Commit Graph

43 Commits

Author SHA1 Message Date
bnnm
057d66cf99 Add Platinum ADPCM for .wem [Bayonetta 2 (Switch)] 2019-08-29 00:54:49 +02:00
bnnm
83e4f8cb28 Fix .wem DSP full loops 2019-08-11 20:22:45 +02:00
bnnm
35c471a9a9 Fix some wwise [Captain America: Super Soldier (X360)] 2019-08-10 17:25:15 +02:00
bnnm
32ae3e1912 Fix some Wwise .wav and tweak size checks [Tony Hawk: Shred (Wii)] 2019-07-21 13:10:30 +02:00
bnnm
2dc5ddc59e Fix newest .wem channel mask and validate wrong values 2019-03-09 21:31:15 +01:00
bnnm
d9296c6693 Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar 2019-03-02 15:57:41 +01:00
bnnm
467ca19450 Fix XMA gapless/looping/samples
fixes: standard, wem, xwc, xwb, xnb, xwx, rak, pk, txth, genh, seg, rsd, past, p3d, nub-xma, gtd, gsp, fsb, eaac, cxs, awc, aac
2018-11-18 17:01:31 +01:00
bnnm
13adff02eb Doc Wwise stuff 2018-11-17 15:52:02 +01:00
bnnm
7c89537295 Fix truncated XMA .wem [The Bureau - XCOM Declassified (X360)] 2018-11-09 21:03:16 +01:00
bnnm
fb3091502c Fix some truncated .wem 2018-10-27 22:26:21 +02:00
bnnm
5594f5068e Fix .wem Opus encoder delay/gapless [Mario Rabbids (Switch)] 2018-09-27 23:40:42 +02:00
bnnm
74536e0933 Swap custom FFmpeg OPUS for custom streamfile IO 2018-09-10 01:23:34 +02:00
bnnm
c2a0311584 Random tweaks 2018-08-26 13:47:02 +02:00
bnnm
3456383990 Fix some .wem [Saints Row the 3rd (PC)] 2018-08-12 01:04:44 +02:00
bnnm
2c6091fab3 Fix some .wem PCM [Limbo (PC)] 2018-07-14 23:04:17 +02:00
bnnm
5b2af49f57 Fix some .wem [Guitar Hero Live (X360)] 2018-06-17 00:50:42 +02:00
bnnm
b23e1fbac7 Extra validations for Wwise/Jade 2018-05-19 11:21:40 +02:00
bnnm
d4556f3310 Ignore LyN RIFF as it's parsed in its own file now; cleanup 2018-04-07 11:37:44 +02:00
bnnm
ea72cb6f7b Fix some .wem [UFC Undisputed 2009 (PS3)] 2018-03-23 16:00:23 +01:00
bnnm
b97fc632be Fix minor compiler warnings 2018-03-03 19:07:59 +01:00
bnnm
6eba6b7022 Tweak WWISE-IMA as interleave and use "MUL" nibble expansion
Clarify it's just basically mono XBOX-IMA; "MUL" expansion apparently
used per decompilation (not really noticeable due to small headered
frames)
2018-02-23 23:01:44 +01:00
bnnm
317fe4f7d3 Use xbox_ima_bytes_to_samples, WWISE-IMA follows XBOX-IMA and not MS-IMA
This can be seen comparing games of different platform, ex. Resogun PS3
(WWISE-IMA) vs Vita (ATRAC9)
2018-02-17 19:46:15 +01:00
bnnm
86ce73d181 Rename Wwise Vorbis enums with prefix for clarity 2018-01-28 00:47:06 +01:00
bnnm
757e4cde69 Rename init_x_codec_data to init_x for consistency 2018-01-04 23:22:03 +01:00
bnnm
5be6d14b4c Prepare RIFF/FSB5/SXD/UBI_RAKI/WWISE/XVAG/GTD for ATRAC9 2017-12-28 23:37:18 +01:00
bnnm
d4ecd53a93 Update some Wwise comments 2017-11-10 19:30:25 +01:00
bnnm
874694bd0a Tweak XMA1 and Wwise XWMA sample counts, XMA2 looping, XMA1 channels 2017-10-08 17:34:07 +02:00
bnnm
abaefd17cd Rename wwise_opus to switch_opus as it's apparently so 2017-09-30 00:16:40 +02:00
bnnm
8dfac7c465 Fix minor size bug in Wwise Vorbis 2017-09-29 23:27:21 +02:00
bnnm
f25d559f68 Add Wwise Opus 2017-09-24 18:55:25 +02:00
bnnm
bc8e2e9204 Unify fsb/wwise/ogl Vorbis decoders into a single decoder with subtypes 2017-07-28 23:26:58 +02:00
bnnm
f68a0484c6 Remove test code for truncated Wwise Vorbis 2017-04-22 17:22:48 +02:00
bnnm
9f184bdfb9 Fix Wwise XWMA v2 num samples calcs 2017-04-22 11:31:04 +02:00
bnnm
4d4c5e140b Minor renames (xma_sample_data, ffmpeg_make_riff_xma_from_fmt) 2017-04-15 23:58:19 +02:00
bnnm
e3d8d2ec47 Add early (~2009) Wwise Ogg/Vorbis variation [LotR: Conquest PC] 2017-04-15 23:07:15 +02:00
bnnm
e5f2ab0236 Improve handling of truncated Wwise files (VORBIS/IMA) 2017-04-14 01:05:55 +02:00
bnnm
f26214944a Fix some Wwise Vorbis variations (newer style + standard packets) 2017-04-13 20:53:49 +02:00
bnnm
ed70506f33 Added Wwise Vorbis (.wem, .logg) [many games] 2017-04-13 15:05:06 +02:00
bnnm
01ee57d62e Added Wwise IMA support; xma extension 2017-04-11 20:01:17 +02:00
bnnm
87bbd007c8 Add Wwise XMA 2017-04-08 13:40:23 +02:00
bnnm
3619b14f8e Add Wwise XWMA [Halo 4 X360]; update xma_get_samples to read WMAPRO
Also ffmpeg_make_riff_xwma doesn't actually need num_samples and use
x_bytes_to_samples in Wwise
2017-04-07 20:21:55 +02:00
bnnm
4d69aed0da Fix some Wwise PSVita HEVAGs 2017-04-02 15:22:03 +02:00
bnnm
4f73cfc18d Add partial Wwise support (PCM/DSP/AAC/HEVAG) 2017-04-02 12:27:21 +02:00