mirror of
https://github.com/vgmstream/vgmstream.git
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fixed .idsp interleave values for SoulCalibur Legends (Wii)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@618 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
parent
d99bb4c520
commit
e170b8aa0f
494
src/meta/idsp.c
494
src/meta/idsp.c
@ -1,241 +1,253 @@
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#include "meta.h"
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#include "../util.h"
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/* IDSP (Chronicles of Narnia Wii) */
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VGMSTREAM * init_vgmstream_idsp(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x49445350) /* "IDSP" */
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goto fail;
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loop_flag = 0;
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channel_count = read_32bitBE(0x04,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xD0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x28,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x20,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitBE(0x20,streamFile);
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x0C,streamFile);
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vgmstream->meta_type = meta_IDSP;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x3C+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x9C+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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/* IDSP (Soul Calibur Legends Wii) */
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VGMSTREAM * init_vgmstream_idsp2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x69647370 || /* "idsp" */
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read_32bitBE(0xBC,streamFile) != 0x49445350) /* IDSP */
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goto fail;
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loop_flag = read_32bitBE(0x20,streamFile);
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channel_count = read_32bitBE(0xC4,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x1C0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0xC8,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = (read_32bitBE(0x14,streamFile))*14/8/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = (read_32bitBE(0xD0,streamFile));
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vgmstream->loop_end_sample = (read_32bitBE(0xD4,streamFile));
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
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vgmstream->meta_type = meta_IDSP2;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x118+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x178+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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/* IDSP (Mario Strikers Charged)
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- Single "IDSP" header... */
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VGMSTREAM * init_vgmstream_idsp3(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag = 1;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x49445350) /* IDSP */
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goto fail;
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// loop_flag = read_32bitBE(0x08,streamFile);
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channel_count = read_32bitBE(0x24,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xD4;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x14,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x0C,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitBE(0x0C,streamFile));
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x04,streamFile);
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vgmstream->meta_type = meta_IDSP3;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x28+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x88+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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#include "meta.h"
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#include "../util.h"
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/* IDSP (Chronicles of Narnia Wii) */
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VGMSTREAM * init_vgmstream_idsp(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x49445350) /* "IDSP" */
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goto fail;
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loop_flag = 0;
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channel_count = read_32bitBE(0x04,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xD0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x28,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x20,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitBE(0x20,streamFile);
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x0C,streamFile);
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vgmstream->meta_type = meta_IDSP;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x3C+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x9C+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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/* IDSP (Soul Calibur Legends Wii) */
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VGMSTREAM * init_vgmstream_idsp2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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int identifer_byte;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x69647370 || /* "idsp" */
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read_32bitBE(0xBC,streamFile) != 0x49445350) /* IDSP */
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goto fail;
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loop_flag = read_32bitBE(0x20,streamFile);
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channel_count = read_32bitBE(0xC4,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x1C0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0xC8,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = (read_32bitBE(0x14,streamFile))*14/8/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = (read_32bitBE(0xD0,streamFile));
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vgmstream->loop_end_sample = (read_32bitBE(0xD4,streamFile));
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}
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vgmstream->layout_type = layout_interleave;
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identifer_byte = read_32bitLE(0x07,streamFile);
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switch (identifer_byte) {
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case 0x00000000:
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vgmstream->interleave_block_size = 0x10;
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break;
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case 0x00000001:
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vgmstream->interleave_block_size = 0x1af68;
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break;
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case 0x00000002:
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vgmstream->interleave_block_size = 0x95cc0;
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break;
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}
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vgmstream->meta_type = meta_IDSP2;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x118+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x178+i*2,streamFile);
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}
|
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}
|
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}
|
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|
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/* open the file for reading */
|
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{
|
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
|
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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|
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
|
||||
|
||||
|
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/* IDSP (Mario Strikers Charged)
|
||||
- Single "IDSP" header... */
|
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VGMSTREAM * init_vgmstream_idsp3(STREAMFILE *streamFile) {
|
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VGMSTREAM * vgmstream = NULL;
|
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char filename[260];
|
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off_t start_offset;
|
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|
||||
int loop_flag = 1;
|
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int channel_count;
|
||||
|
||||
/* check extension, case insensitive */
|
||||
streamFile->get_name(streamFile,filename,sizeof(filename));
|
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
|
||||
|
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/* check header */
|
||||
if (read_32bitBE(0x00,streamFile) != 0x49445350) /* IDSP */
|
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goto fail;
|
||||
|
||||
|
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// loop_flag = read_32bitBE(0x08,streamFile);
|
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channel_count = read_32bitBE(0x24,streamFile);
|
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|
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/* build the VGMSTREAM */
|
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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|
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/* fill in the vital statistics */
|
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start_offset = 0xD4;
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vgmstream->channels = channel_count;
|
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vgmstream->sample_rate = read_32bitBE(0x14,streamFile);
|
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vgmstream->coding_type = coding_NGC_DSP;
|
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vgmstream->num_samples = read_32bitBE(0x0C,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitBE(0x0C,streamFile));
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}
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|
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vgmstream->layout_type = layout_interleave;
|
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vgmstream->interleave_block_size = read_32bitBE(0x04,streamFile);
|
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vgmstream->meta_type = meta_IDSP3;
|
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|
||||
|
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
|
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x28+i*2,streamFile);
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}
|
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if (vgmstream->channels) {
|
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for (i=0;i<16;i++) {
|
||||
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x88+i*2,streamFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* open the file for reading */
|
||||
{
|
||||
int i;
|
||||
STREAMFILE * file;
|
||||
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
if (!file) goto fail;
|
||||
for (i=0;i<channel_count;i++) {
|
||||
vgmstream->ch[i].streamfile = file;
|
||||
|
||||
vgmstream->ch[i].channel_start_offset=
|
||||
vgmstream->ch[i].offset=start_offset+
|
||||
vgmstream->interleave_block_size*i;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user