Commit Graph

37 Commits

Author SHA1 Message Date
bnnm
52f04eef82 build: VERSION fixes
- rename to VERSION to VGMSTREAM_VERSION to avoid some clashes
- improve git-less builds
2021-08-07 20:41:50 +02:00
bnnm
210e8ee783 makefiles: fix -lm order for some linkers 2021-08-07 12:33:50 +02:00
bnnm
e1360f395e makefiles: tweak includes for windows 2021-07-29 23:42:34 +02:00
bnnm
4ade8eb470 Split Winamp code 2021-04-18 13:04:00 +02:00
bnnm
1427e58d12 Clean makefiles and enable libspeex by default 2021-01-23 15:50:59 +01:00
bnnm
a7cf891147 Add libspeex DLL (disabled) 2021-01-17 01:06:36 +01:00
bnnm
ceea5d0d55 Add Speex decoder (disabled) 2021-01-12 15:11:24 +01:00
bnnm
7762bce8a5 Remove libg7221_decode 2020-01-12 12:33:37 +01:00
bnnm
8ca481e347 Add fast float math in Makefiles 2019-10-20 16:29:49 +02:00
bnnm
9c7e559cb9 Try to setup Makefile for cross-compile (untested) 2018-09-08 17:07:33 +02:00
bnnm
db899deb99 Add some Makefile extra cflags 2018-08-25 12:19:51 +02:00
bnnm
cae82e9074 Clean builds and enable VGM_USE_VORBIS/MPEG manually for consistency 2018-08-20 20:08:24 +02:00
bnnm
9c6b679f1c Enable CELT for GCC makefiles 2018-08-12 23:00:13 +02:00
bnnm
29fc9386d6 Update Makefiles for ATRAC9, clean and remove .mingw variations 2018-01-07 20:13:20 +01:00
bnnm
c48a7236ca Update Makefiles for FFmpeg Opus (swresample.dll) 2017-09-24 19:14:19 +02:00
bnnm
7e520162a3 FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
1be0f5f03d Added external EXTRA_CFLAGS/LDFLAGS 2016-12-27 14:28:52 +01:00
bnnm
709d6aae60 Enable FFmpeg by default and use internal FFmpeg DLLs 2016-12-26 13:57:15 +01:00
bnnm
4ad87a0b77 Update FFmpeg path; add flag to disable MPEG
Also FFMPEG_ACCURATE_LOOP added until some crash issues with MPEG are
fixed
2016-11-27 16:14:19 +01:00
bnnm
6381858c2f Added optional FFMPEG support in text.exe/winamp 2016-11-15 00:05:19 +01:00
Joseph Gibbs
51dfc3339a Added support for Xenoblade Chronicles 3D adx 2015-05-16 15:30:15 -07:00
Soneek
3826cd0f8e Add LWAV output option to test, fix so that we need at3plusdecoder.dll, not .def in test and winamp builds 2015-05-11 15:02:21 -07:00
Chris Moeller
1ad884287b Added G.719 decoding support to BNSF input 2015-01-24 21:08:25 -08:00
Chris Moeller
a4f8a09541 Change the first use of variable length array declarations to use a xiph.org stack_alloc.h header, and define how to use it for MinGW, Unix (-DVAR_ARRAYS) and for MSVC (-DUSE_ALLOCA) 2015-01-21 17:50:27 -08:00
soneek
46f21d977b Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw 2015-01-21 19:28:43 -05:00
Chris Moeller
64bdd4c943 fix missing dependency when built with i586-mingw32msvc-gcc 4.8.2 2014-09-16 16:29:32 -07:00
halleyscometsw
2ccd62b094 fix makefiles (put -lm at end of link flags)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@997 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-09-05 03:05:14 +00:00
halleyscometsw
86a702f435 Disable G.722.1 by default, enabled in Makefiles for Windows builds.
Note that someone will have to add a definition to the MSVC Makefiles to
support this (define VGM_USE_G7221).


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@771 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-10 09:58:47 +00:00
halleyscometsw
e5ddad3b1f G.722.1 support for mingw32 and MSVC (needs testing) build.
.s14 and .sss support.
Other builds will probably not build correctly, I'll follow up with something to disable G.722.1 there in a bit.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@760 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-23 20:57:12 +00:00
halleyscometsw
e017a7324d add AHX support, via mpg123
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@285 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-05 11:49:29 +00:00
halleyscometsw
0fac479ce7 revert to 245, winamp doesn't use vorbis/ogg/vorbisfile after all
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@247 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 11:24:09 +00:00
halleyscometsw
61db7c5991 use vorbisfile.dll (which needs ogg.dll and vorbis.dll) instead of libvorbis.dll; the former set comes with Winamp's vorbis decoder
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@246 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 11:03:43 +00:00
halleyscometsw
477b5390c5 make vgmstream link with vorbis in windows builds
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@230 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 05:43:40 +00:00
halleyscometsw
c5d066c6b5 add resource.o to Makefile
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@171 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-19 08:21:51 +00:00
halleyscometsw
b570bed451 add configuration and about dialogs
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@132 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-16 16:09:28 +00:00
halleyscometsw
77d40d681d A correct way of getting version number.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@50 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-03-14 13:11:14 +00:00
halleyscometsw
ac832cce80 initial winamp plugin
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@41 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-03-10 22:58:31 +00:00