Commit Graph

4646 Commits

Author SHA1 Message Date
Michael
f4f118a48c Add Wedding Belle subkeys [Dragalia Lost (Mobile)] 2019-06-19 22:50:17 -07:00
Michael
ec02172d9a Add Mercurial Gauntlet subkeys [Dragalia Lost (Mobile)] 2019-06-19 09:49:59 -07:00
Christopher Snowhill
2e1739e69b
Merge pull request #427 from slashiee/subkeys_dgl
(Hopefully) add every missing subkey from Dragalia
2019-06-18 14:24:19 -07:00
Michael
e16e5f80cb Add subkeys outside AssetBundle 2019-06-18 14:15:15 -07:00
Michael
45a1c75e67 (Hopefully) add every missing subkey from Dragalia
Thanks to Skyth for modifying libcgss' acb2hcas to output the subkeys to a text file instead of an hcakey file.
2019-06-18 13:56:19 -07:00
bnnm
7bc5b8b1a9
Merge pull request #425 from bnnm/strwav
strwav
2019-06-16 15:16:04 +02:00
bnnm
7a1f822153 Fix some .str+wav [The House of the Dead: Overkill (PS3)] 2019-06-16 15:11:24 +02:00
bnnm
86c104c97e
Merge pull request #424 from bnnm/txth-vpk-dsp
txth vpk dsp
2019-06-15 13:41:18 +02:00
bnnm
1e58d91c41 Extra doc 2019-06-15 13:21:23 +02:00
bnnm
94ce6e6a62 Ignore some incorrectly detected interleaved .dsp 2019-06-15 13:03:35 +02:00
bnnm
2be24a4d6e Add TXTH chunk_header_size/chunk_data_size for padding and fix fields 2019-06-15 13:03:30 +02:00
bnnm
42edcf7524 Fix VPK looping [Sly 2: Band of Thieves (PS2)] 2019-06-15 13:02:24 +02:00
bnnm
3267bdd34a
Merge pull request #423 from bnnm/xvag-ckd
xvag ckd
2019-06-14 00:04:21 +02:00
bnnm
357f876132 Fix mono 3DS Ubi RAKI .ckd 2019-06-13 23:56:56 +02:00
bnnm
817e9c2e1d Fix MPEG XVAG with subsongs [Sly Cooper: Thieves in Time (PS3)] 2019-06-13 23:56:38 +02:00
bnnm
d4b3ffb3bb Add .snd FSB5 extension 2019-06-13 23:56:25 +02:00
bnnm
94dd9dfe87
Merge pull request #421 from bnnm/ckd
ckd
2019-06-12 22:04:49 +02:00
bnnm
e50e0c6e71 Add 3DS Ubi RAKI .ckd [Gravity Falls (3DS)] 2019-06-12 21:58:32 +02:00
bnnm
c0de147a70
Merge pull request #418 from bnnm/ogg
Ogg
2019-06-09 18:53:13 +02:00
bnnm
ade4351587 Add .vmu extension 2019-06-09 18:41:44 +02:00
bnnm
ef8643c1a4 Fix some .ogg channel layout [Hatsune Miku Arcade Future Tone (AC)] 2019-06-09 18:41:26 +02:00
bnnm
50309c195e
Merge pull request #416 from bnnm/ads-fsb
ads fsb
2019-05-26 23:12:02 +02:00
bnnm
272a23490d Add FSB5 .bank [Shantae: Half-Genie Hero (Switch)] 2019-05-26 22:55:37 +02:00
bnnm
ab719d08de Fix some .ads loops [Kono Aozora ni Yakusoku o (PS2), Chanter (PS2)] 2019-05-26 22:54:38 +02:00
Christopher Snowhill
78a36e69b1
Merge pull request #415 from Rohul1997/patch-1
Added subkeys from Fire Emblem collab and Resplendent Refrain Nightmare raid
2019-05-24 18:17:53 -07:00
Rohul1997
2c3f4c9b62
Added subkeys from Fire Emblem collab and Resplendent Refrain Nightmare raid 2019-05-24 21:06:58 +01:00
bnnm
0de4762bfc
Merge pull request #414 from bnnm/hca
Fix installed TXTP loops in HCA files
2019-05-23 23:59:23 +02:00
bnnm
40e2099fea Fix installed TXTP loops in HCA files 2019-05-23 23:47:53 +02:00
bnnm
3f687f4f15
Merge pull request #412 from bnnm/txtp-hca
txtp hca
2019-05-17 22:37:58 +02:00
bnnm
e503757bfc Add HCA keys 2019-05-17 22:30:49 +02:00
bnnm
ff944a1ddd Restore TXTP loop_start_segment=1 for single files 2019-05-17 22:30:25 +02:00
Christopher Snowhill
a79671c468
Merge pull request #410 from veronicakulikova/patch-1
Improve MSBuild search
2019-05-11 17:08:43 -07:00
Kulikova
d774c73d58
Improve MSBuild search
Update referenced vswhere to 2.6.7 (current latest release)
MSBuild search is more robust with vswhere-integrated search (no longer fixed to version 15.0)
2019-05-10 23:12:07 -07:00
bnnm
00578497d8
Merge pull request #409 from bnnm/vs
Fix some .vs [Front Mission 4 (PS2)]
2019-05-06 00:04:56 +02:00
bnnm
497e3a04a7 Fix some .vs [Front Mission 4 (PS2)] 2019-05-05 23:27:02 +02:00
bnnm
041cfa3738
Merge pull request #406 from bnnm/riff
Fix .at3/at9 mono files with wrong channel layout
2019-05-01 23:27:32 +02:00
bnnm
12874af1d6 Fix .at3/at9 mono files with wrong channel layout 2019-05-01 23:21:59 +02:00
Christopher Snowhill
001cc5e453
Update COPYING
Fixes #403
2019-04-29 18:31:37 -07:00
Christopher Snowhill
9206295e09
Merge pull request #402 from bnnm/sxd3-spw
sxd3 spw
2019-04-20 23:37:16 -07:00
bnnm
5bcaafa067 Fix some .spw [Final Fantasy XI (PC)] 2019-04-21 01:17:03 +02:00
bnnm
f02ec24aec Fix some .sm2/ss2 [Batman: Rise of Sin Tzu (Xbox)] 2019-04-21 01:16:48 +02:00
bnnm
e732800a01 Add .sxd3 [Fate/Estella (PS4), Gran Turismo Sport (PS4)] 2019-04-21 01:16:24 +02:00
bnnm
9a0b3e9261 Add txtp_segmenter companion CLI tool 2019-04-21 01:16:10 +02:00
Christopher Snowhill
17a42caa21
Merge pull request #400 from AnonBaiter/patch-5
patch number five
2019-04-18 16:33:21 -07:00
RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RACERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
8b9c0e56ef
minor comment addition 2019-04-18 16:14:48 -03:00
RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RACERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
95adca72cb
add more language filenames [ubi_bao.c]
indeed, this is just unconfirmed for now but hear me out - if you look through the Assassin's Creed exe out of each platform the game was released on (Windows version has just two exe that consists of all code in the game) you'll see that there are a total of 10 spoken languages that are being referenced in the exe.

i chose the Windows version of the game 'cuz every single detail in there isn't encrypted somehow within these two exe files(as in, those that end with Dx9 and Dx10, respectively).
2019-04-18 16:13:02 -03:00
bnnm
944e26d40b
Merge pull request #399 from bnnm/fixes
Fixes
2019-04-14 22:06:16 +02:00
bnnm
29b4f33fa0 Fix TXTP fade time in CLI 2019-04-14 21:38:09 +02:00
bnnm
0072f8c0b5 Fix segmented .wave kbps 2019-04-14 21:37:28 +02:00
Kevin López Brante
6396886e60
Typo fixed on README.md 2019-04-14 02:47:05 -04:00