foobar: don't downmix by default

This commit is contained in:
bnnm 2023-12-03 23:45:26 +01:00
parent 28cb13125f
commit 9e3a9ba901
2 changed files with 4 additions and 4 deletions

View File

@ -566,9 +566,9 @@ making impossible for vgmstream to play them properly.
### Channel issues
Some games layer a huge number of channels, that are disabled or downmixed
during gameplay. The player may be unable to play those files (for example
foobar can only play up to 8 channels, and Winamp depends on your sound
card). For those files you can set the "downmix" option in vgmstream, that
can reduce the number of channels to a playable amount.
older foobar versions can only play up to 8 channels, and Winamp depends on
your sound card). For those files you can set the "downmix" option in
vgmstream, that can reduce the number of channels to a playable amount.
Note that this type of downmixing is very generic (not meant to be used when
converting to other formats), channels are re-assigned and volumes modified

View File

@ -13,7 +13,7 @@
#define DEFAULT_LOOP_FOREVER false
#define DEFAULT_IGNORE_LOOP false
#define DEFAULT_DISABLE_SUBSONGS false
#define DEFAULT_DOWNMIX_CHANNELS "8"
#define DEFAULT_DOWNMIX_CHANNELS "0"
#define DEFAULT_TAGFILE_DISABLE false
#define DEFAULT_OVERRIDE_TITLE false
#define DEFAULT_EXTS_UNKNOWN_ON false