vgmstream/src/meta/ea_schl_fixed.c

156 lines
4.1 KiB
C

#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
/* Possibly the same as EA_CODEC_x in variable SCHl */
#define EA_CODEC_PCM 0x00
#define EA_CODEC_IMA 0x02
#define EA_CODEC_PSX 0x06
typedef struct {
int8_t version;
int8_t bps;
int8_t channels;
int8_t codec;
int sample_rate;
int32_t num_samples;
int big_endian;
int loop_flag;
} ea_fixed_header;
static int parse_fixed_header(STREAMFILE* sf, ea_fixed_header* ea);
/* EA SCHl with fixed header - from EA games (~1997?) */
VGMSTREAM* init_vgmstream_ea_schl_fixed(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
size_t header_size;
ea_fixed_header ea = {0};
/* checks */
if (!is_id32be(0x00,sf, "SCHl"))
goto fail;
/* .asf: original [NHK 97 (PC)]
* .lasf: fake for plugins
* .cnk: ps1 [NBA Live 97 (PS1)] */
if (!check_extensions(sf,"asf,lasf,cnk"))
goto fail;
/* see ea_schl.c for more info about blocks */
//TODO: handle SCCl? [NBA Live 97 (PS1)]
header_size = read_u32le(0x04,sf);
if (!parse_fixed_header(sf, &ea))
goto fail;
start_offset = header_size;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(ea.channels, ea.loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = ea.sample_rate;
vgmstream->num_samples = ea.num_samples;
//vgmstream->loop_start_sample = ea.loop_start;
//vgmstream->loop_end_sample = ea.loop_end;
vgmstream->codec_endian = ea.big_endian;
vgmstream->meta_type = meta_EA_SCHL_fixed;
vgmstream->layout_type = layout_blocked_ea_schl;
switch (ea.codec) {
case EA_CODEC_PCM:
vgmstream->coding_type = ea.bps==8 ? coding_PCM8 : (ea.big_endian ? coding_PCM16BE : coding_PCM16LE);
break;
case EA_CODEC_IMA:
vgmstream->coding_type = coding_DVI_IMA; /* stereo/mono, high nibble first */
break;
case EA_CODEC_PSX:
vgmstream->coding_type = coding_PSX;
break;
default:
VGM_LOG("EA: unknown codec 0x%02x\n", ea.codec);
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
static int parse_fixed_header(STREAMFILE* sf, ea_fixed_header* ea) {
uint32_t offset = 0x00, size = 0;
if (is_id32be(offset+0x08, sf, "PATl"))
offset = 0x08;
else if (is_id32be(offset+0x0c, sf, "PATl"))
offset = 0x0c; /* extra field in PS1 */
else
goto fail;
size = read_u32le(offset+0x34, sf);
if (size == 0x20 && is_id32be(offset+0x38, sf, "TMpl")) { /* PC LE? */
offset += 0x3c;
ea->version = read_u8 (offset+0x00, sf);
ea->bps = read_u8 (offset+0x01, sf);
ea->channels = read_u8 (offset+0x02, sf);
ea->codec = read_u8 (offset+0x03, sf);
/* 0x04: 0? */
ea->sample_rate = read_u16le(offset+0x06, sf);
ea->num_samples = read_s32le(offset+0x08, sf);
/* 0x0c: -1? loop_start? */
/* 0x10: -1? loop_end? */
/* 0x14: 0? data start? */
/* 0x18: -1? */
/* 0x1c: volume? (always 128) */
}
else if (size == 0x38 && is_id32be(offset+0x38, sf, "TMxl")) { /* PSX LE? */
offset += 0x3c;
ea->version = read_u8 (offset+0x00, sf);
ea->bps = read_u8 (offset+0x01, sf);
ea->channels = read_u8 (offset+0x02, sf);
ea->codec = read_u8 (offset+0x03, sf);
/* 0x04: 0? */
ea->sample_rate = read_u16le(offset+0x06, sf);
/* 0x08: 0x20C? */
ea->num_samples = read_s32le(offset+0x0c, sf);
/* 0x10: -1? loop_start? */
/* 0x14: -1? loop_end? */
/* 0x18: 0x20C? */
/* 0x1c: 0? */
/* 0x20: 0? */
/* 0x24: 0? */
/* 0x28: -1? */
/* 0x2c: -1? */
/* 0x30: -1? */
/* 0x34: volume? (always 128) */
}
else {
goto fail;
}
//ea->loop_flag = (ea->loop_end_sample);
return 1;
fail:
return 0;
}