NicknineTheEagle
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3f7c7eee07
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EAAC: Implemented gigasample type
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2019-11-30 21:30:59 +03:00 |
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bnnm
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66e1a00a6a
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Add EAAC .sps multistream Opus [FIFA 19 (Switch)]
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2019-11-10 22:22:22 +01:00 |
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bnnm
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aa62f671a9
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Tweak EAAC Opus init
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2019-11-04 23:32:27 +01:00 |
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bnnm
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f6b4df6680
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Tweak EALayer3 comment
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2019-11-02 16:10:54 +01:00 |
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bnnm
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2e509b8fff
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Improve EALayer3 reads in SPS to avoid rebuffering
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2019-10-27 23:55:02 +01:00 |
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bnnm
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34d4500e54
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Add .sps EAMP3 [Need for Speed (PS4)]
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2018-12-15 11:17:47 +01:00 |
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bnnm
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edd7226ee0
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Fix EA XMA with actual looping [The Simpsons Game (X360)]
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2018-10-07 21:18:46 +02:00 |
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bnnm
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3269649eec
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Add EAOpus [FIFA 17 (PC), FIFA 19 (Switch)]
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2018-09-27 23:10:01 +02:00 |
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bnnm
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7d91ef1432
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Cast off_t to off64_t when printf'ing for future 4GB file support
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2018-09-23 03:01:13 +02:00 |
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bnnm
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e3255344cf
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Redo EA-XMA with custom IO for fixes [Skate (X360), NFS: MW (X360)]
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2018-08-25 12:48:55 +02:00 |
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bnnm
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07ad3250f6
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Clean EAAC streamfile and prepare for EA-XMA
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2018-08-25 09:57:46 +02:00 |
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NicknineTheEagle
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04debd021e
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Merge remote-tracking branch 'origin/master' into ea-formats
# Conflicts:
# src/meta/ea_schl.c
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2018-07-22 05:34:26 +03:00 |
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bnnm
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d4ba9d9d57
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Fix potential bugs
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2018-07-21 23:05:20 +02:00 |
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NicknineTheEagle
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d5745c9d6e
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EAAC tweaks
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2018-07-21 23:09:44 +03:00 |
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NicknineTheEagle
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b6080f6bdc
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Added EA HDR/STH/DAT format support
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2018-07-21 21:58:01 +03:00 |
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bnnm
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cbcacda6e4
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Fix some EA SNS end samples [Need for Speed Undercover (PS3)]
SNS flag was being read as a signed value, returning a smaller file size
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2018-07-14 23:02:40 +02:00 |
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bnnm
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7d992af25e
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Fix some EALayer3 skips [Need For Speed Rivals (PS4)]
Uses a custom streamfile to remove .sps blocks for EALayer3, as V2P
needs it since frames may be split between blocks.
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2018-04-19 22:26:46 +02:00 |
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bnnm
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2268d9c5bf
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Rename ea_eaac_eatrax_streamfile.h to ea_eaac_streamfile.h
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2018-04-19 22:23:09 +02:00 |
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