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(step 1/2) "add" UV, TGQ extensions
messing with ea_1snh.c, done
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@ -37,7 +37,8 @@ VGMSTREAM * init_vgmstream_ea_1snh(STREAMFILE *streamFile) {
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/* checks */
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/* .asf/as4: common, cnk: some PS games, .sng: fake for plugins (to mimic EA SCHl's common extension) */
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if (!check_extensions(streamFile,"asf,as4,cnk,sng"))
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/* .uv: some SAT games, .tgq: ditto */
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if (!check_extensions(streamFile,"asf,as4,cnk,sng,uv,tgq"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x31534E68 && /* "1SNh" */
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