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Add ADX key [428 (PS3)]
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@ -261,11 +261,11 @@ static int find_adx_key(STREAMFILE *sf, uint8_t type, uint16_t *xor_start, uint1
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/* try to find key in external file first */
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{
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uint8_t keybuf[0x20+1] = {0}; /* +1 extra null for keystrings */
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uint8_t keybuf[0x40+1] = {0}; /* known max ~0x30, +1 extra null for keystrings */
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size_t key_size;
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/* handle type8 keystrings, key9 keycodes and derived keys too */
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key_size = read_key_file(keybuf,0x20, sf);
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key_size = read_key_file(keybuf, sizeof(keybuf), sf);
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if (key_size > 0) {
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int i, is_ascii = 0;
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@ -193,6 +193,9 @@ static const adxkey_info adxkey8_list[] = {
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/* Katekyoo Hitman Reborn! Let's Ansatsu! Nerawareta 10-daime! (PS2) */
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{0x5381,0x52E5,0x53E9, "REBHITMAN",0},
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/* 428: Fuusasareta Shibuya de (PS3) */
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{0x52ff,0x649f,0x448f, "hj1kviaqqdzUacryoacwmscfvwtlfkVbbbqpqmzqnbile2euljywazejgyxxvqlf",0},
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};
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static const adxkey_info adxkey9_list[] = {
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