Clean SNK SVAG

This commit is contained in:
bnnm 2020-07-16 22:07:20 +02:00
parent a4331eb04e
commit 7f0f1ef9b0
5 changed files with 28 additions and 62 deletions

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@ -1154,7 +1154,7 @@ static const meta_info meta_info_list[] = {
{meta_MCA, "Capcom MCA header"},
{meta_XB3D_ADX, "Xenoblade 3D ADX header"},
{meta_HCA, "CRI HCA header"},
{meta_PS2_SVAG_SNK, "SNK SVAG header"},
{meta_SVAG_SNK, "SNK SVAG header"},
{meta_PS2_VDS_VDM, "Procyon Studio VDS/VDM header"},
{meta_FFMPEG, "FFmpeg supported file format"},
{meta_X360_CXS, "tri-Crescendo CXS header"},

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@ -565,7 +565,7 @@ VGMSTREAM * init_vgmstream_mca(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_btsnd(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_svag_snk(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_svag_snk(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_xma(STREAMFILE* streamFile);

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@ -1,80 +1,46 @@
#include "meta.h"
#include "../util.h"
/* PS2 SVAG (SNK)
*
* Found in SNK's World Heroes Anthology and Fatal Fury Battle Archives 2, maybe others
* No relation with Konami's SVAG.
*/
/* .SVAG - from SNK games [World Heroes Anthology (PS2), Fatal Fury Battle Archives 2 (PS2)] */
VGMSTREAM* init_vgmstream_svag_snk(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count, loop_start_block, loop_end_block;
VGMSTREAM * init_vgmstream_ps2_svag_snk(STREAMFILE* streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset = 0x20;
int loop_flag;
int channel_count;
int loop_start_block;
int loop_end_block;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("svag",filename_extension(filename))) goto fail;
/* check SNK SVAG Header ("VAGm") */
if (read_32bitBE(0x00,streamFile) != 0x5641476D)
/* checks */
if (!check_extensions(sf, "svag"))
goto fail;
if (read_32bitBE(0x00,sf) != 0x5641476D) /* "VAGm" */
goto fail;
channel_count = read_32bitLE(0x0c,streamFile);
loop_start_block = read_32bitLE(0x18,streamFile);
loop_end_block = read_32bitLE(0x1c,streamFile);
channel_count = read_32bitLE(0x0c,sf);
loop_start_block = read_32bitLE(0x18,sf);
loop_end_block = read_32bitLE(0x1c,sf);
loop_flag = loop_end_block > 0; /* loop_start_block can be 0 */
start_offset = 0x20;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
/* header data */
vgmstream->coding_type = coding_PSX;
vgmstream->meta_type = meta_PS2_SVAG_SNK;
vgmstream->meta_type = meta_SVAG_SNK;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x08,streamFile);
vgmstream->num_samples = read_32bitLE(0x10,streamFile) * 28; /* size in blocks */
if( vgmstream->loop_flag ) {
vgmstream->loop_start_sample = loop_start_block * 28;
vgmstream->loop_end_sample = loop_end_block * 28;
}
vgmstream->sample_rate = read_32bitLE(0x08,sf);
vgmstream->num_samples = read_32bitLE(0x10,sf) * 28; /* size in blocks */
vgmstream->loop_start_sample = loop_start_block * 28;
vgmstream->loop_end_sample = loop_end_block * 28;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset =
vgmstream->ch[i].offset =
start_offset + vgmstream->interleave_block_size*i;
}
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
close_vgmstream(vgmstream);
return NULL;
}

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@ -297,7 +297,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_kt_wiibgm,
init_vgmstream_ktss,
init_vgmstream_hca,
init_vgmstream_ps2_svag_snk,
init_vgmstream_svag_snk,
init_vgmstream_ps2_vds_vdm,
init_vgmstream_x360_cxs,
init_vgmstream_dsp_adx,

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@ -587,7 +587,7 @@ typedef enum {
meta_MCA, /* Capcom MCA "MADP" */
meta_XB3D_ADX, /* Xenoblade Chronicles 3D ADX */
meta_HCA, /* CRI HCA */
meta_PS2_SVAG_SNK, /* SNK PS2 SVAG */
meta_SVAG_SNK,
meta_PS2_VDS_VDM, /* Graffiti Kingdom */
meta_FFMPEG, /* any file supported by FFmpeg */
meta_X360_CXS, /* Eternal Sonata (Xbox 360) */