bnnm
|
bfd1d28745
|
cleanup: misc
|
2021-07-29 22:46:34 +02:00 |
|
bnnm
|
0ac5959234
|
cleanup: fix compiler warning, etc
|
2021-07-29 17:08:30 +02:00 |
|
bnnm
|
3a7a23a785
|
Fix some .at3 [Sengoku Basara 4 (PS3)]
|
2021-07-13 23:46:27 +02:00 |
|
bnnm
|
d49aacbf52
|
Improve MSADPCM accuracy
|
2021-06-20 18:10:34 +02:00 |
|
NicknineTheEagle
|
12247d8a28
|
RIFF: Included PCM8_U and MSADPCM into cue chunk looping
|
2021-05-02 17:59:59 +03:00 |
|
bnnm
|
e1db5aab55
|
Fix .xsew [Mega Man X Legacy Collection (PC)]
|
2021-03-27 17:42:22 +01:00 |
|
bnnm
|
2f516d4e29
|
Add RIFF .ima [Baja: Edge of Control (PS3/X360)]
|
2020-11-22 19:01:17 +01:00 |
|
bnnm
|
1770ca53b6
|
Fix buggy .at3 [E.X. Troopers (PS3)]
|
2020-11-09 14:51:59 +01:00 |
|
bnnm
|
67c9854a82
|
Fix .AT9 with wrong padding [F1 2011 (Vita)]
|
2020-08-12 17:40:20 +02:00 |
|
NicknineTheEagle
|
cc530b3973
|
RIFF: Fixed mono .mvw [Dragon Quest VIII (PS2), Rogue Galaxy (PS2)]
|
2020-07-30 19:22:12 +03:00 |
|
NicknineTheEagle
|
595d541f06
|
RIFF: Fixed .mvw again [Dragon Quest VIII (PS2), Rogue Galaxy (PS2)]
|
2020-07-19 18:06:27 +03:00 |
|
NicknineTheEagle
|
c35c093131
|
RIFF: Fixed size check for .mvw [Dragon Quest VIII (PS2), Rogue Galaxy (PS2)]
|
2020-07-18 20:24:32 +03:00 |
|
bnnm
|
8fdbaaa155
|
Make RIFF size more strict
|
2020-06-30 23:41:25 +02:00 |
|
bnnm
|
b9ec090488
|
Fix some .wav, once again [Asphalt 6 (iOS)]
|
2020-06-30 23:32:55 +02:00 |
|
bnnm
|
dc83e6dbcc
|
Cleanup
|
2020-06-30 23:20:36 +02:00 |
|
bnnm
|
1963eb2a9c
|
Fix some .wav, again [Asphalt 6 (iOS)]
|
2020-06-21 13:15:09 +02:00 |
|
bnnm
|
2810fa4915
|
Fix some .wav [Asphalt 6 (iOS)]
|
2020-06-21 00:35:09 +02:00 |
|
bnnm
|
5aa09d45e0
|
Doc
|
2020-06-14 15:50:50 +02:00 |
|
bnnm
|
2e7c4dc458
|
Fix some RIFF AICA [Rayman 2 (DC)]
|
2020-06-06 16:11:24 +02:00 |
|
bnnm
|
b45afd57f4
|
Doc
|
2020-05-24 16:14:51 +02:00 |
|
bnnm
|
267bf6be87
|
Doc
|
2020-03-08 19:37:29 +01:00 |
|
bnnm
|
0df3b3ef7b
|
Add .wav NXBF [R-Racing Evolution (Xbox)]
|
2020-03-01 12:22:50 +01:00 |
|
bxaimc
|
824f7ecb31
|
Add SAF extension for Whacked! (Xbox)
|
2020-02-25 22:49:35 -05:00 |
|
NicknineTheEagle
|
b848525876
|
RIFF: Tweaked cue chunk parsing
|
2020-01-03 23:16:22 +03:00 |
|
bnnm
|
227f4b5950
|
Add .wav RIFF variation [Chrono Magia (Android)]
|
2019-12-14 19:54:22 +01:00 |
|
NicknineTheEagle
|
5d90ffb7b9
|
RIFF: Added .str extension [Harry Potter and the Philosopher's Stone (Xbox)]
|
2019-11-16 23:31:22 +03:00 |
|
bnnm
|
c4b259f5d8
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
|
bnnm
|
d0ff9e1f5b
|
Add UE4 ADPCM v2 interleaved mono MSADPCM [Fornite (PC)]
|
2019-10-20 01:25:42 +02:00 |
|
bnnm
|
8e2196a514
|
Clean RIFF Ogg code
|
2019-10-19 11:13:02 +02:00 |
|
bnnm
|
1b34ef1f01
|
Fix various leaks and issues found with drmemory
|
2019-09-29 18:25:24 +02:00 |
|
bnnm
|
97c090886f
|
Tweak Yamaha/AICA codec naming
|
2019-09-21 19:15:01 +02:00 |
|
bnnm
|
4fac5e7d3e
|
Clean RIFF/XNB PCM8 usage
|
2019-09-14 12:42:08 +02:00 |
|
bnnm
|
f6f958f679
|
Fix some buggy channel layouts [Ridge Racer 7 (PS3)]
|
2019-08-26 23:00:17 +02:00 |
|
bnnm
|
22c3266727
|
Improve RIFF ATRAC3/plus decoding accuracy
|
2019-08-25 20:46:29 +02:00 |
|
bnnm
|
12874af1d6
|
Fix .at3/at9 mono files with wrong channel layout
|
2019-05-01 23:21:59 +02:00 |
|
bnnm
|
57d724c2b2
|
Fix 5.1/7.1 .at3 LFE channel order [Devil May Cry 4 (PS3)]
|
2019-03-30 02:15:22 +01:00 |
|
bnnm
|
0fa7ed0b6f
|
Tweak RIFF .at3 for extensionless/multi-riff [Gitaroo Man (PSP)]
|
2019-03-24 15:34:49 +01:00 |
|
bnnm
|
c114dc3ba1
|
Fix RIFF #ifdef VGM_USE_MAIATRAC3PLUS failing when set
|
2019-03-09 21:32:51 +01:00 |
|
bnnm
|
8850ddacff
|
Rename internal coding AICA to YAMAHA
AICA is simply Dreamcast's sound chip that uses standard Yamaha ADPCM,
codec used by Yamaha in many other places well before the Dreamcast
|
2019-03-03 02:30:52 +01:00 |
|
bnnm
|
78d1af6f35
|
Fix RIFF even-sized chunks, PCM GUID and add channel layout
|
2019-03-02 16:16:02 +01:00 |
|
bnnm
|
4a6df9b3b9
|
Add .wxv RIFF [Godzilla - Destroy All Monsters Melee (Xbox)]
|
2019-01-27 23:40:40 +01:00 |
|
bnnm
|
aecd7da55e
|
Add .sbv RIFF [Spongebob Squarepants - The Movie (PC)]
|
2019-01-26 16:34:25 +01:00 |
|
bnnm
|
1d491526ca
|
Add extensionless RIFF [Myst III (Xbox)]
|
2019-01-26 16:14:50 +01:00 |
|
bnnm
|
8f1ec86bda
|
Fix UE4 MSADPCM .adpcm [Heroes of Ark (iOS), Angels in the Sky (iOS)]
|
2019-01-19 23:08:26 +01:00 |
|
bnnm
|
42ce03a004
|
Add .wd RIFF [Genma Onimusha (Xbox)]
|
2019-01-01 20:59:52 +01:00 |
|
bnnm
|
17d2a096b8
|
Add RIFF .adw extension [Dead Rising 2 (PC)]
|
2018-10-20 14:56:34 +02:00 |
|
bnnm
|
60ee31b4ce
|
Add RIFF .adpcm [Angry Birds Transformers (Android)]
|
2018-10-13 21:02:42 +02:00 |
|
bnnm
|
14ba35b70a
|
Fix missing 1 sample in RIFF loops
|
2018-10-07 02:24:37 +02:00 |
|
bnnm
|
bcc1661491
|
Add fake RIFF IMA [MX vs. ATV Unleashed (PC)]
|
2018-09-22 16:12:36 +02:00 |
|
NicknineTheEagle
|
b4a71cd5aa
|
RIFF: implemented looping info from CUE chunk
|
2018-09-21 14:31:56 +03:00 |
|