Commit Graph

6472 Commits

Author SHA1 Message Date
Christopher Snowhill
f47fabab9a Fix another regression caused by ee5a40224d deleting return statements that other switch cases fell into. 2017-01-17 10:37:47 -08:00
Christopher Snowhill
05a33eee1e And this fixes that broken decoder in the event of starting on odd samples. 2017-01-16 22:26:08 -08:00
Christopher Snowhill
c226522283 Remove unnecessary seeking and decoding alignment, as there is only one broken decoder. 2017-01-16 22:25:41 -08:00
Christopher Snowhill
b5e6808afc This should fix playback of many formats. 2017-01-16 11:07:19 -08:00
Christopher Snowhill
8365af7455 Hopefully fix the seeking issue correctly. 2017-01-15 16:22:12 -08:00
Christopher Snowhill
1b8eae012c Merge pull request #63 from bnnm/vsbuild-io-fixes
VS builds, I/O & fixes
2017-01-15 16:08:23 -08:00
bnnm
ac45616ecb Fix garbled sounds after seeking for multi channel too 2017-01-16 00:11:31 +01:00
bnnm
d6df316bb7 Add newer Visual Studio solution file 2017-01-15 23:10:43 +01:00
bnnm
2c9acb9cf2 Move version.bat/h to root and use it for all Visual Studio modules 2017-01-15 23:09:37 +01:00
bnnm
b44e3ec617 Use v100 by default 2017-01-15 22:25:28 +01:00
bnnm
9cea79eedc Adjust minor vgmstream_open_stream condition 2017-01-15 22:16:28 +01:00
bnnm
95ac35fff9 Update test/winamp VS project files so they are similar to foobar's 2017-01-15 21:12:43 +01:00
bnnm
4459ba3619 Use internal (ext_libs) FFmpeg .libs for simpler builds 2017-01-15 21:05:49 +01:00
bnnm
295fcf1b8a Improve buffer usage in some cases when using vgmstream_open_stream 2017-01-15 21:02:01 +01:00
bnnm
782c5927f6 Cache filesize and check when reading over filesize
Improves performance especially for buggy metas (before it would try to
fread every streamfile.read call when offset > filesize)
2017-01-15 20:58:47 +01:00
bnnm
a2aee820af Fixed garbled sounds after seeking in rare cases 2017-01-15 20:50:07 +01:00
bnnm
30ec4d7c41 Increase default I/O buffer to improve performance 2017-01-15 20:48:00 +01:00
bnnm
cba1d28ae2 Fixed regression in Xbox codecs 2017-01-15 20:44:52 +01:00
bnnm
85e63743b7 Added SCD DSP Wii U [Dragon Quest X (Wii U)] 2017-01-15 20:42:26 +01:00
Christopher Snowhill
efdbf8c331 Merge pull request #61 from bnnm/formats-stuff
Formats and stuff
2017-01-14 14:16:16 -08:00
bnnm
72f252327f Added SCD ATRAC3plus [Lord of Arcana (PSP)] 2017-01-14 23:00:19 +01:00
bnnm
2d52bc2921 Wrong func definition 2017-01-14 22:41:37 +01:00
Christopher Snowhill
07cf7cd7e1 Merge pull request #60 from derselbst/format-sec
avoid format-security compiler warnings
2017-01-14 13:40:13 -08:00
bnnm
07c179e51c Remove unused init_ffmpeg_faux_riff
Superseded by init_ffmpeg_header_offset and various ffmpeg_make_riff_x
2017-01-14 22:29:47 +01:00
bnnm
d3ba419aa9 Fixed SCD XMA [Final Fantasy XIII (X360)] 2017-01-14 22:27:52 +01:00
bnnm
376b4acbb2 Minor func rename (ffmpeg_make_riff_xma2_from_fmt) 2017-01-14 22:25:15 +01:00
bnnm
7f02c9951d Fixed 6ch "multi" IDSP [Tekken Tag Tournament 2 (Wii U)] 2017-01-14 21:21:39 +01:00
derselbst
088aa2414f avoid format-security compiler warnings 2017-01-14 16:23:59 +01:00
bnnm
a1f8407ab1 Fixed GSP+GSB DSP total samples [Super Swing Golf GC] 2017-01-14 03:05:07 +01:00
bnnm
b96e7d7bbf Added ATRAC3/XMA in GSP/GSB [Quantum Theory PS3/X360] 2017-01-14 01:39:21 +01:00
bnnm
48fa7b7dc0 Added a few helper functions
- open_stream_ext: opens a streamfile based on the filename + ext
- find_chunk_be/le: finds chunk_offset in chunked headers
2017-01-14 01:37:53 +01:00
bnnm
afed5c2e15 Deleted header.c (in the end not really useful or needed) 2017-01-14 01:32:04 +01:00
bnnm
c68608149c Moved check_extensions/open_stream to streamfile.c/vgmstream.c 2017-01-14 00:59:54 +01:00
bnnm
747ee30992 Add missing meta description 2017-01-14 00:13:50 +01:00
bnnm
b99e37f170 Moved make_wav_header from util.c to test.c (only used there) 2017-01-14 00:10:45 +01:00
bnnm
14d2363670 Moved dsp_read_coefs_be to ngc_dsp_decoder.c 2017-01-13 23:56:48 +01:00
bnnm
f5750ba2cc Moved make_riff_x to ffmpeg_decoder.c (only actually used by FFmpeg)
Also added make_riff_xma2_from_fmt_be
2017-01-13 23:47:52 +01:00
Christopher Snowhill
72f3e3555b Added sanity check to MCA decoder, fixes some odd rips I've just encountered. 2017-01-09 09:29:08 -08:00
Christopher Snowhill
5aa501c329 Updated FFmpeg. 2017-01-08 13:30:17 -08:00
Christopher Snowhill
b1e81c8682 Fix typographical error. 2017-01-08 12:56:01 -08:00
Christopher Snowhill
c675340e01 Merge pull request #59 from bnnm/master
Formats: VAWX , VDS/VDM, CXS; description lists
2017-01-08 12:52:18 -08:00
bnnm
2467f9afdc Added CXS [Eternal Sonata (Xbox 360)] 2017-01-08 14:19:32 +01:00
bnnm
2ac72c1b0e Meta description in formats.c 2017-01-08 13:16:38 +01:00
bnnm
013d43cccc Add VDS/VDM 2017-01-08 13:04:23 +01:00
bnnm
01981a6686 Added PS2 VDS/VDM [Graffiti Kingdom] 2017-01-08 12:59:04 +01:00
bnnm
4e6ce8747d Added .swag [Frantix PSP] 2017-01-08 12:03:31 +01:00
bnnm
86ba7a6a23 Remove some old DEBUG code 2017-01-08 02:58:52 +01:00
bnnm
7e520162a3 FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
ad74cced1f Moved coding/layout/meta switch-case descriptions to list in formats.c 2017-01-08 02:27:35 +01:00
bnnm
c7c1564d9f Minor cleanups (no functionality changes)
- added comments, code alignment for clarity
- renamed some decoders for consistency (ex. eaxa > ea_xa, invert_psx >
psx_bmdx, vgm_adpcm_cfg > psx_cfg)
- removed layout_dkt_interleave (same as nolayout)
- removed skip_last_channel (not used anymore)
- removed meta_DSP_HALP (not used anymore)
2017-01-08 01:09:20 +01:00