Commit Graph

265 Commits

Author SHA1 Message Date
bnnm
fcb0bdbb8b Fix minor UTK issues + cleanup/move 2024-01-20 14:35:50 +01:00
bnnm
a6b8dcefc0 Make src/base folder for future cleanup 2023-05-07 22:00:04 +02:00
bnnm
f799aec0ca Add log functions to show errors to users 2021-08-26 18:41:03 +02:00
bnnm
a48fcd9484 makefiles: add .so target for testing 2021-08-07 12:33:25 +02:00
bnnm
29fc9386d6 Update Makefiles for ATRAC9, clean and remove .mingw variations 2018-01-07 20:13:20 +01:00
bnnm
6389493992 Build object list automatically using a make wildcard 2017-04-28 18:33:33 +02:00
bnnm
4a83de7dae Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
bnnm
f153479383 Add OGL Vorbis decoder/meta [Jett Rocket (Wii), FAST Racing NEO (WiiU)] 2017-04-22 19:25:54 +02:00
bnnm
bd3e054b82 Add basic SXD support [Gravity Rush, Freedom Fighter SFX (PSV)] 2017-04-22 15:00:22 +02:00
bnnm
7cc3660fc8 Separate X360 NUB/PASX from xma.c for cleanup 2017-04-22 12:09:43 +02:00
bnnm
400b23813d Rename adx_header.c meta to adx.c for consistency 2017-04-16 01:02:29 +02:00
bnnm
5ec65f9587 Rename ffmpeg_decoder_utils.c to coding_utils.c and don't need FFmpeg
I feel they are general-purpose enough that shouldn't depend on FFmpeg
(ex. xma_samples should work whether FFmpeg, libav, or
super_multi_decoder is enabled)
2017-04-15 23:19:06 +02:00
bnnm
f067d4ddb9 Added Wwise Vorbis decoder and packed codebooks 2017-04-13 15:04:46 +02:00
bnnm
a33a77575a Add Ubisoft RAKI [Rayman Legends, Just Dance 2017 (multi)] 2017-04-07 18:01:04 +02:00
bnnm
4f73cfc18d Add partial Wwise support (PCM/DSP/AAC/HEVAG) 2017-04-02 12:27:21 +02:00
bnnm
01391f4d6d Add FSB Vorbis decoder 2017-03-25 14:57:44 +01:00
bnnm
3a98c9e7d5 Add Capcom .AST [Dead Rising X360] 2017-03-19 00:44:58 +01:00
bnnm
891baff263 More minor file renames (cleanup) 2017-03-18 18:40:46 +01:00
bnnm
2d8ae43fa7 Rename nub to nub_vag and some cleanup 2017-03-18 18:30:22 +01:00
bnnm
fe54a36b93 Rename ps3_sgh_sgb to sgxd (cleanup) 2017-03-18 17:55:35 +01:00
bnnm
e5b384ea40 Rename ps3_vawx to vawx (cleanup) 2017-03-18 17:53:19 +01:00
bnnm
04f2cb0344 Moved FFmpeg RIFF utils to their own file
I'm going to add more later so it was getting kind of unwieldy
2017-02-25 13:54:05 +01:00
bnnm
b3ca092b6a Add AKB support for OGG/alt AAC [SQEX iOS: Dragon Quest 2-6, FF6, TWEWY] 2017-02-12 14:42:02 +01:00
bnnm
2aa025f245 Added BIK/BIKa 1/2 [various game movies] 2017-02-04 13:00:13 +01:00
bnnm
195958b20a Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup) 2017-01-25 22:23:45 +01:00
bnnm
afed5c2e15 Deleted header.c (in the end not really useful or needed) 2017-01-14 01:32:04 +01:00
bnnm
2467f9afdc Added CXS [Eternal Sonata (Xbox 360)] 2017-01-08 14:19:32 +01:00
bnnm
01981a6686 Added PS2 VDS/VDM [Graffiti Kingdom] 2017-01-08 12:59:04 +01:00
bnnm
dce063bb96 Add a single, unified format list; plugins build their own using it
To simplify adding new formats, for now it's a simple list and could
improve later. Some missing formats were indirectly added:
- Winamp: aifcl
- foobar: aifcl, b1s, bdsp, ffw, iadp, wb, xag
- XMPlay: many
2017-01-03 13:34:20 +01:00
bnnm
ad660177c4 New utils for common/repetitive actions in stream headers
Meant to be more specialized than util.c (the main difference is that
header.c includes VGMSTREAM and may define other struts), used mainly in
metas
2016-12-29 13:24:24 +01:00
bnnm
8140800587 Added proper/looped .XMA 2016-12-18 18:12:27 +01:00
bnnm
22d7708d68 Added FFmpeg MP4/AAC 2016-12-06 17:12:56 +01:00
bnnm
6381858c2f Added optional FFMPEG support in text.exe/winamp 2016-11-15 00:05:19 +01:00
bnnm
b5a9db8ae2 support for PS2 SNK SVAG 2016-10-27 23:21:12 +02:00
Chris Moeller
33563f4e7c Add HCA support. 2016-06-28 00:20:37 -07:00
Chris Moeller
1ad884287b Added G.719 decoding support to BNSF input 2015-01-24 21:08:25 -08:00
soneek
46f21d977b Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw 2015-01-21 19:28:43 -05:00
soneek
76062dbbdc Add Hyrule Warriors G1L 2014-10-19 17:10:31 -04:00
soneek
52d3f06162 First BFSTM support (needs work for 9+ channels), experimental NSMBU bfwav support 2014-10-18 17:54:31 -04:00
Brandon
f1b842ca42 Add fsb5.c also 2014-08-10 12:28:13 -07:00
soneek
b1e5a3a9e3 Added experimental support for bfwav 2014-08-02 19:10:45 -04:00
Chris Moeller
1ab759bd19 Added soneek's experimental CSTM meta for BCSTM support (3DS) 2014-02-25 22:31:28 -08:00
Chris Moeller
9fc46bd877 Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
Chris Moeller
dc4b7f553c Add PS2 VBK meta. 2013-09-03 11:27:36 -07:00
Chris Moeller
aa1d39a19e Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e. 2013-09-03 11:14:14 -07:00
halleyscometsw
a4bb71f17d DSP SCD support for DQX.
Not completely happy with how this turned out (see TODOs), but it works.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@992 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-24 17:36:40 +00:00
snakemeat
4320444a9d fixed Makefile for ps2_2pfs, thanks to soneek for catching.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@986 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-19 13:19:35 +00:00
snakemeat
1c67f85bc7 Add PS2 2PFS meta. Cannot determine loop points.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@984 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-15 03:41:24 +00:00
snakemeat
70df3651fa Add PS3 IVAG meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@977 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-04-14 16:07:21 +00:00
snakemeat
4ef19d3820 Add PS2 HSF meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@974 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-03-21 03:30:36 +00:00