bnnm
ea7c37ef8a
Add ADX/HCS keys
2017-12-17 16:40:16 +01:00
bnnm
b65765a56e
Fix multistream MPEG SCD [Final Fantaxy XIII-2 (PS3)]
2017-12-17 16:39:36 +01:00
Christopher Snowhill
5cc215b408
Merge pull request #159 from bxaimc/master
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Add type 3 GCM/IDSP variant for Lego LOTR (Wii) & Reduce strictness of EALayer 3 header checks
2017-12-14 18:11:27 -08:00
bxaimc
a8369ed21b
Modified a header check to reduce some -pickiness- which rejected some playable EALayer3 files
2017-12-14 19:48:54 -05:00
bxaimc
7f389157d1
Merge branch 'master' of git://github.com/kode54/vgmstream
2017-12-14 19:23:41 -05:00
Christopher Snowhill
2c5257522b
Disable .opus extension.
2017-12-13 16:15:54 -08:00
bxaimc
d09ac8fdae
Add type 3 GCM/IDSP variant for Lego LOTR (Wii)
2017-12-11 17:58:57 -05:00
Christopher Snowhill
037ba2e2d1
Merge pull request #156 from bxaimc/master
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Add Harmonix Music Systems MOGG Vorbis
2017-12-10 18:16:25 -08:00
bxaimc
0db009b3e6
Add Harmonix Music Systems MOGG Vorbis
2017-12-10 20:30:00 -05:00
Christopher Snowhill
2943a6d7ba
Automate foobar2000 file type registration service.
2017-12-09 17:44:50 -08:00
Christopher Snowhill
93685b0c8f
Simplify interleave handler, safe for mono files as well.
2017-12-09 14:13:25 -08:00
Christopher Snowhill
44a48fcad6
Merge pull request #155 from bnnm/code-misc
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Code, misc
2017-12-09 14:08:31 -08:00
bnnm
d086f933af
Update VC project files
2017-12-09 19:10:53 +01:00
bnnm
cc8256d178
Fix some VAWX multichannel files
2017-12-09 19:01:36 +01:00
bnnm
cb646cfbde
Add VAGp .vig [MX vs. ATV Untamed (PS2)]
2017-12-09 17:57:18 +01:00
bnnm
765af1994a
Move bitstream reader to coding_utils
2017-12-09 17:06:21 +01:00
bnnm
ecf01351cb
Ignore A2M .int
2017-12-09 17:03:23 +01:00
bnnm
59cef16a2c
Add TXTH "half_size" interleave + SDF/BD3 exts
2017-12-09 12:23:19 +01:00
Christopher Snowhill
5974b89de0
Merge pull request #152 from bnnm/master
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No MPC
2017-12-07 16:54:12 -08:00
Christopher Snowhill
2d629272d9
Merge pull request #153 from LionNatsu/patch-1
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test/Makefile: fix missing vorbis
2017-12-07 16:53:41 -08:00
bnnm
b5da881a44
Remove thpNextFrameSize and use full_block_size instead
2017-12-08 01:20:09 +01:00
bnnm
d0c44be330
Fix some VXN PCM
2017-12-08 00:17:42 +01:00
bnnm
0e389ae74f
Fix some Ubi bank types
2017-12-07 23:54:05 +01:00
bnnm
d341a267d1
Add Orbis PCM
2017-12-07 23:38:00 +01:00
Lion Yang
1f7ee6aaf6
test/Makefile: fix missing vorbis
2017-12-07 23:21:32 +08:00
bnnm
666d47ef84
Remove layout_interleave_byte as NGC_DSP_subint is used instead
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The layout was designed to do subframe deinterleave (when
less-than-a-frame bytes of each channel are interleaved) in an array and
pass it to "mem" decoders.
In practice this only happens in a handful of formats, was only used
with DSP, and since making "mem" decoders is required it's simpler to
make normal decoders handling the byte layout directly.
In an effort to simplify vgmstream's layouts, code, and other esoteric
features I changed the old decode_ngc_dsp_mem for decode_ngc_dsp_subint;
results are byte-exact.
2017-12-06 21:12:42 +01:00
bnnm
8f9b22d46f
Change layout_interleave_byte with coding_NGC_DSP_subint
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Meant to simplify layouts
2017-12-06 21:04:34 +01:00
bnnm
98b4f8c5b1
Add NGC DSP subinterleave decoder
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Meant to replace layout_interleave_byte
2017-12-06 21:04:04 +01:00
bnnm
9c3adeba8f
Fix detection of SNR with data [NHL 2013 iOS]
2017-12-06 20:20:58 +01:00
bnnm
d0ecf37458
Move .XA2 RRP to its own file for consistency/clarity
2017-12-06 18:16:03 +01:00
bnnm
165c815d12
Move .VSF SMSS to its own file for consistency/clarity
2017-12-06 18:11:37 +01:00
bnnm
6b3c365480
Move .OMU to its own file for consistency/clarity
2017-12-06 18:07:17 +01:00
bnnm
8592aeea3d
Add .RSM extension (Bully PS2)
2017-12-06 17:35:59 +01:00
bnnm
10aac03cd5
Add ADX keystring
2017-12-06 17:10:49 +01:00
bnnm
53698db7c3
Add vgmstream_force_loop, comments (API cleanup)
2017-12-06 16:55:41 +01:00
bnnm
f74f9f0b24
Add MSF with .MP3 extension (Darkstalkers Resurrection PS3)
2017-12-06 15:53:42 +01:00
bnnm
3380451c80
Code cleanup (renames, comments, nitpicks)
2017-12-06 15:32:52 +01:00
bnnm
5672cac597
Move some meta STREAMFILEs to separate file for visibility
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The code may be standardized and extended in the future for some meta
needing similar features, so this is just to signal its existence
2017-12-06 12:15:27 +01:00
bnnm
c8cc25c84b
Comment .MPC for foobar
2017-12-04 20:00:36 +01:00
bnnm
14be03c89e
Comment .MPC for foobar (still can be read if renamed to ~ .vgmstream)
2017-12-04 19:43:49 +01:00
Christopher Snowhill
d2f48b2066
Merge pull request #149 from bnnm/master
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MPC, VXN, SNS/SPS, OGG, FLX, MT
2017-12-03 14:07:53 -08:00
Christopher Snowhill
d37765375c
Updated FFmpeg.
2017-12-03 14:03:39 -08:00
Christopher Snowhill
e02e72cd08
Updated libmpg123 and headers.
2017-12-03 13:12:27 -08:00
bnnm
407aa141bd
Fix some .SB0 [TMNT GC/PS2]
2017-12-03 20:25:50 +01:00
bnnm
cdcedc6fd1
Minor tweaks
2017-12-03 17:27:27 +01:00
bnnm
7e27445f85
Enable EALayer3 bit reservoir fix (needs libmpg123 1.25.8+)
2017-12-03 17:27:13 +01:00
bnnm
48795333e1
Fix mpeg_bytes_to_samples in newer libmpg123, by saving initial info
2017-12-03 17:24:32 +01:00
bnnm
c60efdfbdf
Add test.exe 'file not found' error for clarity
2017-12-03 13:46:13 +01:00
bnnm
6072d17f50
Add EA MicroTalk decoder [FIFA 2001 PS2, Ultima IX voices]
2017-12-03 13:44:55 +01:00
Christopher Snowhill
7037434ae6
Fix 3DO STR SNDS for stereo interleave.
2017-12-03 00:56:39 -08:00