mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-29 19:37:30 +01:00
Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)]
This commit is contained in:
parent
1ba2637256
commit
9c8dae38dc
@ -259,6 +259,10 @@
|
||||
<File
|
||||
RelativePath=".\meta\ubi_lyn_ogg_streamfile.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\xvag_streamfile.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
|
@ -106,7 +106,7 @@
|
||||
<ClInclude Include="meta\ps2_psh_streamfile.h" />
|
||||
<ClInclude Include="meta\opus_interleave_streamfile.h" />
|
||||
<ClInclude Include="meta\sqex_scd_streamfile.h" />
|
||||
<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h" />
|
||||
<ClInclude Include="meta\xvag_streamfile.h" />
|
||||
<ClInclude Include="meta\meta.h" />
|
||||
<ClInclude Include="meta\hca_keys.h" />
|
||||
<ClInclude Include="meta\fsb_keys.h" />
|
||||
|
@ -101,6 +101,9 @@
|
||||
<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h">
|
||||
<Filter>meta\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="meta\xvag_streamfile.h">
|
||||
<Filter>meta\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="meta\meta.h">
|
||||
<Filter>meta\Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
124
src/meta/xvag.c
124
src/meta/xvag.c
@ -1,6 +1,7 @@
|
||||
#include "meta.h"
|
||||
#include "../coding/coding.h"
|
||||
#include "../layout/layout.h"
|
||||
#include "xvag_streamfile.h"
|
||||
|
||||
|
||||
typedef struct {
|
||||
@ -23,9 +24,13 @@ typedef struct {
|
||||
off_t stream_offset;
|
||||
} xvag_header;
|
||||
|
||||
static int init_xvag_atrac9(STREAMFILE *streamFile, VGMSTREAM* vgmstream, xvag_header * xvag, off_t chunk_offset);
|
||||
static layered_layout_data* build_layered_xvag(STREAMFILE *streamFile, xvag_header * xvag, off_t chunk_offset, off_t start_offset);
|
||||
|
||||
/* XVAG - Sony's Scream Tool/Stream Creator format (God of War III, Ratchet & Clank Future, The Last of Us, Uncharted) */
|
||||
VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
STREAMFILE* temp_streamFile = NULL;
|
||||
xvag_header xvag = {0};
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
|
||||
off_t start_offset, chunk_offset, first_offset = 0x20;
|
||||
@ -165,9 +170,6 @@ VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
|
||||
|
||||
#ifdef VGM_USE_ATRAC9
|
||||
case 0x09: { /* ATRAC9: Sly Cooper and the Thievius Raccoonus (Vita), The Last of Us Remastered (PS4) */
|
||||
atrac9_config cfg = {0};
|
||||
size_t frame_size;
|
||||
|
||||
if (xvag.subsongs > 1 && xvag.layers > 1) goto fail;
|
||||
|
||||
/* "a9in": ATRAC9 info */
|
||||
@ -175,30 +177,27 @@ VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
|
||||
if (!find_chunk(streamFile, 0x6139696E,first_offset,0, &chunk_offset,NULL, xvag.big_endian, 1)) /*"a9in"*/
|
||||
goto fail;
|
||||
|
||||
frame_size = read_32bit(chunk_offset+0x00,streamFile);
|
||||
if (xvag.layers > 1) {
|
||||
/* some Vita/PS4 multichannel [flower (Vita), Uncharted Collection (PS4)]. PS4 ATRAC9 also
|
||||
* does single-stream >2ch, but this can do configs ATRAC9 can't, like 5ch/14ch/etc */
|
||||
vgmstream->layout_data = build_layered_xvag(streamFile, &xvag, chunk_offset, start_offset);
|
||||
if (!vgmstream->layout_data) goto fail;
|
||||
vgmstream->coding_type = coding_ATRAC9;
|
||||
vgmstream->layout_type = layout_layered;
|
||||
|
||||
cfg.type = ATRAC9_XVAG;
|
||||
cfg.channels = vgmstream->channels;
|
||||
cfg.config_data = read_32bitBE(chunk_offset+0x08,streamFile);
|
||||
cfg.encoder_delay = read_32bit(chunk_offset+0x14,streamFile);
|
||||
|
||||
if (xvag.subsongs > 1) {
|
||||
/* interleaves 'multiplier' superframes per subsong (all share config_data) */
|
||||
cfg.interleave_skip = frame_size * xvag.factor;
|
||||
cfg.subsong_skip = xvag.subsongs;
|
||||
/* start in subsong's first superframe */
|
||||
start_offset += (target_subsong-1) * cfg.interleave_skip * (cfg.subsong_skip-1);
|
||||
break;
|
||||
}
|
||||
else if (xvag.layers > 1) {
|
||||
/* Vita multichannel, or multilanguage [flower (Vita), Uncharted Collection (PS4)] */
|
||||
VGM_LOG("XVAG: unknown %i multistreams of size %x\n", xvag.layers, frame_size * xvag.factor);
|
||||
goto fail;//todo add
|
||||
else {
|
||||
/* interleaved subsongs (section layers) */
|
||||
size_t frame_size = read_32bit(chunk_offset+0x00,streamFile);
|
||||
|
||||
if (!init_xvag_atrac9(streamFile, vgmstream, &xvag, chunk_offset))
|
||||
goto fail;
|
||||
temp_streamFile = setup_xvag_streamfile(streamFile, start_offset, frame_size*xvag.factor,frame_size, (target_subsong-1), total_subsongs);
|
||||
if (!temp_streamFile) goto fail;
|
||||
start_offset = 0;
|
||||
}
|
||||
|
||||
vgmstream->codec_data = init_atrac9(&cfg);
|
||||
if (!vgmstream->codec_data) goto fail;
|
||||
vgmstream->coding_type = coding_ATRAC9;
|
||||
vgmstream->layout_type = layout_none;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
@ -209,15 +208,92 @@ VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
|
||||
|
||||
|
||||
/* open the file for reading */
|
||||
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
||||
if (!vgmstream_open_stream(vgmstream,temp_streamFile ? temp_streamFile : streamFile,start_offset))
|
||||
goto fail;
|
||||
|
||||
if (vgmstream->layout_type == layout_blocked_xvag_subsong)
|
||||
block_update_xvag_subsong(start_offset, vgmstream);
|
||||
|
||||
close_streamfile(temp_streamFile);
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_streamfile(temp_streamFile);
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef VGM_USE_ATRAC9
|
||||
static int init_xvag_atrac9(STREAMFILE *streamFile, VGMSTREAM* vgmstream, xvag_header * xvag, off_t chunk_offset) {
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*) = xvag->big_endian ? read_32bitBE : read_32bitLE;
|
||||
atrac9_config cfg = {0};
|
||||
|
||||
cfg.channels = vgmstream->channels;
|
||||
cfg.config_data = read_32bitBE(chunk_offset+0x08,streamFile);
|
||||
cfg.encoder_delay = read_32bit(chunk_offset+0x14,streamFile);
|
||||
|
||||
vgmstream->codec_data = init_atrac9(&cfg);
|
||||
if (!vgmstream->codec_data) goto fail;
|
||||
vgmstream->coding_type = coding_ATRAC9;
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
return 1;
|
||||
fail:
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static layered_layout_data* build_layered_xvag(STREAMFILE *streamFile, xvag_header * xvag, off_t chunk_offset, off_t start_offset) {
|
||||
layered_layout_data* data = NULL;
|
||||
STREAMFILE* temp_streamFile = NULL;
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*) = xvag->big_endian ? read_32bitBE : read_32bitLE;
|
||||
int i, layers = xvag->layers;
|
||||
|
||||
|
||||
/* init layout */
|
||||
data = init_layout_layered(layers);
|
||||
if (!data) goto fail;
|
||||
|
||||
/* interleaves frames per substreams */
|
||||
for (i = 0; i < layers; i++) {
|
||||
int layer_channels = xvag->channels / layers; /* all streams must be equal (XVAG limitation) */
|
||||
|
||||
/* build the layer VGMSTREAM */
|
||||
data->layers[i] = allocate_vgmstream(layer_channels, xvag->loop_flag);
|
||||
if (!data->layers[i]) goto fail;
|
||||
|
||||
data->layers[i]->sample_rate = xvag->sample_rate;
|
||||
data->layers[i]->num_samples = xvag->num_samples;
|
||||
|
||||
switch(xvag->codec) {
|
||||
#ifdef VGM_USE_ATRAC9
|
||||
case 0x09: {
|
||||
size_t frame_size = read_32bit(chunk_offset+0x00,streamFile);
|
||||
|
||||
if (!init_xvag_atrac9(streamFile, data->layers[i], xvag, chunk_offset))
|
||||
goto fail;
|
||||
temp_streamFile = setup_xvag_streamfile(streamFile, start_offset, frame_size*xvag->factor,frame_size, i, layers);
|
||||
if (!temp_streamFile) goto fail;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if ( !vgmstream_open_stream(data->layers[i], temp_streamFile, 0x00) ) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
/* setup layered VGMSTREAMs */
|
||||
if (!setup_layout_layered(data))
|
||||
goto fail;
|
||||
close_streamfile(temp_streamFile);
|
||||
return data;
|
||||
|
||||
fail:
|
||||
close_streamfile(temp_streamFile);
|
||||
free_layout_layered(data);
|
||||
return NULL;
|
||||
}
|
||||
|
163
src/meta/xvag_streamfile.h
Normal file
163
src/meta/xvag_streamfile.h
Normal file
@ -0,0 +1,163 @@
|
||||
#ifndef _XVAG_STREAMFILE_H_
|
||||
#define _XVAG_STREAMFILE_H_
|
||||
#include "../streamfile.h"
|
||||
|
||||
|
||||
typedef struct {
|
||||
/* config */
|
||||
int stream_number;
|
||||
int stream_count;
|
||||
size_t interleave_size;
|
||||
size_t frame_size;
|
||||
off_t stream_offset;
|
||||
//size_t stream_size;
|
||||
|
||||
/* state */
|
||||
off_t logical_offset; /* offset that corresponds to physical_offset */
|
||||
off_t physical_offset; /* actual file offset */
|
||||
|
||||
size_t skip_size; /* size to skip from a block start to reach data start */
|
||||
size_t data_size; /* logical size of the block */
|
||||
|
||||
size_t logical_size;
|
||||
} xvag_io_data;
|
||||
|
||||
|
||||
static size_t xvag_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, xvag_io_data* data) {
|
||||
size_t total_read = 0;
|
||||
|
||||
/* ignore bad reads */
|
||||
if (offset < 0 || offset > data->logical_size) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* previous offset: re-start as we can't map logical<>physical offsets
|
||||
* (kinda slow as it trashes buffers, but shouldn't happen often) */
|
||||
if (offset < data->logical_offset) {
|
||||
data->logical_offset = 0x00;
|
||||
data->physical_offset = data->stream_offset;
|
||||
data->data_size = 0;
|
||||
}
|
||||
|
||||
/* read blocks, one at a time */
|
||||
while (length > 0) {
|
||||
|
||||
/* ignore EOF */
|
||||
if (data->logical_offset >= data->logical_size) {
|
||||
break;
|
||||
}
|
||||
|
||||
/* process new block */
|
||||
if (data->data_size == 0) {
|
||||
data->skip_size = data->interleave_size * data->stream_number;
|
||||
data->data_size = data->interleave_size;
|
||||
|
||||
/* some ATRAC9 XVAG have padding+RIFF at start [The Last of Us (PS4), Farpoint (PS4)] */
|
||||
if (data->logical_offset == 0 && read_32bitBE(data->physical_offset+data->skip_size,streamfile) == 0) {
|
||||
data->skip_size += data->frame_size;
|
||||
data->data_size -= data->frame_size;
|
||||
}
|
||||
}
|
||||
|
||||
/* move to next block */
|
||||
if (offset >= data->logical_offset + data->data_size) {
|
||||
data->physical_offset += data->interleave_size*data->stream_count;
|
||||
data->logical_offset += data->data_size;
|
||||
data->data_size = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
/* read data */
|
||||
{
|
||||
size_t bytes_consumed, bytes_done, to_read;
|
||||
|
||||
bytes_consumed = offset - data->logical_offset;
|
||||
|
||||
to_read = data->data_size - bytes_consumed;
|
||||
if (to_read > length)
|
||||
to_read = length;
|
||||
bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
|
||||
|
||||
offset += bytes_done;
|
||||
total_read += bytes_done;
|
||||
length -= bytes_done;
|
||||
dest += bytes_done;
|
||||
|
||||
if (bytes_done != to_read || bytes_done == 0) {
|
||||
break; /* error/EOF */
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return total_read;
|
||||
}
|
||||
|
||||
static size_t xvag_io_size(STREAMFILE *streamfile, xvag_io_data* data) {
|
||||
off_t physical_offset = data->stream_offset;
|
||||
off_t max_physical_offset = get_streamfile_size(streamfile);
|
||||
size_t logical_size = 0;
|
||||
|
||||
if (data->logical_size)
|
||||
return data->logical_size;
|
||||
|
||||
/* get size of the logical stream */
|
||||
while (physical_offset < max_physical_offset) {
|
||||
size_t skip_size = data->interleave_size * data->stream_number;
|
||||
size_t data_size = data->interleave_size;
|
||||
|
||||
/* some ATRAC9 XVAG have padding+RIFF at start [The Last of Us (PS4), Farpoint (PS4)] */
|
||||
if (logical_size == 0 && read_32bitBE(physical_offset+skip_size,streamfile) == 0) {
|
||||
skip_size += data->frame_size;
|
||||
data_size -= data->frame_size;
|
||||
}
|
||||
|
||||
logical_size += data_size;
|
||||
physical_offset += data->interleave_size*data->stream_count;
|
||||
}
|
||||
|
||||
if (logical_size > max_physical_offset)
|
||||
return 0;
|
||||
data->logical_size = logical_size;
|
||||
return data->logical_size;
|
||||
}
|
||||
|
||||
/* Prepares custom IO for XVAG, which interleaves many superframes per subsong/layer.
|
||||
* May have start padding, even with only one subsong. All layers share config_data too. */
|
||||
static STREAMFILE* setup_xvag_streamfile(STREAMFILE *streamFile, off_t stream_offset, size_t interleave_size, size_t frame_size, int stream_number, int stream_count) {
|
||||
STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
|
||||
xvag_io_data io_data = {0};
|
||||
size_t io_data_size = sizeof(xvag_io_data);
|
||||
|
||||
io_data.stream_number = stream_number;
|
||||
io_data.stream_count = stream_count;
|
||||
io_data.stream_offset = stream_offset;
|
||||
//io_data.stream_size = stream_size;
|
||||
io_data.interleave_size = interleave_size;
|
||||
io_data.frame_size = frame_size;
|
||||
io_data.physical_offset = stream_offset;
|
||||
io_data.logical_size = xvag_io_size(streamFile, &io_data); /* force init */
|
||||
|
||||
if (io_data.logical_size == 0) {
|
||||
VGM_LOG("XVAG: wrong logical size\n");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* setup subfile */
|
||||
new_streamFile = open_wrap_streamfile(streamFile);
|
||||
if (!new_streamFile) goto fail;
|
||||
temp_streamFile = new_streamFile;
|
||||
|
||||
new_streamFile = open_io_streamfile(temp_streamFile, &io_data,io_data_size, xvag_io_read,xvag_io_size);
|
||||
if (!new_streamFile) goto fail;
|
||||
temp_streamFile = new_streamFile;
|
||||
|
||||
return temp_streamFile;
|
||||
|
||||
fail:
|
||||
close_streamfile(temp_streamFile);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
#endif /* _XVAG_STREAMFILE_H_ */
|
Loading…
x
Reference in New Issue
Block a user