mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-02-06 14:44:25 +01:00
Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)]
This commit is contained in:
parent
1ba2637256
commit
9c8dae38dc
@ -259,6 +259,10 @@
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<File
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<File
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RelativePath=".\meta\ubi_lyn_ogg_streamfile.h"
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RelativePath=".\meta\ubi_lyn_ogg_streamfile.h"
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>
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>
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</File>
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<File
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RelativePath=".\meta\xvag_streamfile.h"
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>
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</File>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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@ -106,7 +106,7 @@
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<ClInclude Include="meta\ps2_psh_streamfile.h" />
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<ClInclude Include="meta\ps2_psh_streamfile.h" />
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<ClInclude Include="meta\opus_interleave_streamfile.h" />
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<ClInclude Include="meta\opus_interleave_streamfile.h" />
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<ClInclude Include="meta\sqex_scd_streamfile.h" />
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<ClInclude Include="meta\sqex_scd_streamfile.h" />
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<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h" />
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<ClInclude Include="meta\xvag_streamfile.h" />
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<ClInclude Include="meta\meta.h" />
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<ClInclude Include="meta\meta.h" />
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<ClInclude Include="meta\hca_keys.h" />
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<ClInclude Include="meta\hca_keys.h" />
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<ClInclude Include="meta\fsb_keys.h" />
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<ClInclude Include="meta\fsb_keys.h" />
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@ -101,6 +101,9 @@
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<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h">
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<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h">
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<Filter>meta\Header Files</Filter>
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="meta\xvag_streamfile.h">
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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<ClInclude Include="meta\meta.h">
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<ClInclude Include="meta\meta.h">
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<Filter>meta\Header Files</Filter>
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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</ClInclude>
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130
src/meta/xvag.c
130
src/meta/xvag.c
@ -1,6 +1,7 @@
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#include "meta.h"
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../coding/coding.h"
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#include "../layout/layout.h"
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#include "../layout/layout.h"
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#include "xvag_streamfile.h"
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typedef struct {
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typedef struct {
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@ -23,9 +24,13 @@ typedef struct {
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off_t stream_offset;
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off_t stream_offset;
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} xvag_header;
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} xvag_header;
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static int init_xvag_atrac9(STREAMFILE *streamFile, VGMSTREAM* vgmstream, xvag_header * xvag, off_t chunk_offset);
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static layered_layout_data* build_layered_xvag(STREAMFILE *streamFile, xvag_header * xvag, off_t chunk_offset, off_t start_offset);
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/* XVAG - Sony's Scream Tool/Stream Creator format (God of War III, Ratchet & Clank Future, The Last of Us, Uncharted) */
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/* XVAG - Sony's Scream Tool/Stream Creator format (God of War III, Ratchet & Clank Future, The Last of Us, Uncharted) */
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VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
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VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE* temp_streamFile = NULL;
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xvag_header xvag = {0};
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xvag_header xvag = {0};
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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off_t start_offset, chunk_offset, first_offset = 0x20;
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off_t start_offset, chunk_offset, first_offset = 0x20;
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@ -165,9 +170,6 @@ VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
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#ifdef VGM_USE_ATRAC9
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#ifdef VGM_USE_ATRAC9
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case 0x09: { /* ATRAC9: Sly Cooper and the Thievius Raccoonus (Vita), The Last of Us Remastered (PS4) */
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case 0x09: { /* ATRAC9: Sly Cooper and the Thievius Raccoonus (Vita), The Last of Us Remastered (PS4) */
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atrac9_config cfg = {0};
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size_t frame_size;
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if (xvag.subsongs > 1 && xvag.layers > 1) goto fail;
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if (xvag.subsongs > 1 && xvag.layers > 1) goto fail;
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/* "a9in": ATRAC9 info */
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/* "a9in": ATRAC9 info */
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@ -175,30 +177,27 @@ VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
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if (!find_chunk(streamFile, 0x6139696E,first_offset,0, &chunk_offset,NULL, xvag.big_endian, 1)) /*"a9in"*/
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if (!find_chunk(streamFile, 0x6139696E,first_offset,0, &chunk_offset,NULL, xvag.big_endian, 1)) /*"a9in"*/
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goto fail;
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goto fail;
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frame_size = read_32bit(chunk_offset+0x00,streamFile);
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if (xvag.layers > 1) {
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/* some Vita/PS4 multichannel [flower (Vita), Uncharted Collection (PS4)]. PS4 ATRAC9 also
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cfg.type = ATRAC9_XVAG;
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* does single-stream >2ch, but this can do configs ATRAC9 can't, like 5ch/14ch/etc */
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cfg.channels = vgmstream->channels;
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vgmstream->layout_data = build_layered_xvag(streamFile, &xvag, chunk_offset, start_offset);
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cfg.config_data = read_32bitBE(chunk_offset+0x08,streamFile);
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if (!vgmstream->layout_data) goto fail;
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cfg.encoder_delay = read_32bit(chunk_offset+0x14,streamFile);
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if (xvag.subsongs > 1) {
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/* interleaves 'multiplier' superframes per subsong (all share config_data) */
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cfg.interleave_skip = frame_size * xvag.factor;
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cfg.subsong_skip = xvag.subsongs;
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/* start in subsong's first superframe */
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start_offset += (target_subsong-1) * cfg.interleave_skip * (cfg.subsong_skip-1);
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}
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else if (xvag.layers > 1) {
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/* Vita multichannel, or multilanguage [flower (Vita), Uncharted Collection (PS4)] */
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VGM_LOG("XVAG: unknown %i multistreams of size %x\n", xvag.layers, frame_size * xvag.factor);
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goto fail;//todo add
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}
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vgmstream->codec_data = init_atrac9(&cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_ATRAC9;
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vgmstream->coding_type = coding_ATRAC9;
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vgmstream->layout_type = layout_none;
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vgmstream->layout_type = layout_layered;
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break;
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}
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else {
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/* interleaved subsongs (section layers) */
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size_t frame_size = read_32bit(chunk_offset+0x00,streamFile);
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if (!init_xvag_atrac9(streamFile, vgmstream, &xvag, chunk_offset))
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goto fail;
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temp_streamFile = setup_xvag_streamfile(streamFile, start_offset, frame_size*xvag.factor,frame_size, (target_subsong-1), total_subsongs);
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if (!temp_streamFile) goto fail;
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start_offset = 0;
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}
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break;
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break;
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}
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}
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#endif
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#endif
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@ -209,15 +208,92 @@ VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
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/* open the file for reading */
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/* open the file for reading */
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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if (!vgmstream_open_stream(vgmstream,temp_streamFile ? temp_streamFile : streamFile,start_offset))
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goto fail;
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goto fail;
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if (vgmstream->layout_type == layout_blocked_xvag_subsong)
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if (vgmstream->layout_type == layout_blocked_xvag_subsong)
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block_update_xvag_subsong(start_offset, vgmstream);
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block_update_xvag_subsong(start_offset, vgmstream);
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close_streamfile(temp_streamFile);
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return vgmstream;
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return vgmstream;
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fail:
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fail:
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close_streamfile(temp_streamFile);
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close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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return NULL;
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}
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}
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#ifdef VGM_USE_ATRAC9
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static int init_xvag_atrac9(STREAMFILE *streamFile, VGMSTREAM* vgmstream, xvag_header * xvag, off_t chunk_offset) {
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int32_t (*read_32bit)(off_t,STREAMFILE*) = xvag->big_endian ? read_32bitBE : read_32bitLE;
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atrac9_config cfg = {0};
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cfg.channels = vgmstream->channels;
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cfg.config_data = read_32bitBE(chunk_offset+0x08,streamFile);
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cfg.encoder_delay = read_32bit(chunk_offset+0x14,streamFile);
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vgmstream->codec_data = init_atrac9(&cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_ATRAC9;
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vgmstream->layout_type = layout_none;
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return 1;
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fail:
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return 0;
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}
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#endif
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static layered_layout_data* build_layered_xvag(STREAMFILE *streamFile, xvag_header * xvag, off_t chunk_offset, off_t start_offset) {
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layered_layout_data* data = NULL;
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STREAMFILE* temp_streamFile = NULL;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = xvag->big_endian ? read_32bitBE : read_32bitLE;
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int i, layers = xvag->layers;
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/* init layout */
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data = init_layout_layered(layers);
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if (!data) goto fail;
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/* interleaves frames per substreams */
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for (i = 0; i < layers; i++) {
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int layer_channels = xvag->channels / layers; /* all streams must be equal (XVAG limitation) */
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/* build the layer VGMSTREAM */
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data->layers[i] = allocate_vgmstream(layer_channels, xvag->loop_flag);
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if (!data->layers[i]) goto fail;
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data->layers[i]->sample_rate = xvag->sample_rate;
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data->layers[i]->num_samples = xvag->num_samples;
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switch(xvag->codec) {
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#ifdef VGM_USE_ATRAC9
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case 0x09: {
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size_t frame_size = read_32bit(chunk_offset+0x00,streamFile);
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if (!init_xvag_atrac9(streamFile, data->layers[i], xvag, chunk_offset))
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goto fail;
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temp_streamFile = setup_xvag_streamfile(streamFile, start_offset, frame_size*xvag->factor,frame_size, i, layers);
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if (!temp_streamFile) goto fail;
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break;
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}
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#endif
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default:
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goto fail;
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}
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if ( !vgmstream_open_stream(data->layers[i], temp_streamFile, 0x00) ) {
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goto fail;
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}
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}
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/* setup layered VGMSTREAMs */
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if (!setup_layout_layered(data))
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goto fail;
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close_streamfile(temp_streamFile);
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return data;
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fail:
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close_streamfile(temp_streamFile);
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free_layout_layered(data);
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return NULL;
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}
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163
src/meta/xvag_streamfile.h
Normal file
163
src/meta/xvag_streamfile.h
Normal file
@ -0,0 +1,163 @@
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#ifndef _XVAG_STREAMFILE_H_
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#define _XVAG_STREAMFILE_H_
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#include "../streamfile.h"
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typedef struct {
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/* config */
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int stream_number;
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int stream_count;
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size_t interleave_size;
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size_t frame_size;
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off_t stream_offset;
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//size_t stream_size;
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/* state */
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off_t logical_offset; /* offset that corresponds to physical_offset */
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off_t physical_offset; /* actual file offset */
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size_t skip_size; /* size to skip from a block start to reach data start */
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size_t data_size; /* logical size of the block */
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size_t logical_size;
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} xvag_io_data;
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static size_t xvag_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, xvag_io_data* data) {
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size_t total_read = 0;
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/* ignore bad reads */
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if (offset < 0 || offset > data->logical_size) {
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return 0;
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}
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/* previous offset: re-start as we can't map logical<>physical offsets
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* (kinda slow as it trashes buffers, but shouldn't happen often) */
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if (offset < data->logical_offset) {
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data->logical_offset = 0x00;
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data->physical_offset = data->stream_offset;
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data->data_size = 0;
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}
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/* read blocks, one at a time */
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while (length > 0) {
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/* ignore EOF */
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if (data->logical_offset >= data->logical_size) {
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break;
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}
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/* process new block */
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if (data->data_size == 0) {
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data->skip_size = data->interleave_size * data->stream_number;
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data->data_size = data->interleave_size;
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/* some ATRAC9 XVAG have padding+RIFF at start [The Last of Us (PS4), Farpoint (PS4)] */
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if (data->logical_offset == 0 && read_32bitBE(data->physical_offset+data->skip_size,streamfile) == 0) {
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data->skip_size += data->frame_size;
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data->data_size -= data->frame_size;
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}
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}
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/* move to next block */
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if (offset >= data->logical_offset + data->data_size) {
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data->physical_offset += data->interleave_size*data->stream_count;
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data->logical_offset += data->data_size;
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data->data_size = 0;
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continue;
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}
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/* read data */
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{
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size_t bytes_consumed, bytes_done, to_read;
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bytes_consumed = offset - data->logical_offset;
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to_read = data->data_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
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offset += bytes_done;
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total_read += bytes_done;
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length -= bytes_done;
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dest += bytes_done;
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if (bytes_done != to_read || bytes_done == 0) {
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break; /* error/EOF */
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}
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}
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}
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return total_read;
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}
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static size_t xvag_io_size(STREAMFILE *streamfile, xvag_io_data* data) {
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off_t physical_offset = data->stream_offset;
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off_t max_physical_offset = get_streamfile_size(streamfile);
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size_t logical_size = 0;
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if (data->logical_size)
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return data->logical_size;
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/* get size of the logical stream */
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while (physical_offset < max_physical_offset) {
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size_t skip_size = data->interleave_size * data->stream_number;
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size_t data_size = data->interleave_size;
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/* some ATRAC9 XVAG have padding+RIFF at start [The Last of Us (PS4), Farpoint (PS4)] */
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if (logical_size == 0 && read_32bitBE(physical_offset+skip_size,streamfile) == 0) {
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skip_size += data->frame_size;
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data_size -= data->frame_size;
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}
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logical_size += data_size;
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physical_offset += data->interleave_size*data->stream_count;
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}
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if (logical_size > max_physical_offset)
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||||||
|
return 0;
|
||||||
|
data->logical_size = logical_size;
|
||||||
|
return data->logical_size;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Prepares custom IO for XVAG, which interleaves many superframes per subsong/layer.
|
||||||
|
* May have start padding, even with only one subsong. All layers share config_data too. */
|
||||||
|
static STREAMFILE* setup_xvag_streamfile(STREAMFILE *streamFile, off_t stream_offset, size_t interleave_size, size_t frame_size, int stream_number, int stream_count) {
|
||||||
|
STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
|
||||||
|
xvag_io_data io_data = {0};
|
||||||
|
size_t io_data_size = sizeof(xvag_io_data);
|
||||||
|
|
||||||
|
io_data.stream_number = stream_number;
|
||||||
|
io_data.stream_count = stream_count;
|
||||||
|
io_data.stream_offset = stream_offset;
|
||||||
|
//io_data.stream_size = stream_size;
|
||||||
|
io_data.interleave_size = interleave_size;
|
||||||
|
io_data.frame_size = frame_size;
|
||||||
|
io_data.physical_offset = stream_offset;
|
||||||
|
io_data.logical_size = xvag_io_size(streamFile, &io_data); /* force init */
|
||||||
|
|
||||||
|
if (io_data.logical_size == 0) {
|
||||||
|
VGM_LOG("XVAG: wrong logical size\n");
|
||||||
|
goto fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* setup subfile */
|
||||||
|
new_streamFile = open_wrap_streamfile(streamFile);
|
||||||
|
if (!new_streamFile) goto fail;
|
||||||
|
temp_streamFile = new_streamFile;
|
||||||
|
|
||||||
|
new_streamFile = open_io_streamfile(temp_streamFile, &io_data,io_data_size, xvag_io_read,xvag_io_size);
|
||||||
|
if (!new_streamFile) goto fail;
|
||||||
|
temp_streamFile = new_streamFile;
|
||||||
|
|
||||||
|
return temp_streamFile;
|
||||||
|
|
||||||
|
fail:
|
||||||
|
close_streamfile(temp_streamFile);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#endif /* _XVAG_STREAMFILE_H_ */
|
Loading…
x
Reference in New Issue
Block a user