bnnm
c26684ffc1
Cleanup
2021-06-20 11:31:30 +02:00
bnnm
ab719d08de
Fix some .ads loops [Kono Aozora ni Yakusoku o (PS2), Chanter (PS2)]
2019-05-26 22:54:38 +02:00
bnnm
c9500056a6
Fix some .ads looping [Gofun-go no Sekai (PS2)]
2019-01-12 01:00:24 +01:00
bnnm
466f3af458
Subfile streamfile cleanup
2018-10-27 23:49:08 +02:00
bnnm
929560b53c
Adjust cavia ADS loops
2018-10-20 12:35:58 +02:00
bnnm
b21d078aa6
Add ADS .800 extension [Gundam: The One Year War (PS2)]
2018-08-11 17:55:30 +02:00
AnonBaiter
5e00ff9214
Update ps2_ads.c
2018-08-08 15:52:43 -03:00
bnnm
ae3307e6f0
Redo ADS to fix various issues
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- Fix minor samples bugs
- Fix ADSC variation [Kenka Bancho 2, Shunjuku no Okami]
- Fix misc loops [Culdcept, Katakamuna, Super Galdelic Hour]
- Fix Capcom loops [MM X7, BOF5, Clock Tower 3]
- Fix cavia loops [Drakengard 1/2, GITS: Stand Alone Complex]
- Fix Angel Studios videos [Red Read Revolver, Spy Hunter 2]
- Fix misdetected files [Gran Turismo 2000 videos]
2018-06-17 01:08:52 +02:00
bnnm
1a73c574c0
Clean ADS code
2018-06-10 21:08:06 +02:00
bnnm
6bc9c44a0f
Change some tabs to spaces to fix mixed indention GCC warnings
2017-11-10 22:22:04 +01:00
Chris Moeller
142cfc971d
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
snakemeat
f1cb9ca7ef
Add additional check for no loops in PS2 ADS for Rune Princess.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@807 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-18 18:10:16 +00:00
snakemeat
432897d1a2
PS2 ADS, forgot to add hex specifier in a calculation.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@800 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-31 20:19:17 +00:00
snakemeat
b17c0b867e
Update PS2 ADS with special check for stream size used in True Fortune.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@799 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-31 17:23:15 +00:00
jurassicpieter
e1262f47e2
PS2 ADS: some files were considered corrupt while they weren't.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@736 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-02-07 10:05:55 +00:00
fastelbja
bf2e33c959
fixed for weird ads format (ex : clock tower 3)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@695 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-08 06:03:14 +00:00
fastelbja
9636e4779b
some SS2 fixes, for testing ...
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@544 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-29 21:03:07 +00:00
halleyscometsw
eacdeb4818
remove unused variables, initialize uninitialized variables, provide for prototypes. generally clean up things gcc warns about
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@522 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-18 07:33:13 +00:00
fastelbja
f2d631b8d4
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@508 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-10 12:18:02 +00:00
fastelbja
ded69c17d7
fixed offset detection on SS2
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add AUS Xbox support
add RND PS2 support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@424 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-21 20:09:06 +00:00
manakoAT
1fd66dd519
.kces added
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.dxh added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@351 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 16:34:01 +00:00
fastelbja
b462417ddf
add support for VPK + various fix on VAG + ADS
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@206 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-07 21:11:33 +00:00
fastelbja
f132224ca8
fixed crash with no loop ads files
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@204 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-02 18:33:44 +00:00
paladine
3ae797a88a
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
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stdio optimizations include the prevention of 'doubly opening' a file. If a file is opened that is already opened, the file handle is duplicated instead of using the normal fopen call.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@180 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-20 15:18:38 +00:00
fastelbja
b1aaf2ba85
adding svag support - fixing implicit warning on vs2005 for ps2_xxx functions
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@114 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-13 19:53:31 +00:00
fastelbja
ec3612aafc
fixing click & pops on psx decoder, code cleaning for ads/ss2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@93 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-09 17:59:05 +00:00
halleyscometsw
2a686eeea2
consolidate headers
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@89 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-06 03:35:37 +00:00
halleyscometsw
33b3a3c87e
whitespace cleanup (tabs to spaces, unix line endings), and one unused variable
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@83 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-04 22:10:30 +00:00
fastelbja
9cfb2629db
Adding psx_decoder.c + support for PS2 (ADS/SS2) Files
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@78 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-04 20:36:40 +00:00