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Update readme
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readme.txt
33
readme.txt
@ -1,24 +1,26 @@
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vgmstream
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This is vgmstream, a library for playing streamed audio from video games.
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It is very much under development. There are multiple end-user bits: a command
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line decoder called "test.exe", a Winamp plugin called "in_vgmstream", a
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foobar2000 component called "foo_input_vgmstream", and an xmplay plugin
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called "xmp-vgmstream".
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There are multiple end-user bits:
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- a command line decoder called "test.exe"
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- a Winamp plugin called "in_vgmstream"
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- a foobar2000 component called "foo_input_vgmstream"
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- an XMPlay plugin called "xmp-vgmstream"
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- an Audacious plugin called "libvgmstream"
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*********** IMPORTANT!! ***********
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--- needed files (for Windows) ---
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Since Ogg Vorbis, MPEG audio, and other formats are now supported, you will
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need to have certain DLL files.
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You can get these from https://f.losno.co/vgmstream-win32-deps.zip, or in
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the case of the foobar2000 component, they are all bundled for convenience.
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In the case of the foobar2000 component they are all bundled for convenience,
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or you can get them from here: https://github.com/kode54/vgmstream
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(also here: https://f.losno.co/vgmstream-win32-deps.zip, may not be latest).
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Put libvorbis.dll, libmpg123-0.dll, libg7221_decode.dll, libg719_decode.dll,
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at3plusdecoder.dll, avcodec-vgmstream-57.dll, avformat-vgmstream-57.dll, and
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avutil-vgmstream-55.dll somewhere Windows can find them.
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For in_vgmstream this means in the directory with winamp.exe, or in a
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system directory or other directory in the PATH variable. For test.exe this
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means in the same directory as test.exe, or in a system directory/PATH.
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For Winamp/XMPlay/test.exe this means in the directory with the .exe, or in a
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system directory, or other directory in the PATH variable.
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--- test.exe ---
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Usage: ./test [-o outfile.wav] [-l loop count]
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@ -50,6 +52,14 @@ to decode happy.adx to happy.wav.
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Drop the in_vgmstream.dll in your Winamp plugins directory. Please follow
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the above instructions for installing the other files needed.
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--- xmp-vgmstream ---
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Drop the xmp-vgmstream.dll in your XMPlay plugins directory. Please follow
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the above instructions for installing the other files needed.
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--- foo_input_vgmstream ---
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Every should be installed automatically by the .fb2k-component bundle.
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--- File types supported by this version of vgmstream ---
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As manakoAT likes to say, the extension doesn't really mean anything, but it's
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@ -239,8 +249,9 @@ multi:
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- .strm (NDS IMA ADPCM, 8/16 bit PCM)
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- .ss7 (EACS IMA ADPCM, IMA ADPCM)
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- .swav (NDS IMA ADPCM, 8/16 bit PCM)
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- .xwb (16 bit PCM, Xbox IMA ADPCM)
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- .xwb (PCM, Xbox IMA ADPCM, MS ADPCM, XMA, XWMA, ATRAC3)
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- .wav, .lwav (unsigned 8 bit PCM, 16 bit PCM, GC DSP ADPCM, MS IMA ADPCM)
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- .wem (PCM, Wwise Vorbis, Wwise ADPCM, XMA, XWMA, GC DSP ADPCM)
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etc:
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- .2dx9 (MS ADPCM)
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@ -260,9 +271,11 @@ etc:
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- .hca (CRI)
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- .kcey (EACS IMA ADPCM)
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- .lsf (LSF ADPCM)
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- .mc3 (Paradigm MC3 ADPCM)
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- .mwv (Level-5 0x555 ADPCM)
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- .mtaf (Konami ADPCM)
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- .ogg, .logg (Ogg Vorbis)
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- .ogl (Shin'en Vorbis)
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- .p3d (Radical ADPCM)
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- .rsf (CCITT G.721 ADPCM)
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- .sab (Worms 4 soundpacks)
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