mirror of
https://github.com/vgmstream/vgmstream.git
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111 lines
3.6 KiB
C
111 lines
3.6 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include "../coding/ice_decoder_icelib.h"
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/* .BIGRP - from Inti Creates "ICE"/"Imperial" engine [Blaster Master Zero 2 (SW), Gunvolt 3 (SW)] */
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VGMSTREAM* init_vgmstream_bigrp(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t header_size, entry_size, stream_size;
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int total_subsongs, target_subsong = sf->stream_index;
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int codec, channels, loop_flag, sample_rate;
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int32_t loop_start, num_samples;
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/* checks */
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/* simple checks to avoid opening the lib if possible
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* early games use smaller sizes [Bloodstained COTM (Vita), Mighty Gunvolt Burst (PC)] */
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header_size = read_u32le(0x00,sf);
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if (read_u32le(0x00,sf) != 0x0c && read_u32le(0x00,sf) != 0x10)
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goto fail;
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entry_size = read_u32le(0x04,sf);
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if (entry_size != 0x34 && entry_size != 0x40)
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goto fail;
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if (!check_extensions(sf, "bigrp"))
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goto fail;
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if (target_subsong == 0) target_subsong = 1;
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total_subsongs = read_s32le(0x08,sf);
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if (target_subsong > total_subsongs || total_subsongs <= 0) goto fail;
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/* could read all this from the lib, meh */
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{
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uint32_t offset = header_size + entry_size * (target_subsong - 1);
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/* 00: hash */
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/* 04: group? */
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codec = read_u32le(offset + 0x08, sf);
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switch(codec) {
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case 0x00: /* range [BMZ2 (SW), Bloodstained COTM (Vita), BMZ1 (PS4)] */
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case 0x03:
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sample_rate = read_s32le(offset + 0x0c, sf);
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channels = read_u8 (offset + 0x10, sf);
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/* 0x11: spf */
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/* 0x12: unknown (volume?) */
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loop_flag = read_u32le(offset + 0x14, sf);
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/* 0x18: frame codes */
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loop_start = read_s32le(offset + 0x1c, sf);
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stream_size = read_u32le(offset + 0x20, sf); /* intro block */
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/* 0x24: intro offset */
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num_samples = read_s32le(offset + 0x28, sf) + loop_start;
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stream_size = read_u32le(offset + 0x2c, sf) + stream_size; /* body block */
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/* 0x30: body offset */
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break;
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default:
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/* dummy to avoid breaking some files that mix codecs with midi */
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channels = 1;
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sample_rate = 48000;
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loop_flag = 0;
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loop_start = 0;
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num_samples = sample_rate;
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stream_size = 0;
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break;
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}
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}
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_BIGRP;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = loop_start;
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vgmstream->loop_end_sample = num_samples;
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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switch(codec) {
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case 0x00:
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case 0x03:
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vgmstream->codec_data = init_ice(sf, target_subsong);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = codec == 0x00 ? coding_ICE_RANGE : coding_ICE_DCT;
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vgmstream->layout_type = layout_none;
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break;
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case 0x01:
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case 0x02:
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vgmstream->coding_type = coding_SILENCE;
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snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "[%s]", (codec == 0x01 ? "data" : "midi"));
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break;
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default:
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goto fail;
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}
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//if (!vgmstream_open_stream(vgmstream, sf, 0x00))
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// goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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