bnnm
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e3255344cf
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Redo EA-XMA with custom IO for fixes [Skate (X360), NFS: MW (X360)]
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2018-08-25 12:48:55 +02:00 |
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bnnm
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07ad3250f6
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Clean EAAC streamfile and prepare for EA-XMA
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2018-08-25 09:57:46 +02:00 |
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NicknineTheEagle
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04debd021e
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Merge remote-tracking branch 'origin/master' into ea-formats
# Conflicts:
# src/meta/ea_schl.c
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2018-07-22 05:34:26 +03:00 |
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bnnm
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d4ba9d9d57
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Fix potential bugs
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2018-07-21 23:05:20 +02:00 |
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NicknineTheEagle
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d5745c9d6e
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EAAC tweaks
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2018-07-21 23:09:44 +03:00 |
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NicknineTheEagle
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b6080f6bdc
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Added EA HDR/STH/DAT format support
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2018-07-21 21:58:01 +03:00 |
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bnnm
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cbcacda6e4
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Fix some EA SNS end samples [Need for Speed Undercover (PS3)]
SNS flag was being read as a signed value, returning a smaller file size
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2018-07-14 23:02:40 +02:00 |
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bnnm
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7d992af25e
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Fix some EALayer3 skips [Need For Speed Rivals (PS4)]
Uses a custom streamfile to remove .sps blocks for EALayer3, as V2P
needs it since frames may be split between blocks.
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2018-04-19 22:26:46 +02:00 |
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bnnm
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2268d9c5bf
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Rename ea_eaac_eatrax_streamfile.h to ea_eaac_streamfile.h
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2018-04-19 22:23:09 +02:00 |
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