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Remove buggy ngca.c meta (now part of musx.c)
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parent
c26684ffc1
commit
de8656a445
@ -353,7 +353,6 @@ static const char* extension_list[] = {
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"naac",
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"nds",
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"ndp", //fake extension/header id for .nds
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"ngca",
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"nlsd",
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"nop",
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"nps",
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@ -1151,7 +1150,6 @@ static const meta_info meta_info_list[] = {
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{meta_MSF, "Sony MSF header"},
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{meta_PS3_PAST, "SNDP header"},
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{meta_SGXD, "Sony SGXD header"},
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{meta_NGCA, "NGCA header"},
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{meta_WII_RAS, "RAS header"},
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{meta_PS2_SPM, "SPM header"},
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{meta_X360_TRA, "Terminal Reality .TRA raw header"},
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@ -1106,10 +1106,6 @@
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RelativePath=".\meta\vid1.c"
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>
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</File>
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<File
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RelativePath=".\meta\ngca.c"
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>
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</File>
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<File
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RelativePath=".\meta\opus.c"
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>
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@ -222,7 +222,6 @@
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<ClCompile Include="meta\msf_banpresto.c" />
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<ClCompile Include="meta\msf_konami.c" />
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<ClCompile Include="meta\msf_tamasoft.c" />
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<ClCompile Include="meta\ngca.c" />
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<ClCompile Include="meta\opus.c" />
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<ClCompile Include="meta\pc_adp.c" />
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<ClCompile Include="meta\pc_adp_otns.c" />
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@ -1579,9 +1579,6 @@
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<ClCompile Include="meta\silence.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ngca.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\opus.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -508,8 +508,6 @@ VGMSTREAM * init_vgmstream_ps3_past(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_sgxd(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ngca(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_wii_ras(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_spm(STREAMFILE* streamFile);
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@ -1,68 +0,0 @@
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#include "meta.h"
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#include "../util.h"
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/* NGCA (from GoldenEye 007) */
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VGMSTREAM * init_vgmstream_ngca(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("ngca",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x4E474341) /* "NGCA" */
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goto fail;
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loop_flag = 0;
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channel_count = 1;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x40;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 32000;
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = (((read_32bitBE(0x4,streamFile))/2) - 1) / 8 * 14;
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_NGCA;
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vgmstream->allow_dual_stereo = 1;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0xC+i*2,streamFile);
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -264,7 +264,6 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
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init_vgmstream_msf,
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init_vgmstream_ps3_past,
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init_vgmstream_sgxd,
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init_vgmstream_ngca,
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init_vgmstream_wii_ras,
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init_vgmstream_ps2_spm,
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init_vgmstream_x360_tra,
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@ -563,7 +563,6 @@ typedef enum {
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meta_MSF,
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meta_PS3_PAST, /* Bakugan Battle Brawlers (PS3) */
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meta_SGXD, /* Sony: Folklore, Genji, Tokyo Jungle (PS3), Brave Story, Kurohyo (PSP) */
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meta_NGCA, /* GoldenEye 007 (Wii) */
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meta_WII_RAS, /* Donkey Kong Country Returns (Wii) */
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meta_PS2_SPM, /* Lethal Skies Elite Pilot: Team SW */
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meta_X360_TRA, /* Def Jam Rapstar */
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