Commit Graph

2817 Commits

Author SHA1 Message Date
bnnm
f6bd042f12 Fix .txtm in .awb 2020-11-15 00:11:57 +01:00
bnnm
8da533e815 Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)] 2020-11-15 00:11:48 +01:00
Julian Xhokaxhiu
d55397242c sps_n1: init_vgmstream_ogg_vorbis is available when VGM_USE_VORBIS=ON 2020-11-12 20:11:55 +01:00
bnnm
0dac6af7e4 Fix compiler warnings 2020-11-09 22:26:26 +01:00
bnnm
2762dfa9d9 Fix compiler warnings 2020-11-09 22:26:07 +01:00
bnnm
81303b449c Add partial support for Koie Tecmo .xws with MSF 2020-11-09 22:22:00 +01:00
bnnm
847d93b7a1 Add WiiVoice dsp [Fatal Frame 5 (WiiU)] 2020-11-09 20:40:24 +01:00
bnnm
807d479851 Fix some .sed [Fatal Frame 5 (WiiU)] 2020-11-09 20:18:53 +01:00
bnnm
af7cc73685 Add TXTH name_offset_absolute for some subsong cases 2020-11-09 18:49:54 +01:00
bnnm
abb8d3fa1d Rename TXTH subsong_offset to subsong_spacing for clarity
Also add loop_start/end aliases for easier typing
2020-11-09 17:35:38 +01:00
bnnm
6e82819aa9 Clean Wwise meta 2020-11-09 17:04:42 +01:00
bnnm
1770ca53b6 Fix buggy .at3 [E.X. Troopers (PS3)] 2020-11-09 14:51:59 +01:00
bnnm
a092b40271 Add Wwise Opus (disabled) 2020-11-09 14:51:46 +01:00
bnnm
ba88be7a47 Improve XOpus handling + prepare Wwise Opus 2020-11-09 14:50:33 +01:00
NicknineTheEagle
b0b2fb7c5b EA MPF: Fixed RAM tracks with multiple BNKs 2020-11-09 03:54:56 +03:00
NicknineTheEagle
6d80fd3caa EA MPF: Set MUS name as stream name in v0 parser 2020-11-08 23:15:00 +03:00
NicknineTheEagle
ac389b1af3 Added TXTM format for specifying companion files 2020-11-08 22:42:57 +03:00
NicknineTheEagle
6ad66fdeb8 Fixed uninitialized local variable 2020-11-08 20:50:42 +03:00
NicknineTheEagle
cde0eb5520 EA MPF: Implemented RAM tracks (stored as BNKs) 2020-11-08 20:50:17 +03:00
NicknineTheEagle
adb7fa712e EA MPF: Fixed version 3.1 [SSX Tricky] 2020-11-08 17:47:39 +03:00
NicknineTheEagle
5c76592bfd Minor doc 2020-11-07 21:20:59 +03:00
NicknineTheEagle
f1912656cd EA TMX: Fixed big endian version 2020-11-07 18:26:57 +03:00
NicknineTheEagle
21b5f9d0e1 EAAC: SPS always has type set to streamed 2020-11-07 17:02:58 +03:00
NicknineTheEagle
4f03a5112d EA SCHl: Fixed PS2 bank offsets 2020-11-07 16:24:04 +03:00
NicknineTheEagle
8b463f9d53 EA SCHl: Added Wii platform 2020-11-07 16:24:03 +03:00
NicknineTheEagle
3d95d56559 EAAC: Implemented looped gigasamples 2020-11-07 06:36:19 +03:00
NicknineTheEagle
7eb3b1cc5b Added .chk extension 2020-11-07 06:34:59 +03:00
bnnm
4be85e27a3 Add FSB key 2020-11-06 17:44:34 +01:00
bnnm
395c2d38dc Add #v alias and fix dB decimals 2020-11-06 17:44:07 +01:00
bnnm
8a1430e0b1 Fix .MSF sample counts with VBR MP3 [Asura's Wrath (PS3)] 2020-11-06 17:43:29 +01:00
bnnm
b55dbb2350 Add FSB OPUS (disabled) 2020-11-02 12:33:03 +01:00
bnnm
71bf056039 Fix encrypted FSB5 .bank 2020-11-02 12:30:20 +01:00
bnnm
86a18e7ca6 Fix Wwise old stereo IMA [Shadowrun 2007 (PC)] 2020-11-02 12:29:18 +01:00
bnnm
a26816d8ff
Merge branch 'master' into txtp-misc-title 2020-11-02 01:14:15 +01:00
bnnm
01eaab1f01 Unity plugin titles and improve TXTP handling 2020-11-02 01:07:39 +01:00
NicknineTheEagle
da4050c144 Documented EA ABK and HDR formats 2020-11-02 01:55:38 +03:00
bnnm
5949e5f83f Merge branch 'master' into txtp-misc 2020-11-01 22:34:30 +01:00
bnnm
0df5bccd2e Add TXTP loop anchors to simplify segment loops and multi-loop groups 2020-11-01 22:26:52 +01:00
NicknineTheEagle
28a22f3684 EA SCHl: Fixed channel offsets for PS2 PCM 2020-11-01 19:30:07 +03:00
NicknineTheEagle
7a4864060d EA SCHl: Fixed channel offsets for PC GCADPCM streams 2020-11-01 18:59:00 +03:00
NicknineTheEagle
42bfc1fa6f EA SCHl: Adjusted when to use EA-XA v2 2020-11-01 18:57:16 +03:00
bnnm
48a32e6631 Add TXTP special value "all" in random groups 2020-11-01 16:49:43 +01:00
bnnm
a41110404b Add TXTP support for volume macro in decibels 2020-11-01 16:12:39 +01:00
bnnm
7497b6370e Fix FSB5 .bank segfault when failing to open encrypted files 2020-11-01 15:27:48 +01:00
bnnm
d57fe63681 Fix Wwise old IMA/PCM and new LE XMA [Shadowrun (PC)] 2020-11-01 15:26:57 +01:00
NicknineTheEagle
0df7f8ccca EA SCHl: Unified EA-XA decoder 2020-11-01 07:56:10 +03:00
NicknineTheEagle
0475750c2f EA SCHl: PCM is interleaved on PC only in v0 2020-11-01 07:07:28 +03:00
NicknineTheEagle
3985f20e7b EA SCHl: Minor doc + reordered codecs 2020-11-01 07:07:27 +03:00
NicknineTheEagle
69bec350fc EA SCHl: PS2 PCM always has mini-header 2020-11-01 07:07:27 +03:00
NicknineTheEagle
b965a8ae98 EA SCHl: Fixed channel offsets for Saturn PCM 2020-11-01 07:07:26 +03:00