao->codec == RAW_XMA1 && !bao->is_external) {
bao->extradata_offset = offset+header_size + 0x7c; /* XMA header */
}
break;
case 0x00220015: /* James Cameron's Avatar: The Game (PSP)-pk */
case 0x0022001E: /* Prince of Persia: The Forgotten Sands (PSP)-pk */
bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
bao->stream_id = read_32bit(offset+header_size+0x1c, streamFile);
bao->is_external = read_32bit(offset+header_size+0x20, streamFile) & 0x04;
bao->channels = read_32bit(offset+header_size+0x28, streamFile);
bao->sample_rate = read_32bit(offset+header_size+0x30, streamFile);
if (read_32bit(offset+header_size+0x20, streamFile) & 0x20) {
bao->num_samples = read_32bit(offset+header_size+0x40, streamFile);
}
else {
bao->num_samples = read_32bit(offset+header_size+0x38, streamFile); /* from "fact" if AT3 */
}
bao->header_codec = read_32bit(offset+header_size+0x48, streamFile);
switch(bao->header_codec) {
case 0x06: bao->codec = RAW_PSX; break;
case 0x07: bao->codec = FMT_AT3; break;
default: VGM_LOG("UBI BAO: unknown codec at %"PRIx64"\n", (off64_t)offset); goto fail;
}
if (read_32bit(offset+header_size+0x20, streamFile) & 0x10) {
VGM_LOG("UBI BAO: possible full loop at %"PRIx64"\n", (off64_t)offset);
/* RIFFs may have "smpl" and this flag, even when data shouldn't loop... */
}
break;
2018-08-26 13:47:02 +02:00
case 0x00230008: /* Splinter Cell: Conviction (X360/PC)-pk */
2018-08-04 21:42:12 +02:00
bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
bao->stream_id = read_32bit(offset+header_size+0x24, streamFile);
bao->is_external = read_32bit(offset+header_size+0x38, streamFile);
bao->channels = read_32bit(offset+header_size+0x54, streamFile);
bao->sample_rate = read_32bit(offset+header_size+0x5c, streamFile);
2018-08-04 21:42:12 +02:00
if (read_32bit(offset+header_size+0x44, streamFile) & 0x01) { /* single flag? */
2018-08-06 12:03:24 +02:00
bao->num_samples = read_32bit(offset+header_size+0x6c, streamFile);
}
else {
bao->num_samples = read_32bit(offset+header_size+0x64, streamFile);
}
bao->header_codec = read_32bit(offset+header_size+0x74, streamFile);
switch (bao->header_codec) {
case 0x01: bao->codec = RAW_PCM; break;
case 0x02: bao->codec = UBI_ADPCM; break;
case 0x03: bao->codec = FMT_OGG; break;
2018-08-06 12:03:24 +02:00
case 0x04: bao->codec = RAW_XMA2; break;
default: VGM_LOG("UBI BAO: unknown codec at %"PRIx64"\n", (off64_t)offset); goto fail;
}
bao->prefetch_size = read_32bit(offset+header_size+0x84, streamFile);
2018-08-11 17:57:22 +02:00
if (bao->codec == RAW_XMA2 && !bao->is_external) {
2018-08-06 12:03:24 +02:00
bao->extradata_offset = offset + header_size + 0x8c; /* XMA header */
}
break;
case 0x00250108: /* Scott Pilgrim vs the World (PS3/X360)-pk */
case 0x0025010A: /* Prince of Persia: The Forgotten Sands (PS3/X360)-file */
bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
bao->stream_id = read_32bit(offset+header_size+0x24, streamFile);
bao->is_external = read_32bit(offset+header_size+0x30, streamFile);
bao->channels = read_32bit(offset+header_size+0x48, streamFile);
bao->sample_rate = read_32bit(offset+header_size+0x50, streamFile);
if (read_32bit(offset+header_size+0x38, streamFile) & 0x01) { /* single flag? */
bao->num_samples = read_32bit(offset+header_size+0x60, streamFile);
}
else {
bao->num_samples = read_32bit(offset+header_size+0x58, streamFile);
}
bao->header_codec = read_32bit(offset+header_size+0x68, streamFile);
/* when is internal+external (flag 0x2c?), 0xa0: internal data size */
switch(bao->header_codec) {
case 0x01: bao->codec = RAW_PCM; break;
case 0x02: bao->codec = UBI_ADPCM; break; /* assumed */
case 0x03: bao->codec = FMT_OGG; break; /* assumed */
case 0x04: bao->codec = RAW_XMA2; break;
case 0x05: bao->codec = RAW_PSX; break;
case 0x06: bao->codec = RAW_AT3; break;
default: VGM_LOG("UBI BAO: unknown codec at %"PRIx64"\n", (off64_t)offset); goto fail;
}
bao->prefetch_size = read_32bit(offset + header_size + 0x78, streamFile);
2018-08-11 17:57:22 +02:00
if (bao->codec == RAW_XMA2 && !bao->is_external) {
bao->extradata_offset = offset+header_size + 0x8c; /* XMA header */
}
break;
case 0x001B0100: /* Assassin's Creed (PS3/X360/PC)-file */
case 0x001B0200: /* Beowulf (PS3)-file */
case 0x001F0010: /* Prince of Persia 2008 (PS3/X360)-file, Far Cry 2 (PS3)-file */
case 0x00280306: /* Far Cry 3: Blood Dragon (X360)-file */
case 0x00290106: /* Splinter Cell Blacklist? */
2018-08-26 13:47:02 +02:00
default: /* others possibly using BAO: Avatar X360/PS3/PC, Just Dance, Watch_Dogs, Far Cry Primal, Far Cry 4 */
VGM_LOG("UBI BAO: unknown BAO version at %"PRIx64"\n", (off64_t)offset);
goto fail;
}
bao->header_size = header_size;
return 1;
fail:
return 0;
}
2018-08-06 13:29:43 +02:00
static STREAMFILE * setup_bao_streamfile(ubi_bao_header *bao, STREAMFILE *streamFile) {
STREAMFILE *new_streamFile = NULL;
STREAMFILE *temp_streamFile = NULL;
STREAMFILE *stream_segments[2] = { 0 };
if (bao->is_prefetched) {
/* need to join prefetched and streamed part as they're stored separately */
new_streamFile = open_wrap_streamfile(streamFile);
if (!new_streamFile) goto fail;
temp_streamFile = new_streamFile;
new_streamFile = open_clamp_streamfile(temp_streamFile, bao->prefetch_offset, bao->prefetch_size);
if (!new_streamFile) goto fail;
stream_segments[0] = new_streamFile;
temp_streamFile = NULL;
/* open external file */
new_streamFile = open_streamfile_by_filename(streamFile, bao->resource_name);
if (!new_streamFile) { VGM_LOG("UBI BAO: external stream '%s' not found\n", bao->resource_name); goto fail; }
temp_streamFile = new_streamFile;
new_streamFile = open_clamp_streamfile(temp_streamFile, bao->main_offset, bao->main_size);
if (!new_streamFile) goto fail;
stream_segments[1] = new_streamFile;
temp_streamFile = NULL;
new_streamFile = open_multifile_streamfile(stream_segments, 2);
if (!new_streamFile) goto fail;
temp_streamFile = new_streamFile;
}
else if (bao->is_external) {
/* open external file */
new_streamFile = open_streamfile_by_filename(streamFile, bao->resource_name);
if (!new_streamFile) { VGM_LOG("UBI BAO: external stream '%s' not found\n", bao->resource_name); goto fail; }
temp_streamFile = new_streamFile;
new_streamFile = open_clamp_streamfile(temp_streamFile, bao->stream_offset, bao->stream_size);
if (!new_streamFile) goto fail;
temp_streamFile = new_streamFile;
}
else {
new_streamFile = open_wrap_streamfile(streamFile);
if (!new_streamFile) goto fail;
temp_streamFile = new_streamFile;
new_streamFile = open_clamp_streamfile(temp_streamFile, bao->stream_offset, bao->stream_size);
if (!new_streamFile) goto fail;
temp_streamFile = new_streamFile;
}
return temp_streamFile;
fail:
close_streamfile(stream_segments[0]);
close_streamfile(stream_segments[1]);
close_streamfile(temp_streamFile);
return NULL;
}