.. |
acm_decoder.c
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bitstream reading was majorly broken for edge cases (of which there are a lot in a MUS playlist!)
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2008-07-22 04:47:37 +00:00 |
acm_decoder.h
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libacm 1.0
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2008-07-22 03:15:57 +00:00 |
adx_decoder.c
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We're sticking with C89 for now.
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2017-05-13 16:48:35 -07:00 |
aica_decoder.c
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Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
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2015-08-02 00:20:57 -07:00 |
at3plus_decoder.c
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Rename at3_decoder.c to at3plus_decoder.c and add init function
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2017-12-27 01:02:24 +01:00 |
atrac9_decoder.c
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Add .KM9 [Nobunaga no Yabou - Souzou (Vita)]
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2018-01-13 17:47:40 +01:00 |
coding_utils.c
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Move bitstream reader to coding_utils
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2017-12-09 17:06:21 +01:00 |
coding.h
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Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA
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2018-02-17 12:30:14 +01:00 |
ea_mt_decoder.c
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Add EA MicroTalk decoder [FIFA 2001 PS2, Ultima IX voices]
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2017-12-03 13:44:55 +01:00 |
ea_xa_decoder.c
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Clean EA-XA and fix some subsongs (don't use channel_start_offset)
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2017-12-03 01:37:56 +01:00 |
ea_xas_decoder.c
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Add EA SNU + EA-XAS decoder + SNS blocks [Dead Space, The Godfather 2]
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2017-08-20 02:18:48 +02:00 |
ffmpeg_decoder_utils_ea_xma.c
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Fix EA-XMA in .SPS
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2017-12-24 01:32:20 +01:00 |
ffmpeg_decoder_utils_switch_opus.c
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Fix getting samples per frame for Switch Opus
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2018-01-29 18:07:08 -06:00 |
ffmpeg_decoder_utils.c
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Fix/clarify rare custom FFmpeg seek bug
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2017-10-27 18:09:43 +02:00 |
ffmpeg_decoder_utils.h
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Remove BGW ATRAC3 mode in FFmpeg in favor of custom streamfiles
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2018-01-27 13:01:30 +01:00 |
ffmpeg_decoder.c
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Remove BGW ATRAC3 mode in FFmpeg in favor of custom streamfiles
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2018-01-27 13:01:30 +01:00 |
g72x_state.h
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Minor cleanups (no functionality changes)
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2017-01-08 01:09:20 +01:00 |
g719_decoder.c
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Make decoder init functions for G722.1/G719
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2017-10-14 12:41:59 +02:00 |
g721_decoder.c
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Fix minor compiler warnings (missing const/static/case defaults/etc)
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2017-10-28 01:34:32 +02:00 |
g7221_decoder.c
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Make decoder init functions for G722.1/G719
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2017-10-14 12:41:59 +02:00 |
hca_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
ima_decoder.c
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Fix REF-IMA ADPCM decoding/num_samples, as it's based on MS-IMA
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2018-02-17 18:19:28 +01:00 |
l5_555_decoder.c
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.mwv, RIFF with Level-5 "0x555" ADPCM (new decoder)
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2009-01-04 15:36:06 +00:00 |
lsf_decoder.c
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Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
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2015-08-02 00:20:57 -07:00 |
Makefile.autotools.am
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Rename makefile.audacious to makefile.autotools, as now can build more
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2018-01-04 22:59:07 +01:00 |
mc3_decoder.c
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Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1)
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2017-04-28 17:26:25 +02:00 |
mp4_aac_decoder.c
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Move reset/seek/free code to decoders (vgmstream.c cleanup)
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2017-04-29 22:37:15 +02:00 |
mpeg_custom_utils_ahx.c
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Make MPEG custom decoder use their own data buffer instead sharing one
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2017-12-01 20:02:30 +01:00 |
mpeg_custom_utils_awc.c
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Make MPEG custom decoder use their own data buffer instead sharing one
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2017-12-01 20:02:30 +01:00 |
mpeg_custom_utils_ealayer3.c
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Fix some SCHl EALayer3 [GoldenEye: Rogue Agent (Xbox)]
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2018-02-10 17:45:49 +01:00 |
mpeg_custom_utils.c
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Modify SCD/P3D/FSB/XVAG interleave and fix short last interleave
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2017-12-17 19:25:10 +01:00 |
mpeg_decoder.c
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Rename init_x_codec_data to init_x for consistency
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2018-01-04 23:22:03 +01:00 |
mpeg_decoder.h
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Move bitstream reader to coding_utils
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2017-12-09 17:06:21 +01:00 |
msadpcm_decoder.c
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Fix msadpcm_bytes_to_samples not counting small last block samples
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2018-02-17 17:44:47 +01:00 |
mta2_decoder.c
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Fix segfault when reading MTA2 files after EOF (ex. trunkated)
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2017-06-11 22:38:05 +02:00 |
mtaf_decoder.c
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Added simple MTAF block skip; meta cleanup [Metal Gear Solid 3 HD]
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2017-05-18 19:06:22 +02:00 |
nds_procyon_decoder.c
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Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added
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2008-12-28 06:29:43 +00:00 |
ngc_afc_decoder.c
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consolidate headers
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2008-05-06 03:35:37 +00:00 |
ngc_dsp_decoder.c
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Remove layout_interleave_byte as NGC_DSP_subint is used instead
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2017-12-06 21:12:42 +01:00 |
ngc_dtk_decoder.c
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consolidate headers
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2008-05-06 03:35:37 +00:00 |
nwa_decoder.c
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Convert Japanese comments from EUCJP to UTF-8.
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2017-03-12 22:19:22 -07:00 |
nwa_decoder.h
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Convert Japanese comments from EUCJP to UTF-8.
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2017-03-12 22:19:22 -07:00 |
ogg_vorbis_decoder.c
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Fix Ogg leak
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2017-09-17 03:35:24 +02:00 |
pcm_decoder.c
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Add mu-Law with internal interleave decoder
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2017-12-24 01:39:24 +01:00 |
psv_decoder.c
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Move HEVAG decoder to its own file
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2017-05-01 16:58:33 +02:00 |
psx_decoder.c
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Add extended PS-ADPCM table (inFamous PS3)
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2018-01-04 17:31:37 +01:00 |
SASSC_decoder.c
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add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2)
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2009-09-04 04:19:39 +00:00 |
sdx2_decoder.c
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CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2
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2010-07-27 12:24:03 +00:00 |
vorbis_custom_data_fsb.h
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_data_wwise.h
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_decoder.c
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Rename init_x_codec_data to init_x for consistency
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2018-01-04 23:22:03 +01:00 |
vorbis_custom_decoder.h
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Move bitstream reader to coding_utils
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2017-12-09 17:06:21 +01:00 |
vorbis_custom_utils_fsb.c
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_utils_ogl.c
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Rename Vorbis files and cleanup
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2017-07-28 23:43:49 +02:00 |
vorbis_custom_utils_sk.c
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Add Silicon Knights .AUD + SK Vorbis [Eternal Darkness (GC)]
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2017-07-29 11:46:53 +02:00 |
vorbis_custom_utils_vid1.c
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Move bitstream reader to coding_utils
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2017-12-09 17:06:21 +01:00 |
vorbis_custom_utils_wwise.c
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Rename Wwise Vorbis enums with prefix for clarity
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2018-01-28 00:47:06 +01:00 |
ws_decoder.c
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working WS decoder
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2008-07-04 00:06:51 +00:00 |
xa_decoder.c
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Simplify xa_init_get_high_nibble call
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2018-01-04 23:59:30 +01:00 |