Rohul1997
2c3f4c9b62
Added subkeys from Fire Emblem collab and Resplendent Refrain Nightmare raid
2019-05-24 21:06:58 +01:00
bnnm
0de4762bfc
Merge pull request #414 from bnnm/hca
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Fix installed TXTP loops in HCA files
2019-05-23 23:59:23 +02:00
bnnm
40e2099fea
Fix installed TXTP loops in HCA files
2019-05-23 23:47:53 +02:00
bnnm
3f687f4f15
Merge pull request #412 from bnnm/txtp-hca
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txtp hca
2019-05-17 22:37:58 +02:00
bnnm
e503757bfc
Add HCA keys
2019-05-17 22:30:49 +02:00
bnnm
ff944a1ddd
Restore TXTP loop_start_segment=1 for single files
2019-05-17 22:30:25 +02:00
Christopher Snowhill
a79671c468
Merge pull request #410 from veronicakulikova/patch-1
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Improve MSBuild search
2019-05-11 17:08:43 -07:00
Kulikova
d774c73d58
Improve MSBuild search
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Update referenced vswhere to 2.6.7 (current latest release)
MSBuild search is more robust with vswhere-integrated search (no longer fixed to version 15.0)
2019-05-10 23:12:07 -07:00
bnnm
00578497d8
Merge pull request #409 from bnnm/vs
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Fix some .vs [Front Mission 4 (PS2)]
2019-05-06 00:04:56 +02:00
bnnm
497e3a04a7
Fix some .vs [Front Mission 4 (PS2)]
2019-05-05 23:27:02 +02:00
bnnm
041cfa3738
Merge pull request #406 from bnnm/riff
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Fix .at3/at9 mono files with wrong channel layout
2019-05-01 23:27:32 +02:00
bnnm
12874af1d6
Fix .at3/at9 mono files with wrong channel layout
2019-05-01 23:21:59 +02:00
Christopher Snowhill
001cc5e453
Update COPYING
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Fixes #403
2019-04-29 18:31:37 -07:00
Christopher Snowhill
9206295e09
Merge pull request #402 from bnnm/sxd3-spw
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sxd3 spw
2019-04-20 23:37:16 -07:00
bnnm
5bcaafa067
Fix some .spw [Final Fantasy XI (PC)]
2019-04-21 01:17:03 +02:00
bnnm
f02ec24aec
Fix some .sm2/ss2 [Batman: Rise of Sin Tzu (Xbox)]
2019-04-21 01:16:48 +02:00
bnnm
e732800a01
Add .sxd3 [Fate/Estella (PS4), Gran Turismo Sport (PS4)]
2019-04-21 01:16:24 +02:00
bnnm
9a0b3e9261
Add txtp_segmenter companion CLI tool
2019-04-21 01:16:10 +02:00
Christopher Snowhill
17a42caa21
Merge pull request #400 from AnonBaiter/patch-5
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patch number five
2019-04-18 16:33:21 -07:00
RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RACERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
8b9c0e56ef
minor comment addition
2019-04-18 16:14:48 -03:00
RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RACERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
95adca72cb
add more language filenames [ubi_bao.c]
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indeed, this is just unconfirmed for now but hear me out - if you look through the Assassin's Creed exe out of each platform the game was released on (Windows version has just two exe that consists of all code in the game) you'll see that there are a total of 10 spoken languages that are being referenced in the exe.
i chose the Windows version of the game 'cuz every single detail in there isn't encrypted somehow within these two exe files(as in, those that end with Dx9 and Dx10, respectively).
2019-04-18 16:13:02 -03:00
bnnm
944e26d40b
Merge pull request #399 from bnnm/fixes
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Fixes
2019-04-14 22:06:16 +02:00
bnnm
29b4f33fa0
Fix TXTP fade time in CLI
2019-04-14 21:38:09 +02:00
bnnm
0072f8c0b5
Fix segmented .wave kbps
2019-04-14 21:37:28 +02:00
Kevin López Brante
6396886e60
Typo fixed on README.md
2019-04-14 02:47:05 -04:00
Christopher Snowhill
d67ad90f72
Merge pull request #393 from sparr/linux_compile_fixes
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Resolve linux compile problems
2019-04-13 00:13:03 -07:00
Clarence "Sparr" Risher
d11d652429
Resolve linux compile problems
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include limits.h where needed
ifdef out mpeg function not present in default linux build
2019-04-12 21:12:52 -07:00
bnnm
224b4bba7a
Merge pull request #392 from bnnm/fixes
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fixes
2019-04-09 20:46:10 +02:00
bnnm
e4465fc117
Fix .hca key detection for newer Tales of the Rays files
2019-04-09 20:41:23 +02:00
bnnm
4f79dc82e8
Fix some .msf/mp3 looping
2019-04-09 20:40:48 +02:00
Christopher Snowhill
c585f3f502
Merge pull request #389 from bnnm/txtp-groups-aif
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txtp groups aif
2019-04-09 03:43:47 -07:00
Christopher Snowhill
316155712f
Merge pull request #388 from slashiee/subkeys_dgl
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Add missing Dragalia music subkeys from Trick or Treasure
2019-04-09 03:41:24 -07:00
bnnm
d6214fe01d
Fix memory leak/lock when failing to open dual file stereo
2019-04-07 02:10:44 +02:00
bnnm
a6cd96616e
Fix C90
2019-04-07 01:48:18 +02:00
bnnm
dd847f3041
Tweak some logs
2019-04-07 01:47:52 +02:00
bnnm
fef854ea87
Add .laif/aif-Loop extension [Psychonauts (PC)]
2019-04-07 01:47:07 +02:00
bnnm
8ba1cf4575
Up the max sample rate to 192K [Dex (PS4)]
2019-04-07 01:43:59 +02:00
bnnm
55599d4098
Add TXTP mixed groups for layers+segments in the same file
2019-04-07 01:43:45 +02:00
bnnm
98fba5b2c6
Fix txtp_maker for filenames with spaces
2019-04-07 01:42:52 +02:00
bnnm
c7f2b53d45
Fix TXTP mono mixing in some cases
2019-04-07 01:42:23 +02:00
Michael
231e5c64ad
Add missing music subkeys from Trick or Treasure
2019-04-06 08:41:43 -07:00
Christopher Snowhill
cb9b9c0d61
Merge pull request #387 from slashiee/subkeys_dgl
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Add Dragalia music subkeys up to April Fools
2019-04-03 17:30:39 -07:00
Michael
b2adaea429
Add music subkeys up to April Fools
2019-04-01 00:09:52 -07:00
Christopher Snowhill
95e65ea405
Merge pull request #386 from CyberBotX/sample-rate
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Up the max sample rate to 128K.
2019-03-30 17:26:00 -07:00
Christopher Snowhill
6864f95ac0
Merge pull request #385 from CyberBotX/WinampRG
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Add ReplayGain and extended read functionality to Winamp plugin.
2019-03-30 17:25:16 -07:00
Christopher Snowhill
c9575c455e
Merge pull request #384 from CursedBlackCat/master
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Added HCA key for Puchiguru Love Live!
2019-03-30 17:25:05 -07:00
Christopher Snowhill
feef3b87d5
Correct formatting
2019-03-30 17:16:20 -07:00
Naram Qashat
91ab2e75b6
Up the max sample rate to 128K.
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While 96K already seems like a ridiculously high sample rate and that 128K should be discarded, I found that the in-game music for much of AI War: Fleet Command has a sample rate of 128K and will not play in vgmstream without this value being increaased.
2019-03-30 15:13:28 -04:00
Naram Qashat
0a52e70483
Add ReplayGain and extended read functionality to Winamp plugin.
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* Adds configuration options for ReplayGain as well as adds them to the configuration dialog box.
* Adds the volume to the info box (I'm thinking maybe this should later say "computed volume" and be preceded by a list of the tags associated to the file).
* Sadly, Winamp requires the methods related to opening, closing, seeking and getting data to basically be duplicated for the extended read functionality to work...
* ReplayGain is intentionally ignored in the extended read functionality so that Winamp ReplayGain calculator can function properly.
* NOTE: I think maybe the extended read functionality should ignore looping forever?
2019-03-30 15:10:42 -04:00
Darren Yip
d28522f6e6
Added HCA key for Puchiguru Love Live!
2019-03-30 14:45:57 -04:00