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561 lines
23 KiB
C
561 lines
23 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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typedef enum { PSX, PCM16, ATRAC9, HEVAG } bnk_codec;
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/* .BNK - Sony's Scream Tool bank format [Puyo Puyo Tetris (PS4), NekoBuro: Cats Block (Vita)] */
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VGMSTREAM* init_vgmstream_bnk_sony(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset, stream_offset, name_offset = 0;
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size_t stream_size, interleave = 0;
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off_t sblk_offset, data_offset;
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size_t data_size;
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int channel_count = 0, loop_flag, sample_rate, parts, sblk_version, big_endian;
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int loop_start = 0, loop_end = 0;
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uint32_t pitch, flags;
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uint32_t atrac9_info = 0;
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int total_subsongs, target_subsong = sf->stream_index;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
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float (*read_f32)(off_t,STREAMFILE*) = NULL;
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bnk_codec codec;
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/* checks */
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if (!check_extensions(sf, "bnk"))
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goto fail;
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/* bnk version */
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if (read_32bitBE(0x00,sf) == 0x00000003) { /* PS3 */
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read_32bit = read_32bitBE;
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read_16bit = read_16bitBE;
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read_f32 = read_f32be;
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big_endian = 1;
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}
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else if (read_32bitBE(0x00,sf) == 0x03000000) { /* PS2/Vita/PS4 */
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read_32bit = read_32bitLE;
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read_16bit = read_16bitLE;
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read_f32 = read_f32le;
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big_endian = 0;
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}
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else {
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goto fail;
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}
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parts = read_32bit(0x04,sf);
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if (parts < 2 || parts > 3) goto fail;
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sblk_offset = read_32bit(0x08,sf);
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/* 0x0c: sklb size */
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data_offset = read_32bit(0x10,sf);
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data_size = read_32bit(0x14,sf);
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/* when sblk_offset >= 0x20: */
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/* 0x18: ZLSD small footer, rare [Yakuza 6's Puyo Puyo (PS4)] */
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/* 0x1c: ZLSD size */
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/* SE banks, also used for music. Most table fields seems reserved/defaults and
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* don't change much between subsongs or files, so they aren't described in detail.
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* Entry sizes are variable (usually flag + extra size xN) so table offsets are needed. */
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/* SBlk part: parse header */
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if (read_32bit(sblk_offset+0x00,sf) != 0x6B6C4253) /* "klBS" (SBlk = sample block?) */
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goto fail;
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sblk_version = read_32bit(sblk_offset+0x04,sf);
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/* 0x08: possibly when sblk_version=0x0d, 0x03=Vita, 0x06=PS4 */
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//;VGM_LOG("BNK: sblk_offset=%lx, data_offset=%lx, sblk_version %x\n", sblk_offset, data_offset, sblk_version);
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{
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int i;
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off_t table1_offset, table2_offset, table3_offset, table4_offset;
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size_t section_entries, material_entries, stream_entries;
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size_t table1_entry_size;
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off_t table1_suboffset, table2_suboffset;
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off_t table2_entry_offset = 0, table3_entry_offset = 0;
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int table4_entry_id = -1;
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off_t table4_entries_offset, table4_names_offset;
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switch(sblk_version) {
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case 0x01: /* Ratchet & Clank (PS2) */
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section_entries = (uint16_t)read_16bit(sblk_offset+0x16,sf); /* entry size: ~0x0c */
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material_entries = (uint16_t)read_16bit(sblk_offset+0x18,sf); /* entry size: ~0x28 */
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stream_entries = (uint16_t)read_16bit(sblk_offset+0x1a,sf); /* entry size: none (count) */
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table1_offset = sblk_offset + read_32bit(sblk_offset+0x1c,sf);
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table2_offset = sblk_offset + read_32bit(sblk_offset+0x20,sf);
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table3_offset = table2_offset; /* mixed table in this version */
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table4_offset = 0; /* not included */
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table1_entry_size = 0; /* not used */
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table1_suboffset = 0;
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table2_suboffset = 0;
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break;
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case 0x03: /* Yu-Gi-Oh! GX - The Beginning of Destiny (PS2) */
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case 0x04: /* Test banks */
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case 0x05: /* Ratchet & Clank (PS3) */
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case 0x09: /* Puyo Puyo Tetris (PS4) */
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section_entries = (uint16_t)read_16bit(sblk_offset+0x16,sf); /* entry size: ~0x0c */
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material_entries = (uint16_t)read_16bit(sblk_offset+0x18,sf); /* entry size: ~0x08 */
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stream_entries = (uint16_t)read_16bit(sblk_offset+0x1a,sf); /* entry size: ~0x18 + variable */
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table1_offset = sblk_offset + read_32bit(sblk_offset+0x1c,sf);
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table2_offset = sblk_offset + read_32bit(sblk_offset+0x20,sf);
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table3_offset = sblk_offset + read_32bit(sblk_offset+0x34,sf);
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table4_offset = sblk_offset + read_32bit(sblk_offset+0x38,sf);
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table1_entry_size = 0x0c;
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table1_suboffset = 0x08;
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table2_suboffset = 0x00;
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break;
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case 0x0d: /* Polara (Vita), Crypt of the Necrodancer (Vita) */
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case 0x0e: /* Yakuza 6's Puyo Puyo (PS4) */
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table1_offset = sblk_offset + read_32bit(sblk_offset+0x18,sf);
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table2_offset = sblk_offset + read_32bit(sblk_offset+0x1c,sf);
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table3_offset = sblk_offset + read_32bit(sblk_offset+0x2c,sf);
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table4_offset = sblk_offset + read_32bit(sblk_offset+0x30,sf);
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section_entries = (uint16_t)read_16bit(sblk_offset+0x38,sf); /* entry size: ~0x24 */
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material_entries = (uint16_t)read_16bit(sblk_offset+0x3a,sf); /* entry size: ~0x08 */
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stream_entries = (uint16_t)read_16bit(sblk_offset+0x3c,sf); /* entry size: ~0x5c + variable */
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table1_entry_size = 0x24;
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table1_suboffset = 0x0c;
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table2_suboffset = 0x00;
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break;
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default:
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VGM_LOG("BNK: unknown version %x\n", sblk_version);
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goto fail;
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}
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//;VGM_LOG("BNK: table offsets=%lx, %lx, %lx, %lx\n", table1_offset,table2_offset,table3_offset,table4_offset);
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//;VGM_LOG("BNK: table entries=%i, %i, %i\n", section_entries,material_entries,stream_entries);
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/* table defs:
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* - table1: sections, point to some materials (may be less than streams/materials)
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* - table2: materials, point to all sounds or others subtypes (may be more than sounds)
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* - table3: sounds, point to streams (multiple sounds can repeat stream)
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* - table4: names define section names (not all sounds may have a name)
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*
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* approximate table parsing
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* - check materials and skip non-sounds to get table3 offsets (since table3 entry size isn't always constant)
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* - get stream offsets
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* - find if one section points to the selected material, and get section name = stream name */
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/* parse materials */
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total_subsongs = 0;
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if (target_subsong == 0) target_subsong = 1;
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switch(sblk_version) {
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case 0x01:
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/* table2/3 has size 0x28 entries, seemingly:
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* 0x00: subtype(01=sound)
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* 0x08: same as other versions (pitch, flags, offset...)
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* rest: padding
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* 0x18: stream offset
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* there is no stream size like in v0x03
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*/
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for (i = 0; i < material_entries; i++) {
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uint8_t table2_type = read_32bit(table2_offset + (i*0x28) + 0x00, sf);
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if (table2_type != 0x01)
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continue;
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total_subsongs++;
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if (total_subsongs == target_subsong) {
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table2_entry_offset = 0;
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table3_entry_offset = (i*0x28) + 0x08;
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/* continue to count all subsongs*/
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}
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}
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break;
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default:
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for (i = 0; i < material_entries; i++) {
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uint32_t table2_value, table2_subinfo, table2_subtype;
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table2_value = (uint32_t)read_32bit(table2_offset+(i*0x08)+table2_suboffset+0x00,sf);
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table2_subinfo = (table2_value >> 0) & 0xFFFF;
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table2_subtype = (table2_value >> 16) & 0xFFFF;
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if (table2_subtype != 0x100)
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continue; /* not sounds */
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total_subsongs++;
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if (total_subsongs == target_subsong) {
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table2_entry_offset = (i*0x08);
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table3_entry_offset = table2_subinfo;
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/* continue to count all subsongs*/
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}
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}
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break;
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}
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//;VGM_LOG("BNK: subsongs %i, table2_entry=%lx, table3_entry=%lx\n", total_subsongs,table2_entry_offset,table3_entry_offset);
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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/* this means some subsongs repeat streams, that can happen in some sfx banks, whatevs */
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if (total_subsongs != stream_entries) {
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VGM_LOG("BNK: subsongs %i vs table3 %i don't match\n", total_subsongs, stream_entries);
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/* find_dupes...? */
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}
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//;VGM_LOG("BNK: header entry at %lx\n", table3_offset+table3_entry_offset);
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/* parse sounds */
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switch(sblk_version) {
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case 0x01:
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case 0x03:
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case 0x04:
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case 0x05:
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case 0x09:
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pitch = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x02,sf);
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flags = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x0f,sf);
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stream_offset = read_32bit(table3_offset+table3_entry_offset+0x10,sf);
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stream_size = read_32bit(table3_offset+table3_entry_offset+0x14,sf);
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/* must use some log/formula but whatevs */
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switch(pitch) {
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case 0xC6: sample_rate = 50000; break; //?
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case 0xC4: sample_rate = 48000; break;
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case 0xC3: sample_rate = 46000; break; //?
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case 0xC2: sample_rate = 44100; break;
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case 0xBC: sample_rate = 36000; break; //?
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case 0xBA: sample_rate = 32000; break; //?
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case 0xB9: sample_rate = 30000; break; //?
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case 0xB8: sample_rate = 28000; break; //?
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case 0xB6: sample_rate = 22050; break;
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case 0xB0: sample_rate = 15000; break; //?
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case 0xAF: sample_rate = 14000; break; //?
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case 0xAE: sample_rate = 13000; break; //?
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case 0xAC: sample_rate = 12000; break; //?
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case 0xAB: sample_rate = 11050; break; //?
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case 0xAA: sample_rate = 11025; break;
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case 0xA9: sample_rate = 10000; break; //?
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case 0xA4: sample_rate = 6000; break; //?
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case 0x9d: sample_rate = 4000; break; //?
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default:
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VGM_LOG("BNK: unknown pitch %x\n", pitch);
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goto fail;
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}
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break;
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case 0x0d:
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case 0x0e:
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flags = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x12,sf);
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stream_offset = read_32bit(table3_offset+table3_entry_offset+0x44,sf);
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stream_size = read_32bit(table3_offset+table3_entry_offset+0x48,sf);
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sample_rate = (int)read_f32(table3_offset+table3_entry_offset+0x4c,sf);
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break;
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default:
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goto fail;
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}
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//;VGM_LOG("BNK: stream at %lx + %x\n", stream_offset, stream_size);
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/* parse names */
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switch(sblk_version) {
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//case 0x03: /* different format? */
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//case 0x04: /* different format? */
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case 0x09:
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case 0x0d:
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case 0x0e:
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/* find if this sound has an assigned name in table1 */
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for (i = 0; i < section_entries; i++) {
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off_t entry_offset = (uint16_t)read_16bit(table1_offset+(i*table1_entry_size)+table1_suboffset+0x00,sf);
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/* rarely (ex. Polara sfx) one name applies to multiple materials,
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* from current entry_offset to next entry_offset (section offsets should be in order) */
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if (entry_offset <= table2_entry_offset ) {
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table4_entry_id = i;
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//break;
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}
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}
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/* table4: */
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/* 0x00: bank name (optional) */
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/* 0x08: header size */
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/* 0x0c: table4 size */
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/* variable: entries */
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/* variable: names (null terminated) */
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table4_entries_offset = table4_offset + read_32bit(table4_offset+0x08, sf);
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table4_names_offset = table4_entries_offset + (0x10*section_entries);
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//;VGM_LOG("BNK: t4_entries=%lx, t4_names=%lx\n", table4_entries_offset, table4_names_offset);
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/* get assigned name from table4 names */
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for (i = 0; i < section_entries; i++) {
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int entry_id = read_32bit(table4_entries_offset+(i*0x10)+0x0c, sf);
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if (entry_id == table4_entry_id) {
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name_offset = table4_names_offset + read_32bit(table4_entries_offset+(i*0x10)+0x00, sf);
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break;
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}
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}
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break;
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default:
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break;
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}
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//;VGM_LOG("BNK: stream_offset=%lx, stream_size=%x, name_offset=%lx\n", stream_offset, stream_size, name_offset);
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}
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/* data part: parse extradata before the codec, if needed */
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{
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int type, loop_length;
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size_t extradata_size = 0, postdata_size = 0;
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start_offset = data_offset + stream_offset;
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switch(sblk_version) {
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case 0x01:
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case 0x03:
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case 0x04:
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case 0x05:
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channel_count = 1;
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/* early versions don't have PS-ADPCM size, could check next offset but it's all kind of loopy */
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if (sblk_version <= 0x03 && stream_size == 0 && (flags & 0x80) == 0) {
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off_t offset;
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off_t max_offset = get_streamfile_size(sf);
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stream_size += 0x10;
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for (offset = data_offset + stream_offset + 0x10; offset < max_offset; offset += 0x10) {
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/* beginning frame (if file loops won't have end frame) */
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if (read_32bitBE(offset + 0x00, sf) == 0x00000000 && read_32bitBE(offset + 0x04, sf) == 0x00000000)
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break;
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stream_size += 0x10;
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/* end frame */
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if (read_32bitBE(offset + 0x00, sf) == 0x00077777 && read_32bitBE(offset + 0x04, sf) == 0x77777777)
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break;
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}
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//;VGM_LOG("BNK: stream offset=%lx + %lx, new size=%x\n", data_offset, stream_offset, stream_size);
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}
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/* hack for PS3 files that use dual subsongs as stereo */
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if (total_subsongs == 2 && stream_size * 2 == data_size) {
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channel_count = 2;
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stream_size = stream_size*channel_count;
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total_subsongs = 1;
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}
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interleave = stream_size / channel_count;
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if (flags & 0x80) {
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codec = PCM16; /* rare [Wipeout HD (PS3)] */
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}
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else {
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loop_flag = ps_find_loop_offsets(sf, start_offset, stream_size, channel_count, interleave, &loop_start, &loop_end);
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loop_flag = (flags & 0x40); /* no loops values in sight so may only apply to PS-ADPCM flags */
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codec = PSX;
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}
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//postdata_size = 0x10; /* last frame may be garbage */
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break;
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case 0x09:
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type = read_16bit(start_offset+0x00,sf);
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extradata_size = 0x08 + read_32bit(start_offset+0x04,sf); /* 0x14 for AT9 */
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switch(type) {
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case 0x02: /* ATRAC9 mono */
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case 0x05: /* ATRAC9 stereo */
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if (read_32bit(start_offset+0x08,sf) + 0x08 != extradata_size) /* repeat? */
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goto fail;
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channel_count = (type == 0x02) ? 1 : 2;
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atrac9_info = (uint32_t)read_32bitBE(start_offset+0x0c,sf);
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/* 0x10: null? */
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loop_length = read_32bit(start_offset+0x14,sf);
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loop_start = read_32bit(start_offset+0x18,sf);
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loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
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codec = ATRAC9;
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break;
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default:
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VGM_LOG("BNK: unknown type %x\n", type);
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goto fail;
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}
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break;
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case 0x0d:
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case 0x0e:
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type = read_16bit(start_offset+0x00,sf);
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if (read_32bit(start_offset+0x04,sf) != 0x01) /* type? */
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goto fail;
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extradata_size = 0x10 + read_32bit(start_offset+0x08,sf); /* 0x80 for AT9, 0x10 for PCM/PS-ADPCM */
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/* 0x0c: null? */
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switch(type) {
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case 0x02: /* ATRAC9 mono */
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case 0x05: /* ATRAC9 stereo */
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if (read_32bit(start_offset+0x10,sf) + 0x10 != extradata_size) /* repeat? */
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goto fail;
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channel_count = (type == 0x02) ? 1 : 2;
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atrac9_info = (uint32_t)read_32bitBE(start_offset+0x14,sf);
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/* 0x18: null? */
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/* 0x1c: channels? */
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/* 0x20: null? */
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loop_length = read_32bit(start_offset+0x24,sf);
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loop_start = read_32bit(start_offset+0x28,sf);
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loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
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codec = ATRAC9;
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break;
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case 0x01: /* PCM16LE mono? (NekoBuro/Polara sfx) */
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case 0x04: /* PCM16LE stereo? (NekoBuro/Polara sfx) */
|
|
/* 0x10: null? */
|
|
channel_count = read_32bit(start_offset+0x14,sf);
|
|
interleave = 0x02;
|
|
|
|
loop_start = read_32bit(start_offset+0x18,sf);
|
|
loop_length = read_32bit(start_offset+0x1c,sf);
|
|
loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
|
|
|
|
codec = PCM16;
|
|
break;
|
|
|
|
case 0x00: /* PS-ADPCM (test banks) */
|
|
/* 0x10: null? */
|
|
channel_count = read_32bit(start_offset+0x14,sf);
|
|
interleave = 0x02;
|
|
|
|
loop_start = read_32bit(start_offset+0x18,sf);
|
|
loop_length = read_32bit(start_offset+0x1c,sf);
|
|
loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
|
|
|
|
codec = HEVAG;
|
|
break;
|
|
|
|
default:
|
|
VGM_LOG("BNK: unknown type %x\n", type);
|
|
goto fail;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
VGM_LOG("BNK: unknown data version %x\n", sblk_version);
|
|
goto fail;
|
|
}
|
|
|
|
start_offset += extradata_size;
|
|
stream_size -= extradata_size;
|
|
stream_size -= postdata_size;
|
|
//;VGM_LOG("BNK: offset=%lx, size=%x\n", start_offset, stream_size);
|
|
}
|
|
|
|
loop_flag = (loop_start >= 0) && (loop_end > 0);
|
|
|
|
|
|
/* build the VGMSTREAM */
|
|
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
|
if (!vgmstream) goto fail;
|
|
|
|
vgmstream->sample_rate = sample_rate;
|
|
vgmstream->num_streams = total_subsongs;
|
|
vgmstream->stream_size = stream_size;
|
|
|
|
vgmstream->meta_type = meta_BNK_SONY;
|
|
|
|
switch(codec) {
|
|
#ifdef VGM_USE_ATRAC9
|
|
case ATRAC9: {
|
|
atrac9_config cfg = {0};
|
|
|
|
cfg.channels = vgmstream->channels;
|
|
cfg.config_data = atrac9_info;
|
|
//cfg.encoder_delay = 0x00; //todo
|
|
|
|
vgmstream->codec_data = init_atrac9(&cfg);
|
|
if (!vgmstream->codec_data) goto fail;
|
|
vgmstream->coding_type = coding_ATRAC9;
|
|
vgmstream->layout_type = layout_none;
|
|
|
|
vgmstream->num_samples = atrac9_bytes_to_samples(stream_size, vgmstream->codec_data);
|
|
vgmstream->loop_start_sample = loop_start;
|
|
vgmstream->loop_end_sample = loop_end;
|
|
break;
|
|
}
|
|
#endif
|
|
case PCM16:
|
|
vgmstream->coding_type = big_endian ? coding_PCM16BE : coding_PCM16LE;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = interleave;
|
|
|
|
vgmstream->num_samples = pcm_bytes_to_samples(stream_size, vgmstream->channels, 16);
|
|
vgmstream->loop_start_sample = loop_start;
|
|
vgmstream->loop_end_sample = loop_end;
|
|
break;
|
|
|
|
case PSX:
|
|
vgmstream->coding_type = coding_PSX;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = interleave;
|
|
|
|
vgmstream->num_samples = ps_bytes_to_samples(stream_size,channel_count);
|
|
vgmstream->loop_start_sample = loop_start;
|
|
vgmstream->loop_end_sample = loop_end;
|
|
break;
|
|
|
|
case HEVAG:
|
|
vgmstream->coding_type = coding_HEVAG;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = interleave;
|
|
|
|
vgmstream->num_samples = ps_bytes_to_samples(stream_size,channel_count);
|
|
vgmstream->loop_start_sample = loop_start;
|
|
vgmstream->loop_end_sample = loop_end;
|
|
break;
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
|
|
if (name_offset)
|
|
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf);
|
|
|
|
|
|
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
|
|
goto fail;
|
|
return vgmstream;
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/* .BNK - Sony's bank, earlier version [Jak and Daxter (PS2), NCAA Gamebreaker 2001 (PS2)] */
|
|
VGMSTREAM * init_vgmstream_bnk_sony_v2(STREAMFILE *sf) {
|
|
/* 0x00: 0x00000001
|
|
* 0x04: sections (2 or 3)
|
|
* 0x08+: similar as above (start, size) but with "SBv2"
|
|
*
|
|
* 0x2C/2E=entries?
|
|
* 0x34: table offsets (from sbv2 start)
|
|
* - table1: 0x1c entries
|
|
* - table2: 0x08 entries, possibly point to table3
|
|
* - table3: 0x18 entries, same format as early SBlk (pitch/flags/offset, no size)
|
|
*/
|
|
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|
|
#endif
|