vgmstream/src
2018-04-06 20:51:51 +02:00
..
coding Add FFmpeg fake header/header_size check to simplify some calls 2018-03-31 13:07:26 +02:00
layout Remove incorrect comment and move code around 2018-03-30 21:29:32 +02:00
meta Rename waa_wac_wad_wam.c to ubi_jade.c for clarity 2018-04-06 20:51:51 +02:00
formats.c Fix Ubi Jade (.wam) [Beyond Good & Evil (PS3), Rayman Rabbids (Wii/PS2)] 2018-04-06 20:48:24 +02:00
libvgmstream.vcproj Rename waa_wac_wad_wam.c to ubi_jade.c for clarity 2018-04-06 20:51:51 +02:00
libvgmstream.vcxproj Rename waa_wac_wad_wam.c to ubi_jade.c for clarity 2018-04-06 20:51:51 +02:00
libvgmstream.vcxproj.filters Rename waa_wac_wad_wam.c to ubi_jade.c for clarity 2018-04-06 20:51:51 +02:00
Makefile Update Makefiles for ATRAC9, clean and remove .mingw variations 2018-01-07 20:13:20 +01:00
Makefile.autotools.am Rename makefile.audacious to makefile.autotools, as now can build more 2018-01-04 22:59:07 +01:00
stack_alloc.h Updated stack_alloc.h 2015-01-21 18:03:06 -08:00
streamfile.c Merge pull request #209 from haspor/master 2018-03-31 17:54:45 -07:00
streamfile.h Merge pull request #209 from haspor/master 2018-03-31 17:54:45 -07:00
streamtypes.h Define strncasecmp for MSC 2017-01-02 15:43:10 +01:00
util.c Remove unnecessary check_sample_rate 2017-11-23 23:11:11 +01:00
util.h Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
vgmstream.c Fix Ubi Jade (.wam) [Beyond Good & Evil (PS3), Rayman Rabbids (Wii/PS2)] 2018-04-06 20:48:24 +02:00
vgmstream.h Fix Ubi Jade (.wam) [Beyond Good & Evil (PS3), Rayman Rabbids (Wii/PS2)] 2018-04-06 20:48:24 +02:00