vgmstream/src/coding
2011-01-13 08:11:58 +00:00
..
acm_decoder.c bitstream reading was majorly broken for edge cases (of which there are a lot in a MUS playlist!) 2008-07-22 04:47:37 +00:00
acm_decoder.h libacm 1.0 2008-07-22 03:15:57 +00:00
adx_decoder.c Encrypted ADX playback, currently assumed Clover Stuios key without any checking 2008-12-24 07:19:15 +00:00
aica_decoder.c Yamaha AICA decoder, and Dreamcast .str (Sega Stream Asset Builder) 2008-08-13 06:11:05 +00:00
coding.h lsf meta and decoder, Fastlane Street Racing (iPhone) 2011-01-13 08:11:58 +00:00
eaxa_decoder.c fixed sim city 3000 xa decoding 2009-09-02 14:25:42 +00:00
g72x_state.h consolidate headers 2008-05-06 03:35:37 +00:00
g721_decoder.c consolidate headers 2008-05-06 03:35:37 +00:00
g7221_decoder.c G.722.1 support for mingw32 and MSVC (needs testing) build. 2010-03-23 20:57:12 +00:00
ima_decoder.c P3D (Prototype) 2010-04-10 12:06:25 +00:00
l5_555_decoder.c .mwv, RIFF with Level-5 "0x555" ADPCM (new decoder) 2009-01-04 15:36:06 +00:00
lsf_decoder.c lsf meta and decoder, Fastlane Street Racing (iPhone) 2011-01-13 08:11:58 +00:00
Makefile.unix.am lsf meta and decoder, Fastlane Street Racing (iPhone) 2011-01-13 08:11:58 +00:00
mpeg_decoder.c need longer ints for length calculation 2010-09-11 00:18:42 +00:00
msadpcm_decoder.c .scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM) 2010-09-10 23:56:39 +00:00
nds_procyon_decoder.c Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added 2008-12-28 06:29:43 +00:00
ngc_afc_decoder.c consolidate headers 2008-05-06 03:35:37 +00:00
ngc_dsp_decoder.c add support for Wii fsb from Metroid Prime 2, required a new layout type 2008-07-14 13:30:26 +00:00
ngc_dtk_decoder.c consolidate headers 2008-05-06 03:35:37 +00:00
nwa_decoder.c don't declare variables in the middle of a block (so MSVC works) 2008-08-04 17:03:11 +00:00
nwa_decoder.h compressed NWA looping 2008-08-03 15:21:05 +00:00
ogg_vorbis_decoder.c first commit of ogg vorbis support (via libvorbisfile) 2008-06-15 04:01:03 +00:00
pcm_decoder.c JSTM (.stm) from Tantei Jinguji Saburo - Kind of Blue. Includes a simple XOR obfuscation. 2010-08-28 01:43:40 +00:00
psx_decoder.c handle > 2 channels in .baf, don't call it "Blur" anymore 2011-01-12 01:50:45 +00:00
SASSC_decoder.c add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2) 2009-09-04 04:19:39 +00:00
sdx2_decoder.c CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2 2010-07-27 12:24:03 +00:00
ws_decoder.c working WS decoder 2008-07-04 00:06:51 +00:00
xa_decoder.c some naming changes and such to make hcs happy, hopefully didn't break anything 2008-07-14 20:42:49 +00:00