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Update doc
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README.md
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README.md
@ -281,19 +281,20 @@ Playlist formatting should follow player's config. ASCII or UTF-8 tags work.
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GLOBAL_COMMANDs currently can be:
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- AUTOTRACK: sets %TRACK% tag automatically (1..N as files are encountered
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in the tag file).
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- AUTOALBUM: sets %ALBUM% tag automatically using the containing dir as album.
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foobar2000 can apply the following replaygain tags (if ReplayGain is enabled in foobar's preferences):
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foobar2000 can apply the following replaygain tags (if ReplayGain is enabled
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in foobar's preferences):
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```
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# %replaygain_track_gain N.NN dB
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# %replaygain_track_peak N.NNN
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# %replaygain_album_gain N.NN dB
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# %replaygain_album_peak N.NNN
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# @replaygain_album_gain N.NN dB
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# @replaygain_album_peak N.NNN
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```
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If your player isn't picking tags make sure vgmstream is detecting the song
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(as other plugins can steal its extensions, see above), .m3u is properly
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named and that filename in m3u match with the song filename.
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named and that filenames inside match the song filename.
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## Supported codec types
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@ -302,6 +303,7 @@ are used in few games.
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- PCM 16-bit
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- PCM 8-bit (signed/unsigned)
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- PCM 4-bit (signed/unsigned)
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- PCM 32-bit float
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- u-Law/a-LAW
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- CRI ADX (standard, fixed, exponential, encrypted)
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