libertyernie
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ed06d9fbcd
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Remove trailing colon from ifdef
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2015-08-12 18:09:10 -05:00 |
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libertyernie
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87c50104b4
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Use the real stdint.h in Visual Studio environments that include it
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2015-08-12 18:08:40 -05:00 |
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Chris Moeller
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4bfa73f31a
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Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
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2015-08-02 00:20:57 -07:00 |
|
Chris Moeller
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961e57d8d0
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Updated to reflect actual mp4v2 API
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2015-08-01 05:45:19 +00:00 |
|
Chris Moeller
|
6a9dadc544
|
Updated for Visual Studio 2015
|
2015-08-01 03:28:53 +00:00 |
|
Chris Moeller
|
833a7a20a5
|
Fix inline array declaration for MSVC
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2015-07-14 08:01:46 +00:00 |
|
Chris Moeller
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6e4be8dafd
|
Merge pull request #20 from soneek/master
Update to fix PCM16 decoding in BCSTM and BFSTM
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2015-07-07 21:23:16 -07:00 |
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Joseph Gibbs
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9600e5f7d1
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Fix typo
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2015-07-07 15:54:23 -07:00 |
|
Joseph Gibbs
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50bf81d269
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Updated reading of sections for bcstm and bfstm. Fixed start offset for PCM16 b(c/f)stms
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2015-07-07 15:46:08 -07:00 |
|
smt
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e101fc8dc8
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Add new ADX key.
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2015-07-06 09:06:41 -07:00 |
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codebase7
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f4494770ac
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Make output directories for libvgmstream and in_vgmstream VC projects
relative to the project directory to allow building them to succeed.
(Not every one has Winamp installed on a H:\ partition.)
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2015-05-20 02:23:18 -04:00 |
|
Chris Moeller
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8ce5de5835
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Merge pull request #16 from soneek/master
Xenoblade 3D support
|
2015-05-16 18:55:27 -07:00 |
|
Joseph Gibbs
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51dfc3339a
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Added support for Xenoblade Chronicles 3D adx
|
2015-05-16 15:30:15 -07:00 |
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libertyernie
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346d18cce4
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Ensure that Ogg Vorbis output is in host endian
|
2015-05-13 13:11:24 -05:00 |
|
Soneek
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3826cd0f8e
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Add LWAV output option to test, fix so that we need at3plusdecoder.dll, not .def in test and winamp builds
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2015-05-11 15:02:21 -07:00 |
|
Chris Moeller
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f6367fb0a8
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Fixed a .JOE file with 0 dataInterleave, assuming 16 byte interleave for such files.
|
2015-04-10 13:00:08 -07:00 |
|
Chris Moeller
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2ff56989b1
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Fix it so it compiles
|
2015-02-13 16:49:29 -08:00 |
|
Chris Moeller
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4dcb647b67
|
Hopefully fixed bitrate checker for formats that don't use the primary streamfile pointers
|
2015-02-13 16:47:59 -08:00 |
|
Chris Moeller
|
9732c8a0a5
|
Fixed bitrate calculator for formats that leave some channels' streamfile pointers empty
|
2015-02-12 14:22:51 -08:00 |
|
Chris Moeller
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2c5e8a1421
|
Implemented function for querying the average bitrate of all stream files associated with a VGMSTREAM instance
|
2015-02-08 19:01:26 -08:00 |
|
Chris Moeller
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64be1ead91
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Crash fix for random files passing into this function and attempting to allocate negative channel count arrays
|
2015-01-24 21:09:00 -08:00 |
|
Chris Moeller
|
1ad884287b
|
Added G.719 decoding support to BNSF input
|
2015-01-24 21:08:25 -08:00 |
|
Chris Moeller
|
2cafa1a676
|
Updated stack_alloc.h
|
2015-01-21 18:03:06 -08:00 |
|
Chris Moeller
|
a4f8a09541
|
Change the first use of variable length array declarations to use a xiph.org stack_alloc.h header, and define how to use it for MinGW, Unix (-DVAR_ARRAYS) and for MSVC (-DUSE_ALLOCA)
|
2015-01-21 17:50:27 -08:00 |
|
Chris Moeller
|
b493f27710
|
Add new files to MSVC project files
|
2015-01-21 17:37:14 -08:00 |
|
Chris Moeller
|
758615222f
|
Removed C99-isms for old compilers
|
2015-01-21 17:31:44 -08:00 |
|
soneek
|
b015ae9982
|
Merge branch 'master' of github.com:soneek/vgmstream
|
2015-01-21 19:29:12 -05:00 |
|
soneek
|
46f21d977b
|
Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw
|
2015-01-21 19:28:43 -05:00 |
|
MrCheeze
|
d98050547d
|
Fixed bug making SSB4 music unopenable
|
2015-01-04 19:09:46 -05:00 |
|
Chris Moeller
|
6e4abd55e3
|
Sign extension bad! Fixed BFSTM format support.
|
2014-12-14 21:55:46 -08:00 |
|
Chris Moeller
|
922ab0e06f
|
Update IDSP for Super Smash Bros. Wii U from patch by crediar
|
2014-12-13 17:04:33 -08:00 |
|
soneek
|
709c727401
|
Update bfstm for any header size
|
2014-12-11 20:31:01 -05:00 |
|
Chris Moeller
|
e159c86975
|
Revert to MSVC 2013
|
2014-11-23 00:56:58 -08:00 |
|
Chris Moeller
|
354cb15434
|
Updated project files to MSVC 2015
|
2014-11-20 21:49:21 -08:00 |
|
zeromus
|
52728a82d3
|
fix compiling in vs2008 (missing adds in vcproj, C90 variable declarations)
|
2014-10-20 02:58:33 -05:00 |
|
Chris Moeller
|
c96d86bfc8
|
Added missing files to MSVC 2013 project
|
2014-10-19 16:49:40 -07:00 |
|
soneek
|
f1c571ca05
|
Fixed BFWAV interleave
|
2014-10-19 19:34:03 -04:00 |
|
soneek
|
76062dbbdc
|
Add Hyrule Warriors G1L
|
2014-10-19 17:10:31 -04:00 |
|
soneek
|
115da3222f
|
Fix byte order for 16-bit bfstm
|
2014-10-18 20:28:25 -04:00 |
|
soneek
|
52d3f06162
|
First BFSTM support (needs work for 9+ channels), experimental NSMBU bfwav support
|
2014-10-18 17:54:31 -04:00 |
|
Chris Moeller
|
9a03256df2
|
CSMP for Metroid Prime 3 and DKCR, from Antidote
|
2014-09-16 16:34:08 -07:00 |
|
Chris Moeller
|
0ebc29f236
|
IDSP as in SSB4 3DS
|
2014-09-16 16:31:59 -07:00 |
|
Chris Moeller
|
745889b612
|
add bfwav to MSVC 2008 project file
|
2014-09-16 16:28:49 -07:00 |
|
Chris Moeller
|
c83eb6c1fe
|
fix FSB MPEG broken in r1034
thanks to CyberBotX for the catch and fix
|
2014-09-16 16:18:44 -07:00 |
|
Chris Moeller
|
716d359865
|
Merge pull request #6 from TricksterGuy/master
Fixes for undefined reference errors when linking / update audacious plugin for audacious 3.5.1
|
2014-09-14 18:52:03 -07:00 |
|
Chris Moeller
|
d6e3ecf6a1
|
Merge branch 'master' of github.com:kode54/vgmstream
|
2014-08-15 05:39:30 -07:00 |
|
Chris Moeller
|
b0246bbceb
|
Updated project for MSVC 2013
|
2014-08-15 05:39:11 -07:00 |
|
Brandon
|
f1b842ca42
|
Add fsb5.c also
|
2014-08-10 12:28:13 -07:00 |
|
Brandon
|
673107726a
|
Fixed linking issue due to undefined references
|
2014-08-10 12:19:27 -07:00 |
|
Brandon
|
4c05726e28
|
Seems there is a missing file required to link test
|
2014-08-05 01:33:27 -07:00 |
|