vgmstream/src/meta/mib_mih.c
2021-01-24 20:36:59 +01:00

73 lines
2.4 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* MIB+MIH - SCEE MultiStream interleaved bank (header+data) [namCollection: Ace Combat 2 (PS2), Rampage: Total Destruction (PS2)] */
VGMSTREAM* init_vgmstream_mib_mih(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* sh = NULL;
off_t header_offset, start_offset;
size_t data_size, frame_size, frame_last, frame_count;
int channels, loop_flag, sample_rate;
/* check extension */
if (!check_extensions(sf, "mib"))
goto fail;
sh = open_streamfile_by_ext(sf,"mih");
if (!sh) goto fail;
header_offset = 0x00;
if (read_u32le(0x00,sh) != 0x40) { /* header size */
/* Marc Ecko's Getting Up (PS2) has a name at the start (hack, not standard .mib+mih) */
size_t name_size = read_u32le(0x00, sh);
if (read_u32le(0x04 + name_size, sh) == 0x40 &&
read_u32le(0x04 + name_size + 0x04, sh) == 0x40) {
header_offset = 0x04 + name_size + 0x04;
} else {
goto fail;
}
}
loop_flag = 0; /* MIB+MIH don't loop (nor use PS-ADPCM flags) per spec */
start_offset = 0x00;
/* 0x04: padding size (always 0x20, MIH header must be multiple of 0x40) */
frame_last = read_u32le(header_offset + 0x05,sh) & 0x00FFFFFF; /* 24b */
channels = read_u32le(header_offset + 0x08,sh);
sample_rate = read_u32le(header_offset + 0x0c,sh);
frame_size = read_u32le(header_offset + 0x10,sh);
frame_count = read_u32le(header_offset + 0x14,sh);
if (frame_count == 0) { /* rarely [Gladius (PS2)] */
frame_count = get_streamfile_size(sf) / (frame_size * channels);
}
data_size = frame_count * frame_size;
if (frame_last)
data_size -= frame_size - frame_last; /* last frame has less usable data */
data_size *= channels;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_MIB_MIH;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = ps_bytes_to_samples(data_size, channels);
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = frame_size;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
close_streamfile(sh);
return vgmstream;
fail:
close_streamfile(sh);
close_vgmstream(vgmstream);
return NULL;
}