bnnm
|
05747c7a74
|
Add .fda Relic Codec FDA [Warhammer 40000 (PC)]
|
2019-12-27 01:33:37 +01:00 |
|
bnnm
|
e4e367daf0
|
Add .fda Relic Codec AIFC [Homeworld 2 (PC)]
|
2019-12-27 01:29:56 +01:00 |
|
bnnm
|
3006065341
|
Fix some Ubi HX [Rayman Arena (Xbox)]
|
2019-12-27 01:25:09 +01:00 |
|
bnnm
|
43c6446728
|
CRLF to LF
|
2019-12-27 01:24:06 +01:00 |
|
bnnm
|
53ecd82617
|
Fix EA SWVR raw movies missing some samples
|
2019-12-16 20:32:46 +01:00 |
|
bnnm
|
3fa41fe161
|
CRLF to LF
|
2019-12-16 20:31:03 +01:00 |
|
bnnm
|
c63172fa65
|
Fix compilation without MPEG
|
2019-12-15 23:26:59 +01:00 |
|
bnnm
|
c7ba8b0460
|
Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)]
|
2019-12-15 22:24:54 +01:00 |
|
bnnm
|
5e45cd60ef
|
Update code with cri_utf and fix ADPCM_WII looping
|
2019-12-15 20:24:03 +01:00 |
|
bnnm
|
b9baa48b91
|
Move acb_utf.h to cri_utf.c/h for common use
|
2019-12-15 20:23:02 +01:00 |
|
bnnm
|
a3442d5966
|
Update CRI UTF
|
2019-12-15 19:37:52 +01:00 |
|
bnnm
|
9303aaddb7
|
Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)]
|
2019-12-15 18:21:31 +01:00 |
|
bnnm
|
f98372ab2f
|
Fix some .vsf issues
|
2019-12-15 01:37:56 +01:00 |
|
bnnm
|
227f4b5950
|
Add .wav RIFF variation [Chrono Magia (Android)]
|
2019-12-14 19:54:22 +01:00 |
|
bnnm
|
907ffb22ac
|
Clean CRI UTF, allow 0 rows and fix s8 values
|
2019-12-14 19:53:08 +01:00 |
|
bnnm
|
2f74bf8f69
|
CRLF to LF
|
2019-12-14 19:50:56 +01:00 |
|
Christopher Snowhill
|
260a0d0e73
|
Update vsf.c
Declare variable
|
2019-12-09 16:50:36 -08:00 |
|
Detective
|
2e7a3d26af
|
refresh vsf.c info
sample rate is handled in much the same case as vs_square.c and svs.c, this is by design.
|
2019-12-09 20:03:22 -03:00 |
|
bnnm
|
cca2a64a20
|
Fix some MP3 num_samples [Marc Ecko's Getting Up (PC)]
|
2019-12-08 00:00:04 +01:00 |
|
bnnm
|
ce5bdedd2a
|
Adjusted VAG full loops
|
2019-12-07 23:58:30 +01:00 |
|
bnnm
|
9de018338e
|
Add Wwise OPUS [Girl Cafe Gun (Mobile)]
|
2019-12-07 23:58:13 +01:00 |
|
bnnm
|
e87b6473a0
|
Add HCA keys
|
2019-12-07 23:57:45 +01:00 |
|
NicknineTheEagle
|
f9e9730bf6
|
Added WAVX extension [LEGO Star Wars (Xbox)]
|
2019-12-07 01:47:25 +03:00 |
|
bnnm
|
e085affa9c
|
Add HCA key [Dankira!!! (Android)]
|
2019-12-05 23:30:43 +01:00 |
|
bnnm
|
8b73941b09
|
Minor compiler warn and doc
|
2019-12-05 23:20:38 +01:00 |
|
bnnm
|
0f84ce5e77
|
Reject high num_samples to prevent giant wavs in CLI with bad files
|
2019-12-05 23:20:16 +01:00 |
|
bnnm
|
30ee4129d1
|
Improve MUSX padding detector performance
|
2019-12-05 23:17:40 +01:00 |
|
bnnm
|
bccce006f6
|
Add HCA key [IDOLiSH7 (Android), Phantom of the Kill (Android)]
|
2019-12-05 22:42:06 +01:00 |
|
bnnm
|
337e2d3922
|
Add TXTP "loop_mode = auto" to simplify looping last segment
|
2019-12-05 22:41:29 +01:00 |
|
bnnm
|
1a7891828f
|
Fix TXTP times with leading 0s
|
2019-12-05 22:30:06 +01:00 |
|
bnnm
|
2c68123738
|
CRLF to LF
|
2019-12-05 22:20:06 +01:00 |
|
NicknineTheEagle
|
08e135a07e
|
Fixed PSX loop points scanner not working on mono files
|
2019-12-05 15:35:46 +03:00 |
|
NicknineTheEagle
|
23fa661f4a
|
MUSX: Added support for a v10 variation [Spider-Man 4 (Wii)]
|
2019-12-03 22:20:03 +03:00 |
|
NicknineTheEagle
|
d4f688ec3e
|
EAAC: Fixed a memory leak
|
2019-12-02 00:17:29 +03:00 |
|
NicknineTheEagle
|
33bf3ae37c
|
Merge pull request #525 from NicknineTheEagle/ea
Ea
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2019-12-01 23:19:54 +03:00 |
|
NicknineTheEagle
|
74001e74ba
|
VAG: Added extra checks
|
2019-12-01 23:15:08 +03:00 |
|
NicknineTheEagle
|
57140367d0
|
EAAC: Fixed EATrax
|
2019-12-01 21:35:09 +03:00 |
|
NicknineTheEagle
|
b2e31d8222
|
Merge pull request #524 from NicknineTheEagle/ea
Ea
|
2019-12-01 17:54:01 +03:00 |
|
NicknineTheEagle
|
0e39b49936
|
EAAC: Fixes
|
2019-12-01 17:15:56 +03:00 |
|
NicknineTheEagle
|
2386019adb
|
Ubi SB: Minor tweaks
|
2019-11-30 21:32:58 +03:00 |
|
NicknineTheEagle
|
3f7c7eee07
|
EAAC: Implemented gigasample type
|
2019-11-30 21:30:59 +03:00 |
|
bnnm
|
a9594a10f4
|
Allow tags with spaces in !tags.m3u using double delimiters
|
2019-11-28 23:22:55 +01:00 |
|
bnnm
|
fcc8cddc62
|
Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)]
|
2019-11-26 20:32:49 +01:00 |
|
bnnm
|
c597f4e3f3
|
Add ADX key [Lucky Star: RAvish Romance (PS2)]
|
2019-11-26 20:32:07 +01:00 |
|
NicknineTheEagle
|
2f598e3d1b
|
Merge pull request #517 from NicknineTheEagle/musx
Musx
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2019-11-25 11:39:00 +03:00 |
|
NicknineTheEagle
|
15d3ba52b1
|
Minor doc
|
2019-11-24 23:45:36 +03:00 |
|
bnnm
|
13cb804de6
|
Remove unneeded condition for mus_acm.c
|
2019-11-24 20:56:47 +01:00 |
|
bnnm
|
d8eb1715d2
|
Add .abc extension
|
2019-11-24 20:40:56 +01:00 |
|
bnnm
|
e0a33c6503
|
Fix some NUS3BANK .nub2 [THE iDOLM@STER 2 (PS3)]
|
2019-11-24 20:39:22 +01:00 |
|
bnnm
|
81758532e8
|
Clean ivag meta
|
2019-11-24 20:38:16 +01:00 |
|
bnnm
|
7b7e3b5ba2
|
CRLF to LF
|
2019-11-24 20:18:01 +01:00 |
|
bnnm
|
b1327376ab
|
Rename ps3_ivag.c to ivag.c
|
2019-11-24 20:17:18 +01:00 |
|
bnnm
|
b0988dfc87
|
Fix compiler warning
|
2019-11-24 14:25:33 +01:00 |
|
bnnm
|
d4615aaeed
|
Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)]
|
2019-11-24 10:47:54 +01:00 |
|
bnnm
|
1008171d91
|
CRLF to LF
|
2019-11-24 10:28:33 +01:00 |
|
NicknineTheEagle
|
4c58881343
|
MUSX: Added PC support [Ice Age 2 (PC)]
|
2019-11-23 23:36:57 +03:00 |
|
bnnm
|
3d127412dd
|
Fix some .sab names
|
2019-11-23 20:58:03 +01:00 |
|
bnnm
|
7bc17a0550
|
Clean THP
|
2019-11-23 20:56:57 +01:00 |
|
bnnm
|
eb320585d5
|
Add ADX/HCA key [NogiFes (Android)]
|
2019-11-23 20:56:30 +01:00 |
|
bnnm
|
d6f1a52b15
|
CRLF to LF
|
2019-11-23 20:53:59 +01:00 |
|
NicknineTheEagle
|
f3eafd725d
|
EA MPF: Fixed SSX 3
|
2019-11-23 01:10:11 +03:00 |
|
NicknineTheEagle
|
df9b7ea8c5
|
EA MPF: Fixed MPF/MUS pair finder function
|
2019-11-21 20:39:17 +03:00 |
|
NicknineTheEagle
|
ea73c05242
|
Ubi SB: Fixed Ubi SB header parsing (again)
|
2019-11-21 10:21:43 +03:00 |
|
NicknineTheEagle
|
ecdf33be25
|
Ubi SB: Fixed SB header parsing
|
2019-11-21 10:09:15 +03:00 |
|
NicknineTheEagle
|
df046f9821
|
Ubi SB: Set encoder delay for raw Atrac3
|
2019-11-20 21:06:54 +03:00 |
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NicknineTheEagle
|
a89651ef92
|
Ubi SB: Added a new version [Rainbow Six 3 (PC)]
|
2019-11-20 19:51:01 +03:00 |
|
NicknineTheEagle
|
c96a7a34c5
|
Merge pull request #511 from NicknineTheEagle/mih-valve
Mih valve
|
2019-11-19 10:44:02 +03:00 |
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NicknineTheEagle
|
8764b054d9
|
Minor tweaks
|
2019-11-18 23:10:37 +03:00 |
|
NicknineTheEagle
|
1b3ad0af47
|
HLWAV: Reworked the parser, removed fake "hlwav" extension
|
2019-11-18 20:49:04 +03:00 |
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NicknineTheEagle
|
68f1184da7
|
MIH: Added a new variation [Marc Ecko's Getting Up (PS2)]
|
2019-11-18 17:03:04 +03:00 |
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bnnm
|
647e45143f
|
Fix assert compilation and some compiler warnings
|
2019-11-18 00:37:45 +01:00 |
|
bnnm
|
2bb0f29dd1
|
Merge pull request #509 from bnnm/ast
ast
|
2019-11-16 22:39:57 +01:00 |
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bnnm
|
0de95ee919
|
Fix AFC in AST
|
2019-11-16 22:32:19 +01:00 |
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NicknineTheEagle
|
5d90ffb7b9
|
RIFF: Added .str extension [Harry Potter and the Philosopher's Stone (Xbox)]
|
2019-11-16 23:31:22 +03:00 |
|
NicknineTheEagle
|
0273739cfe
|
XMA: Added missing header magic check
|
2019-11-16 23:29:45 +03:00 |
|
NicknineTheEagle
|
fb70b177e2
|
EA MPF: Added Need for Speed Nitro MPF/MUS names
|
2019-11-16 15:50:56 +03:00 |
|
NicknineTheEagle
|
07bd62a4b5
|
EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)]
|
2019-11-16 15:50:54 +03:00 |
|
NicknineTheEagle
|
b4cc120e4c
|
Merge remote-tracking branch 'upstream/master' into ea-mpf
# Conflicts:
# src/meta/ea_schl.c
|
2019-11-15 22:36:29 +03:00 |
|
NicknineTheEagle
|
e8f033dd65
|
Added multi-track EA MPF support
|
2019-11-15 22:32:03 +03:00 |
|
bnnm
|
533e787cf6
|
Fix FSB5 bank loops in some subsongs
|
2019-11-11 22:35:45 +01:00 |
|
bnnm
|
523b59b2ba
|
Fix compilation without MPEG
|
2019-11-11 22:35:36 +01:00 |
|
bnnm
|
66e1a00a6a
|
Add EAAC .sps multistream Opus [FIFA 19 (Switch)]
|
2019-11-10 22:22:22 +01:00 |
|
bnnm
|
f0f05bdb56
|
Comment
|
2019-11-10 22:20:07 +01:00 |
|
bnnm
|
b2e93f886f
|
Increase segment limit for mpf/mus TXTPs [Boogie (PS2)]
After +500 segments it may hit O.S. file descriptor limit and not work
though
|
2019-11-10 22:18:52 +01:00 |
|
bnnm
|
d803349f6b
|
Add XSSB .bin/lbin [Blinx 2 (Xbox)]
|
2019-11-10 22:17:21 +01:00 |
|
bnnm
|
410fe894cd
|
Also fix CRLF
|
2019-11-10 21:41:18 +01:00 |
|
bnnm
|
829b8892ec
|
Improve old .xsb name reading [Psychonauts (Xbox)]
|
2019-11-10 21:29:34 +01:00 |
|
bnnm
|
cc4f70806f
|
Fix CRLF<>LF for some files
|
2019-11-10 21:26:31 +01:00 |
|
NicknineTheEagle
|
9420470eca
|
EA 1SNh: Tweaked loop handling
|
2019-11-10 21:03:02 +03:00 |
|
NicknineTheEagle
|
c47a37daba
|
Fixes and tweaks
|
2019-11-10 16:19:44 +03:00 |
|
NicknineTheEagle
|
1f356cde5e
|
Improved EA videos support
|
2019-11-09 23:16:13 +03:00 |
|
bnnm
|
302b264b13
|
Add base_offset to coef_offset in TXTH
|
2019-11-06 23:06:38 +01:00 |
|
bnnm
|
6eecc5303d
|
Improve SCHl MP2/EALayer3 V1a gapless
|
2019-11-06 23:06:21 +01:00 |
|
bnnm
|
aa62f671a9
|
Tweak EAAC Opus init
|
2019-11-04 23:32:27 +01:00 |
|
bnnm
|
bf14fccc97
|
Small detection tweaks
|
2019-11-04 23:31:23 +01:00 |
|
bnnm
|
5167cc9252
|
Fix FFmpeg slowness in MSVC
|
2019-11-04 23:29:34 +01:00 |
|
bnnm
|
7ec90cc400
|
Add HCA key [Blackstar (Mobile)]
|
2019-11-04 23:29:15 +01:00 |
|
bnnm
|
8f86c30fe0
|
Allow coef_offset to work with subsongs in TXTH
|
2019-11-03 22:59:10 +01:00 |
|
bnnm
|
3208863d75
|
Minor cleanup/comments
|
2019-11-03 22:58:33 +01:00 |
|
bnnm
|
e0eaffbf3f
|
Add ISACT .isb [Psychonauts (PC)]
|
2019-11-03 22:56:37 +01:00 |
|