Fix compiler warnings

This commit is contained in:
bnnm 2018-07-27 17:11:50 +02:00
parent 61034484ab
commit 5e68567961

View File

@ -213,7 +213,7 @@ VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
if (i == target_stream - 1)
break;
while (true) {
while (1) {
if (sns_offset >= file_size)
goto fail;
@ -254,13 +254,12 @@ fail:
/* EA ABK - ABK header seems to be same as in the old games but the sound table is different and it contains SNR/SNS sounds instead */
VGMSTREAM * init_vgmstream_ea_abk_new(STREAMFILE *streamFile) {
int is_dupe, total_sounds = 0, target_stream = streamFile->stream_index;
off_t bnk_offset, header_table_offset, base_offset, unk_struct_offset, table_offset, snd_entry_offset, ast_offset;
off_t bnk_offset, header_table_offset, base_offset, unk_struct_offset, table_offset, snd_entry_offset, ast_offset = 0;
off_t num_entries_off, base_offset_off, entries_off, sound_table_offset_off;
uint32_t i, j, k, version, num_sounds, total_sound_tables;
uint16_t num_tables, bnk_index, bnk_target_index;
uint8_t num_entries, extra_entries;
off_t sound_table_offsets[0x2000];
STREAMFILE *astData = NULL;
VGMSTREAM *vgmstream;
int32_t (*read_32bit)(off_t,STREAMFILE*);
int16_t (*read_16bit)(off_t,STREAMFILE*);
@ -365,7 +364,7 @@ VGMSTREAM * init_vgmstream_ea_abk_new(STREAMFILE *streamFile) {
header_table_offset += entries_off + num_entries * 0x04 + extra_entries * 0x04;
}
if (bnk_target_index == 0xFFFF)
if (bnk_target_index == 0xFFFF || ast_offset == 0)
goto fail;
vgmstream = parse_s10a_header(streamFile, bnk_offset, bnk_target_index, ast_offset);