mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-28 00:20:47 +01:00
Minor tweaks
This commit is contained in:
parent
7e27445f85
commit
cdcedc6fd1
@ -65,13 +65,13 @@ supports Winamp plugins you may also use ```in_vgmstream.dll``` instead.
|
||||
|
||||
Because the XMPlay MP3 decoder incorrectly tries to play some vgmstream exts,
|
||||
you need to manually fix it by going to **options > plugins > input > vgmstream**
|
||||
and in the "priority filetypes" put: ```awc,ckd,fsb,genh,msf,p3d,rak,scd,xvag```
|
||||
and in the "priority filetypes" put: ```ahx,asf,awc,ckd,fsb,genh,msf,p3d,rak,scd,txth,xvag```
|
||||
|
||||
### foo_input_vgmstream
|
||||
Every file should be installed automatically by the .fb2k-component bundle.
|
||||
|
||||
### Audacious plugin
|
||||
Needs to be manually built. Instructions can be found in the source files.
|
||||
Needs to be manually built. Instructions can be found in the build document.
|
||||
|
||||
## Supported codec types
|
||||
Quick list of codecs vgmstream supports, including many obscure ones that
|
||||
@ -108,7 +108,7 @@ are used in few games.
|
||||
- InterPlay ACM
|
||||
- Visual Art's NWA
|
||||
- CRI HCA
|
||||
- Electronic Arts MicroTalk
|
||||
- Electronic Arts MicroTalk a.k.a. UTK or UMT
|
||||
- Xiph Vorbis (Ogg, FSB5, Wwise, OGL, Silicon Knights)
|
||||
- MPEG MP1/2/3 (standard, AHX, XVAG, FSB, AWC, P3D, etc)
|
||||
- Electronic Arts EALayer3
|
||||
|
Loading…
Reference in New Issue
Block a user