modified Gameexe.ini logic

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@345 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
halleyscometsw 2008-07-19 16:16:16 +00:00
parent 4a62cc4fd5
commit 0deff6bc92

View File

@ -131,6 +131,8 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
streamFile->get_realname(streamFile,namebase_array,sizeof(namebase_array));
channel_count = read_16bitLE(0x00,streamFile);
ini_lastslash = strrchr(ininame,DIRSEP);
if (!ini_lastslash) {
strncpy(ininame,"Gameexe.ini",sizeof(ininame));
@ -190,21 +192,36 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
if (found) {
char loopstring[9]={0};
int start_ok = 0, end_ok = 0;
int32_t total_samples =
read_32bitLE(0x1c,streamFile)/channel_count;
if (read_streamfile((uint8_t*)loopstring,found_off,8,
inistreamfile)==8 &&
memcmp("99999999",loopstring,8))
inistreamfile)==8)
{
if (!memcmp("99999999",loopstring,8))
{
loop_end_sample = total_samples;
}
else
{
loop_end_sample = atol(loopstring);
}
end_ok = 1;
}
if (read_streamfile((uint8_t*)loopstring,found_off+11,8,
inistreamfile)==8 &&
memcmp("99999999",loopstring,8))
inistreamfile)==8)
{
if (!memcmp("99999999",loopstring,8))
{
/* not ok to start at last sample,
* don't set start_ok flag */
}
else
{
loop_start_sample = atol(loopstring);
start_ok = 1;
}
}
if (start_ok && end_ok) loop_flag = 1;
} /* if found file name in INI */
@ -213,8 +230,6 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
} /* if opened INI ok */
} /* INI block */
channel_count = read_16bitLE(0x00,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;