Commit Graph

2057 Commits

Author SHA1 Message Date
bnnm
dd31d1af33 Add Blitz IMA .str+wav [Zapper (PC)] 2019-02-23 00:12:58 +01:00
bnnm
61b9e3743e Add doc 2019-02-22 23:53:15 +01:00
bnnm
9bf0369abd Fix rare .vag [Jak 3 (PS2)] 2019-02-22 23:53:05 +01:00
bnnm
5109219d85 Fix minor Ubi SB layer bug 2019-02-22 23:52:09 +01:00
bnnm
dc22b3d955 Add some BAOs and v6 IMA [Ghost Recon Future Soldier (PC/PS3)] 2019-02-22 23:51:40 +01:00
bnnm
7e6e8900c2 Fix EA-XMA segfault 2019-02-22 23:35:16 +01:00
bnnm
a2a43c2502 Fix multitrack .baf [James Bond 007 - Blood Stone (X360)] 2019-02-22 23:32:22 +01:00
bnnm
ce07e6af9e Fix ds2 samples 2019-02-18 00:53:59 +01:00
bnnm
4b3ec51667 Add .ds2 [Star Wars Bounty Hunter (GC)] 2019-02-17 23:17:14 +01:00
bnnm
a4d4e4a5b7 Fix minor Ubi SB issues 2019-02-17 20:53:30 +01:00
bnnm
8056ba37f4 Update doc 2019-02-17 20:53:02 +01:00
bnnm
ab4805407a Fix some .bnk [Manhunt 2 (PSP)] 2019-02-17 20:48:18 +01:00
bnnm
18593837ad Add TXTP "#h(rate)" to force sample rate 2019-02-17 20:47:57 +01:00
bnnm
fa4e56a6b1 Prepare parts for mixing 2019-02-17 20:28:27 +01:00
bnnm
98587ec8e7 Fix memory corruption when forcing loops and clean internals 2019-02-15 22:28:20 +01:00
bnnm
0e379a4e28 Fix some more BAOs 2019-02-15 18:36:45 +01:00
bnnm
9e9495168c Add TXTP "loop_mode=keep" for intro+main songs that also loop normally 2019-02-15 18:36:12 +01:00
bnnm
a49d9851a1 Fix some .baf [James Bond 007: Blood Stone (X360)] 2019-02-15 18:35:24 +01:00
bnnm
ff15eefe80 Fix minor Ubi SB stuff 2019-02-10 19:02:28 +01:00
bnnm
7085b8ad1d Add TXTP global "commands = #(...)" and allow per-segment masking/mixing 2019-02-10 18:02:10 +01:00
bnnm
4c038cb0ea Add Ocean .DSF, .208 and DSA decoder [Last Rites (PC)] 2019-02-10 01:36:05 +01:00
bnnm
0dbe00d4b0 Add HCA keys 2019-02-09 23:44:57 +01:00
bnnm
ccca7ad949 Fix BAO layer/sequences and add .cpk and more games 2019-02-09 23:43:50 +01:00
bnnm
f4aa758d39 Fix .sfl loops in some cases 2019-02-09 23:43:28 +01:00
bnnm
011fe56614 Fix EALayer3 11ch, V1b PCM, V2S loops [Army of Two 3 (PS3), NFS:W (PS3)] 2019-02-09 23:42:59 +01:00
Christopher Snowhill
c9d997f355
Merge pull request #360 from bnnm/bao
bao
2019-02-02 17:10:00 -08:00
bnnm
493e207c40 Add atomic BAO [Assassin's Creed (PS3/PC)] 2019-02-03 01:47:59 +01:00
bnnm
6742a3e0ef Fix some Ubi SB [Rainbow Six Vegas 2 (X360)] 2019-02-03 01:47:44 +01:00
Michael
d880fd3c1c Add Dragalia subkeys up to Skyborne Spectacle raid event 2019-02-01 19:28:19 -08:00
NicknineTheEagle
56dfa62a75 Should use vgmstream->num_samples here for loop segments 2019-01-28 17:11:31 +03:00
NicknineTheEagle
3249617238 Fixed doc 2019-01-28 09:47:24 +03:00
NicknineTheEagle
70ffbb1194 Use header values instead of vgmstream values in some places 2019-01-28 09:38:11 +03:00
NicknineTheEagle
ba30c79d59 Merge remote-tracking branch 'upstream/master' into ea-ubi
# Conflicts:
#	src/meta/ubi_sb.c
2019-01-28 09:27:45 +03:00
bnnm
fc8911b68a Prepare BAO layers/sequences 2019-01-27 23:42:42 +01:00
bnnm
4a6df9b3b9 Add .wxv RIFF [Godzilla - Destroy All Monsters Melee (Xbox)] 2019-01-27 23:40:40 +01:00
bnnm
097f7b0285 Fix some SDF [Mr. Bean's Wacky World (Wii)] 2019-01-26 17:04:43 +01:00
bnnm
aecd7da55e Add .sbv RIFF [Spongebob Squarepants - The Movie (PC)] 2019-01-26 16:34:25 +01:00
bnnm
f806f287f2 Fix most Ubi SB stuff and yet more games 2019-01-26 16:30:36 +01:00
bnnm
1d491526ca Add extensionless RIFF [Myst III (Xbox)] 2019-01-26 16:14:50 +01:00
NicknineTheEagle
27a2960e31 Ubi SB: Added more games 2019-01-26 13:31:50 +03:00
NicknineTheEagle
519659fd3e EAAC: Properly calculate stream size for bitrate 2019-01-23 06:40:42 +03:00
NicknineTheEagle
8a00c7cd66 Minor fixes and tweaks 2019-01-22 00:42:34 +03:00
bnnm
b3867b0260 Handle Ubi SB sequence loops properly 2019-01-20 17:16:44 +01:00
bnnm
4c24b03951 Remove debug crap 2019-01-20 00:57:09 +01:00
bnnm
fb8d453c94 Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
bnnm
3a9273538f Fix type 04 .xnb [Scare Me (XBLIG)] 2019-01-20 00:42:05 +01:00
bnnm
29bed4b1e0 Add TXTH/GENH interleave_last option 2019-01-20 00:17:06 +01:00
bnnm
8f1ec86bda Fix UE4 MSADPCM .adpcm [Heroes of Ark (iOS), Angels in the Sky (iOS)] 2019-01-19 23:08:26 +01:00
bnnm
da9f9a5572 Fix non-initialized var 2019-01-19 20:04:38 +01:00
bnnm
26e464ef2c Add Ubi .sb/smX layers and sequences, more games 2019-01-19 20:03:48 +01:00