mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-22 11:25:53 +01:00
107 lines
3.7 KiB
C
107 lines
3.7 KiB
C
#include "meta.h"
|
|
#include "../util.h"
|
|
#include "../coding/coding.h"
|
|
|
|
static VGMSTREAM * init_vgmstream_kt_wiibgm_offset(STREAMFILE *streamFile, off_t offset);
|
|
|
|
/* Koei Tecmo G1L - container format, sometimes containing a single stream.
|
|
* It probably makes more sense to extract it externally, it's here mainly for Hyrule Warriors */
|
|
VGMSTREAM * init_vgmstream_kt_g1l(STREAMFILE *streamFile) {
|
|
VGMSTREAM * vgmstream = NULL;
|
|
int type;
|
|
int total_streams, target_stream = streamFile->stream_index;
|
|
off_t stream_offset;
|
|
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
|
|
|
|
if (!check_extensions(streamFile,"g1l"))
|
|
goto fail;
|
|
|
|
/* check header */
|
|
if ((read_32bitBE(0x0, streamFile) != 0x47314C5F /* "G1L_" (BE) */
|
|
|| read_32bitBE(0x0, streamFile) != 0x5F4C3147) /* "_L1G" (LE) */
|
|
&& read_32bitBE(0x4, streamFile) != 0x30303030) /* "0000" (version?) */
|
|
goto fail;
|
|
|
|
if (read_32bitBE(0x0, streamFile) == 0x47314C5F) {
|
|
read_32bit = read_32bitBE;
|
|
} else {
|
|
read_32bit = read_32bitLE;
|
|
}
|
|
|
|
|
|
/* 0x08: filesize, 0x0c: header size */
|
|
type = read_32bit(0x10,streamFile);
|
|
total_streams = read_32bit(0x14,streamFile);
|
|
if (target_stream==0) target_stream = 1;
|
|
if (target_stream < 0 || target_stream > total_streams || total_streams < 1) goto fail;
|
|
|
|
stream_offset = read_32bit(0x18 + 0x4*(target_stream-1),streamFile);
|
|
//stream_size = stream_offset - stream_next_offset;//not ok, sometimes entries are unordered/repeats */
|
|
|
|
switch(type) { /* type may not be correct */
|
|
case 0x09: /* DSP (WiiBGM) from Hyrule Warriors (Wii U) */
|
|
vgmstream = init_vgmstream_kt_wiibgm_offset(streamFile, stream_offset);
|
|
break;
|
|
case 0x06: /* ATRAC9 (RIFF) from One Piece Pirate Warriors 3 (Vita) */
|
|
case 0x01: /* ATRAC3plus (RIFF) from One Piece Pirate Warriors 2 (PS3) */
|
|
case 0x00: /* OGG (KOVS) from Romance Three Kindgoms 13 (PC)*/
|
|
case 0x0A: /* OGG (KOVS) from Dragon Quest Heroes (PC), Bladestorm (PC) w/ single files */
|
|
default:
|
|
goto fail;
|
|
}
|
|
|
|
|
|
return vgmstream;
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|
|
|
|
/* Koei Tecmo "WiiBGM" DSP format - found in Hyrule Warriors, Romance of the Three Kingdoms 12 */
|
|
VGMSTREAM * init_vgmstream_kt_wiibgm(STREAMFILE *streamFile) {
|
|
return init_vgmstream_kt_wiibgm_offset(streamFile, 0x0);
|
|
}
|
|
|
|
static VGMSTREAM * init_vgmstream_kt_wiibgm_offset(STREAMFILE *streamFile, off_t offset) {
|
|
VGMSTREAM * vgmstream = NULL;
|
|
int loop_flag, channel_count;
|
|
off_t start_offset;
|
|
|
|
if (!check_extensions(streamFile,"g1l,dsp"))
|
|
goto fail;
|
|
|
|
if (read_32bitBE(offset+0x0, streamFile) != 0x57696942 && /* "WiiB" */
|
|
read_32bitBE(offset+0x4, streamFile) != 0x474D0000) /* "GM\0\0" */
|
|
goto fail;
|
|
|
|
/* check type details */
|
|
loop_flag = read_32bitBE(offset+0x14, streamFile) > 0;
|
|
channel_count = read_8bit(offset+0x23, streamFile);
|
|
|
|
/* build the VGMSTREAM */
|
|
vgmstream = allocate_vgmstream(channel_count, loop_flag);
|
|
if (!vgmstream) goto fail;
|
|
|
|
/* fill in the vital statistics */
|
|
vgmstream->num_samples = read_32bitBE(offset+0x10, streamFile);
|
|
vgmstream->sample_rate = (uint16_t)read_16bitBE(offset+0x26, streamFile);
|
|
vgmstream->loop_start_sample = read_32bitBE(offset+0x14, streamFile);
|
|
vgmstream->loop_end_sample = vgmstream->num_samples;
|
|
|
|
vgmstream->coding_type = coding_NGC_DSP_subint;
|
|
vgmstream->layout_type = layout_none;
|
|
vgmstream->interleave_block_size = 0x1;
|
|
vgmstream->meta_type = meta_KT_WIIBGM;
|
|
|
|
dsp_read_coefs_be(vgmstream,streamFile, offset+0x5C, 0x60);
|
|
start_offset = offset+0x800;
|
|
|
|
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
|
goto fail;
|
|
return vgmstream;
|
|
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|