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https://github.com/vgmstream/vgmstream.git
synced 2025-02-20 20:41:08 +01:00
Fix mono Xbox decoding, mono DSP start_offset; code cleanup
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parent
dfa9edea76
commit
802e414bdc
101
src/meta/ads.c
101
src/meta/ads.c
@ -1,18 +1,17 @@
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#include "meta.h"
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#include "../util.h"
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#include "../coding/coding.h"
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/* ADS (from Gauntlet Dark Legends (GC)) */
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/* ADS - from Gauntlet Dark Legacy (GC/Xbox) */
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VGMSTREAM * init_vgmstream_ads(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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int identifer_byte;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("ads",filename_extension(filename))) goto fail;
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if (!check_extensions(streamFile,"ads")) goto fail;
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/* check dhSS Header */
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if (read_32bitBE(0x00,streamFile) != 0x64685353)
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@ -35,86 +34,52 @@ VGMSTREAM * init_vgmstream_ads(STREAMFILE *streamFile) {
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/* fill in the vital statistics */
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identifer_byte = read_32bitBE(0x08,streamFile);
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switch (identifer_byte) {
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case 0x00000020:
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start_offset = 0xE8;
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case 0x00000020: /* GC */
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start_offset = 0x28 + 0x60 * channel_count;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x0c,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x28,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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if (channel_count == 1){
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vgmstream->layout_type = layout_none;
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} else if (channel_count == 2){
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x14,streamFile);
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}
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break;
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case 0x00000021:
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if (channel_count == 1){
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vgmstream->layout_type = layout_none;
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} else if (channel_count == 2){
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x14,streamFile);
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}
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dsp_read_coefs_be(vgmstream, streamFile, 0x44,0x60);
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break;
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case 0x00000021: /* Xbox */
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start_offset = 0x28;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x0c,streamFile);
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vgmstream->coding_type = coding_INT_XBOX;
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vgmstream->num_samples = (read_32bitBE(0x24,streamFile) / 36 *64 / vgmstream->channels)-64; // to avoid the "pop" at the loop point
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vgmstream->layout_type = layout_interleave;
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vgmstream->layout_type = channel_count == 1 ? layout_none : layout_interleave;
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vgmstream->interleave_block_size = 0x24;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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break;
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default:
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goto fail;
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}
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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break;
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default:
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goto fail;
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}
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vgmstream->meta_type = meta_ADS;
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{
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int i;
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for (i=0;i<16;i++)
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x44+i*2,streamFile);
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if (channel_count == 2) {
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for (i=0;i<16;i++)
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0xA4+i*2,streamFile);
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}
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}
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/* open the file for reading */
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i,c;
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for (c=0;c<channel_count;c++) {
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for (i=0;i<16;i++) {
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vgmstream->ch[c].adpcm_coef[i] =
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read_16bitBE(0x44+c*0x60 +i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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start_offset+vgmstream->interleave_block_size*i;
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vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset;
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}
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}
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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goto fail;
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return vgmstream;
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fail:
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/* clean up anything we may have opened */
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if (vgmstream) close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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}
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