.. |
2dx9.c
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
9tav_streamfile.h
|
Add 9TAV [Metal Gear Solid 2/3 HD (Vita)]
|
2019-03-16 00:10:28 +01:00 |
9tav.c
|
Add 9TAV [Metal Gear Solid 2/3 HD (Vita)]
|
2019-03-16 00:10:28 +01:00 |
208.c
|
Add Ocean .DSF, .208 and DSA decoder [Last Rites (PC)]
|
2019-02-10 01:36:05 +01:00 |
a2m.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
aax.c
|
Allow segments of different number of channels
|
2020-11-22 19:00:01 +01:00 |
acb.c
|
Fix some .acb names [Street Fighter vs Tekken (X360)]
|
2020-11-15 01:28:42 +01:00 |
acm.c
|
Update libacm to 1.2 and add .WAVC sfx
|
2018-09-04 22:42:21 +02:00 |
acx.c
|
Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)]
|
2021-01-03 19:22:32 +01:00 |
adp_konami.c
|
Add Konami Viper .adp [ParaParaParadise 2ndMIX]
|
2020-07-16 22:51:58 +02:00 |
adpcm_capcom.c
|
Add .mca for Capcom .adpcm [MH Generations Ultimate (Switch)]
|
2019-08-10 17:30:13 +02:00 |
ads.c
|
Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA
|
2018-02-17 12:30:14 +01:00 |
adx_keys.h
|
Add ADX keys [Persona 5 Royal (PS4)]
|
2021-04-18 13:04:19 +02:00 |
adx.c
|
Add scramble key for .awb w/ ADX [Assault Lily Last Bullet (Android)]
|
2021-02-21 22:08:44 +01:00 |
afc.c
|
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
|
2019-11-02 16:10:23 +01:00 |
agsc.c
|
Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)]
|
2018-08-26 19:16:24 +02:00 |
ahv.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
ahx.c
|
Simplify struct memsets, using standard 0-setup
|
2018-07-06 19:37:26 +02:00 |
aif_asobo.c
|
Add .laif/aif-Loop extension [Psychonauts (PC)]
|
2019-04-07 01:47:07 +02:00 |
aifc.c
|
Add support for AIFC loop comments [Battle Tryst (Arcade)]
|
2020-12-05 19:26:18 +01:00 |
aix_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:20:51 +01:00 |
aix.c
|
Fix some AIX with many segments [Sega Ages 2500 Vol 28 (PS2)]
|
2020-05-23 23:01:26 +02:00 |
akb.c
|
Minor cleanup
|
2020-07-16 23:16:52 +02:00 |
ao.c
|
Fix .ao loops [Cloudphobia (PC)]
|
2021-01-23 15:39:16 +01:00 |
apc.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
apple_caff.c
|
Update docs
|
2018-04-15 01:47:46 +02:00 |
asf.c
|
Add .lasf (.asf) for consistency
|
2019-01-20 00:50:39 +01:00 |
ast.c
|
Add reverse endianness for Super Mario Galaxy AST from Super Mario 3D All-Stars (Switch)
|
2020-09-15 06:56:27 -04:00 |
atsl.c
|
Prepare ATSL for KTAC
|
2019-01-01 19:04:22 +01:00 |
atx.c
|
Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup)
|
2018-03-29 22:34:21 +02:00 |
aus.c
|
Rename ps2_aus.c to aus.c for consistency
|
2018-02-17 19:05:13 +01:00 |
awb.c
|
Add scramble key for .awb w/ ADX [Assault Lily Last Bullet (Android)]
|
2021-02-21 22:08:44 +01:00 |
awc_xma_streamfile.h
|
Clean streamfile code
|
2020-03-09 00:58:50 +01:00 |
awc.c
|
Fix compilation issue in .awc
|
2021-01-03 16:01:47 +01:00 |
baf.c
|
Merge branch 'master' of https://github.com/kode54/vgmstream into tmp
|
2019-02-25 00:43:28 +01:00 |
bar_streamfile.h
|
Remove get_realname from streamfiles as it's not used anymore
|
2018-04-19 22:54:45 +02:00 |
bar.c
|
Code cleanup (renames, comments, nitpicks)
|
2017-12-06 15:32:52 +01:00 |
bcstm.c
|
Fix bcstm 3DS-IMA last interleave and cleanup
|
2018-08-28 19:43:12 +02:00 |
bfstm.c
|
Improve BFSTM region handling
|
2018-08-16 20:06:38 +02:00 |
bfwav.c
|
Fix some Switch .bfwav interleave/panning; cleanup
|
2018-04-18 20:10:48 +02:00 |
bgw_streamfile.h
|
Clean .bgw
|
2019-09-02 20:57:17 +02:00 |
bgw.c
|
Clean .bgw
|
2019-09-02 20:57:17 +02:00 |
bik.c
|
Fix some XWB + FFmpeg subsongs
|
2018-10-07 03:26:05 +02:00 |
bkhd.c
|
Fix some Wwise .bnk SFX
|
2020-11-15 00:44:25 +01:00 |
bmp_konami.c
|
Konami BMP cleanup
|
2020-12-20 15:08:47 +01:00 |
bnk_sony.c
|
Fix some Sony .bnk [Yu-Gi-Oh! GX, Ratchet & Clank (PS2)]
|
2020-04-05 22:08:03 +02:00 |
bnsf_keys.h
|
Add BNSF key [The iDOLM@STER: One For All (PS3)]
|
2020-06-06 16:09:39 +02:00 |
bnsf.c
|
Fix missing G7221 ifdef
|
2020-04-05 22:37:35 +02:00 |
brstm.c
|
meta/brstm.c: Parse ADPCM header offset for each channel instead of skipping a fixed distance
|
2020-07-24 21:36:04 -04:00 |
bsf.c
|
Add .bsf [Reign of Fire ((PS2/GC/Xbox)]
|
2020-08-01 17:04:55 +02:00 |
btsnd.c
|
Fixed minor compiler warnings (unused/uninitialized vars)
|
2016-12-27 16:33:10 +01:00 |
bwav.c
|
Add .bwav with PCM16 [Ring Fit Adventure (Switch)]
|
2019-10-20 23:48:45 +02:00 |
caf.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
capdsp.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ck.c
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
compresswave.c
|
Add .cwav + decoder [RADIO ZONDE (PC)]
|
2021-01-23 15:50:32 +01:00 |
cpk.c
|
Fix some .awb CPK [Ace Combat Infinity (PS3)]
|
2020-11-15 22:44:45 +01:00 |
cri_utf.c
|
Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)]
|
2020-11-15 00:11:48 +01:00 |
cri_utf.h
|
Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)]
|
2020-11-15 00:11:48 +01:00 |
csb.c
|
Fix some .csb [Nights: Journey of Dreams (Wii)]
|
2021-01-03 16:01:20 +01:00 |
csmp.c
|
Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)]
|
2018-08-26 19:16:24 +02:00 |
cstr.c
|
Fix some .cstr [Donkey Konga (GC)]
|
2020-04-04 23:54:31 +02:00 |
dc_asd.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
dc_idvi.c
|
Simplify last block interleave
|
2018-03-24 19:27:24 +01:00 |
dc_kcey.c
|
Use IMA_int with mono files to clarify then IMA stereo is used
|
2017-11-19 03:34:25 +01:00 |
dc_str.c
|
Tweak Yamaha/AICA codec naming
|
2019-09-21 19:15:01 +02:00 |
dcs_wav.c
|
Tweak Yamaha/AICA codec naming
|
2019-09-21 19:15:01 +02:00 |
deblock_streamfile.c
|
Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)]
|
2020-09-06 19:26:37 +02:00 |
deblock_streamfile.h
|
Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)]
|
2020-09-06 19:26:37 +02:00 |
dec.c
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
derf.c
|
Add DERF DPCM decoder [Stupid Invaders (PC)]
|
2018-09-06 17:45:34 +02:00 |
diva.c
|
Fix random init with .diva looping
|
2020-04-15 15:16:50 -07:00 |
dmsg_segh.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
dsb.c
|
Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)]
|
2020-08-01 16:04:41 +02:00 |
dsf.c
|
Add Ocean .DSF, .208 and DSA decoder [Last Rites (PC)]
|
2019-02-10 01:36:05 +01:00 |
dsp_adx.c
|
Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup)
|
2017-01-25 22:23:45 +01:00 |
dsp_bdsp.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
ea_1snh.c
|
Renamed some structs to avoid clashes
|
2020-10-31 20:57:12 +03:00 |
ea_eaac_opus_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:20:51 +01:00 |
ea_eaac_streamfile.h
|
Handle EASpeex for EAAC .sps/sbs/etc
|
2021-01-12 15:12:55 +01:00 |
ea_eaac.c
|
Handle EASpeex for EAAC .sps/sbs/etc
|
2021-01-12 15:12:55 +01:00 |
ea_schl_fixed.c
|
Renamed some structs to avoid clashes
|
2020-10-31 20:57:12 +03:00 |
ea_schl_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:20:51 +01:00 |
ea_schl.c
|
Minor doc
|
2021-05-02 17:08:20 +03:00 |
ea_swvr.c
|
Adjust some EA SWVR blocks
|
2019-12-27 01:48:29 +01:00 |
ea_wve_ad10.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
ea_wve_au00.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
encrypted_bgm_streamfile.h
|
Add encrypted .bgm [Nanami to Konomi no Oshiete ABC (PC)]
|
2021-04-10 19:46:10 +02:00 |
encrypted.c
|
Add encrypted .bgm [Nanami to Konomi no Oshiete ABC (PC)]
|
2021-04-10 19:46:10 +02:00 |
exakt_sc.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
excitebots.c
|
Set dual stereo as a meta flag rather than a static list
|
2018-08-23 18:00:34 +02:00 |
exst.c
|
Add EXTS .sts_cp3+int_cp3 [Shadow of the Colossus (PS3)]
|
2021-04-10 19:44:38 +02:00 |
ezw.c
|
Add EZW for EZ2DJ (Arcade)
|
2017-11-21 21:30:48 -05:00 |
fag.c
|
Fix .fag sample rate
|
2019-01-12 01:02:10 +01:00 |
fda.c
|
Add .fda Relic Codec FDA [Warhammer 40000 (PC)]
|
2019-12-27 01:33:37 +01:00 |
ffdl.c
|
Move mp4.c FFDL code to ffdl.c
|
2019-02-23 23:19:54 +01:00 |
ffmpeg.c
|
Add FLAC loop tags [ZDoom (PC)]
|
2021-03-14 16:24:14 +01:00 |
ffw.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
flx.c
|
Fix EA-MT looping for all cases [SSX3 (PS2)]
|
2018-09-10 13:18:53 +02:00 |
fsb5_fev.c
|
Fix encrypted FSB5 .bank
|
2020-11-02 12:30:20 +01:00 |
fsb5_streamfile.h
|
Clean streamfile code
|
2020-03-09 00:58:50 +01:00 |
fsb5.c
|
Fix new FSB5 w/ N-ch Vorbis [Just Cause 4 (PC), Invisible Inc. (SW)]
|
2021-03-21 00:53:09 +01:00 |
fsb_encrypted_streamfile.h
|
CRLF to LF + cleanup
|
2021-01-23 15:53:00 +01:00 |
fsb_encrypted.c
|
Add FSB4 key [Stacking (X360)]
|
2020-08-15 20:05:39 +02:00 |
fsb_interleave_streamfile.h
|
Add FSB CELT decoder [Vessel (PC), Runner2 (PC)]
|
2018-08-12 00:58:20 +02:00 |
fsb_keys.h
|
Fix FSB key [Mortal Kombat X (PC)]
|
2021-04-29 23:57:10 +02:00 |
fsb.c
|
Fix FSB3 using XMA2 instead of XMA1 (no diffs) [Guitar Hero III (X360)]
|
2020-06-04 20:13:12 +02:00 |
fwse.c
|
Fix stereo .fwse [Ace Attourney 5 (Android)]
|
2020-01-13 21:18:57 +01:00 |
g1l.c
|
Minor comments
|
2018-03-04 00:16:49 +01:00 |
gca.c
|
Fix GCA being off by one sample in some cases, cleanup [BlowOut (GC)]
|
2018-03-11 20:30:32 +01:00 |
gcsw.c
|
Cleanup and renames
|
2019-07-28 15:11:17 +02:00 |
gcub.c
|
Add .wav/lwav extension for .gcub [Sega Soccer Slam (GC)]
|
2021-04-10 23:07:41 +02:00 |
genh.c
|
Fix XBOX-IMA GENH with bad interleave
|
2020-04-15 18:18:57 +02:00 |
gin.c
|
EA TMX: Use setup_subfile_streamfile for GIN sounds
|
2020-12-02 02:50:13 +03:00 |
gsp_gsb.c
|
Minor cleanup
|
2020-07-16 23:16:52 +02:00 |
gtd.c
|
Fix XMA gapless/looping/samples
|
2018-11-18 17:01:31 +01:00 |
h4m.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
halpst.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
hca_keys_awb.h
|
Remove duplicate subkey(s)
|
2019-06-20 15:16:39 -07:00 |
hca_keys.h
|
add hca key for SaGa Frontier Remastered
|
2021-04-15 11:17:13 -04:00 |
hca.c
|
Greatly improve HCA key detection
|
2021-03-14 16:28:35 +01:00 |
hd3_bd3.c
|
Fix subsongs in some .hd3+bd3
|
2019-06-29 13:25:04 +02:00 |
his.c
|
Fix some .his
|
2019-07-28 14:47:23 +02:00 |
idsp_ie.c
|
Split idsp.c into idsp_ie.c and nub_idsp.c
|
2018-08-28 20:40:02 +02:00 |
idtech_streamfile.h
|
Rename mzrt.c to idtech.c
|
2021-01-25 21:10:41 +01:00 |
idtech.c
|
Last minute fixes
|
2021-01-25 21:28:54 +01:00 |
ifs.c
|
Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)]
|
2020-12-20 15:07:23 +01:00 |
ikm.c
|
Fix some .ikm [Legend of Galactic Heroes (PC)]
|
2020-06-14 15:49:15 +02:00 |
ima.c
|
Add Blitz Games .ima and improve decoder [Lilo & Stitch (PC)]
|
2019-08-15 16:25:52 +02:00 |
imc.c
|
Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now
|
2020-04-24 07:18:56 -04:00 |
imuse.c
|
Fix some iMuse .wav [Grim Fandango (Vita)]
|
2020-10-12 23:29:30 +02:00 |
ios_psnd.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
isb.c
|
Add .isb MPEG/XMA [Mass Effect (multi)]
|
2020-04-05 22:07:51 +02:00 |
ish_isd.c
|
Minor cleanup
|
2018-04-18 21:03:24 +02:00 |
ivag.c
|
Clean ivag meta
|
2019-11-24 20:38:16 +01:00 |
ivaud.c
|
Fix some .ivaud sounds [GTA4 (X360/PS3)]
|
2020-08-18 15:31:38 +02:00 |
ivb.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
jstm_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:13:16 +01:00 |
jstm.c
|
Cleanup and renames
|
2019-07-28 15:11:17 +02:00 |
kat.c
|
KAT: Fixed PCM8 (should be signed)
|
2020-06-06 17:59:43 +03:00 |
kma9_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:20:51 +01:00 |
kma9.c
|
Remove custom ATRAC9 in favor of custom IO
|
2018-08-25 17:48:01 +02:00 |
kraw.c
|
Set dual stereo as a meta flag rather than a static list
|
2018-08-23 18:00:34 +02:00 |
ktac.c
|
Add .KTAC [Kin'iro no Corda 3 (Vita), Atelier Ryza (PS4)]
|
2021-01-24 20:17:07 +01:00 |
ktsc.c
|
Add KTSC [Atelier Ryza (PC)]
|
2020-07-11 21:25:12 +02:00 |
ktsr.c
|
Fix some .ktsl2asbin [Atelier Ryza (PC)]
|
2020-09-12 15:03:43 +02:00 |
ktss.c
|
Fix last minute issue
|
2021-03-04 23:27:32 +01:00 |
kwb.c
|
Fix .xws with multibanks [Ninja Gaiden 3 RE (PS3), DOA 5 LR (PC)]
|
2021-01-03 16:02:15 +01:00 |
lrmd_streamfile.h
|
Fix some LRMD [LocoRoco 2 (PSP)]
|
2020-02-22 10:14:32 +01:00 |
lrmd.c
|
Fix some LRMD [LocoRoco 2 (PSP)]
|
2020-02-22 10:14:32 +01:00 |
lsf.c
|
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
|
2019-11-02 16:10:23 +01:00 |
Makefile.autotools.am
|
Enable libspeex for autotools/audacious
|
2021-01-23 15:51:27 +01:00 |
mattel_hyperscan.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
maxis_xa.c
|
Clean EA-XA and fix some subsongs (don't use channel_start_offset)
|
2017-12-03 01:37:56 +01:00 |
mc3.c
|
Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1)
|
2017-04-28 17:26:25 +02:00 |
mca.c
|
Fix some MCA v4 and relax looping checks [MH3U (3DS)]
|
2017-03-31 22:38:45 +02:00 |
meta.h
|
Add .wav/lwav extension for .gcub [Sega Soccer Slam (GC)]
|
2021-04-10 23:07:41 +02:00 |
mib_mih.c
|
Cleanup
|
2021-01-24 20:36:59 +01:00 |
mjb_mjh.c
|
Add MJB+MJH [Star Wars: Bounty Hunter (PS2)]
|
2021-01-24 21:02:27 +01:00 |
mn_str.c
|
Fix minor compiler warnings (missing const/static/case defaults/etc)
|
2017-10-28 01:34:32 +02:00 |
mogg.c
|
Remove layout_ogg and cleanup
|
2018-03-23 16:34:48 +01:00 |
mp4.c
|
Updates for MP4
|
2020-03-06 03:41:39 -08:00 |
msb_msh.c
|
Cleanup
|
2021-01-24 20:36:59 +01:00 |
msf_banpresto.c
|
Fix references and tweaks
|
2019-03-12 00:38:48 +01:00 |
msf_konami.c
|
Add Konami MSF/XWMA [Metal Gear Solid 3 HD (PS3/X360)]
|
2019-03-12 00:41:20 +01:00 |
msf_tamasoft.c
|
Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)]
|
2018-11-17 17:52:07 +01:00 |
msf.c
|
Fix .MSF sample counts with VBR MP3 [Asura's Wrath (PS3)]
|
2020-11-06 17:43:29 +01:00 |
mss.c
|
Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules]
|
2018-09-04 17:10:41 +02:00 |
msv.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
msvp.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
mta2_streamfile.h
|
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
|
2019-11-02 16:10:23 +01:00 |
mta2.c
|
Improve streamfile float reading
|
2019-11-02 20:12:12 +01:00 |
mtaf.c
|
Fix some .mtaf looping when shouldn't
|
2019-03-16 00:10:42 +01:00 |
mul_streamfile.h
|
Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)]
|
2020-09-06 19:26:37 +02:00 |
mul.c
|
Tweak .mul check
|
2020-09-14 16:55:26 +02:00 |
mups_streamfile.h
|
Removed unused local var
|
2020-05-31 21:58:10 +03:00 |
mups.c
|
Cleanup
|
2020-06-04 20:20:19 +02:00 |
mus_acm.c
|
Allow segments of different number of channels
|
2020-11-22 19:00:01 +01:00 |
mus_vc.c
|
Add Vicious Cycle .mus [Dinotopia (Xbox/GC)]
|
2019-02-24 11:34:09 +01:00 |
musc.c
|
Fix MUSC looping [Spyro: A New Beginning (PS2), Ty (PS2)]
|
2017-10-08 17:30:56 +02:00 |
musx.c
|
Add MUSX with SBNK [G-Force (PC), Dead Space Extraction (Wii)]
|
2021-01-08 00:20:04 +01:00 |
myspd.c
|
Use IMA_int with mono files to clarify then IMA stereo is used
|
2017-11-19 03:34:25 +01:00 |
naac.c
|
Fix some .NAAC looping issues
|
2020-12-09 21:18:13 +01:00 |
naomi_adpcm.c
|
Tweak Yamaha/AICA codec naming
|
2019-09-21 19:15:01 +02:00 |
naomi_spsd.c
|
Tweak Yamaha/AICA codec naming
|
2019-09-21 19:15:01 +02:00 |
nds_hwas.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
nds_rrds.c
|
Cleanup
|
2018-07-15 00:20:42 +02:00 |
nds_strm_ffta2.c
|
Fix Final Fantasy Tactics A2 IMA decoding
|
2018-10-04 19:43:37 +02:00 |
nds_strm.c
|
Simplify last block interleave
|
2018-03-24 19:27:24 +01:00 |
ngc_adpdtk.c
|
Tweak DTK detection
|
2020-12-01 23:21:33 +01:00 |
ngc_bh2pcm.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngc_dsp_konami.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngc_dsp_mpds.c
|
Fix short .mds coefs [T3: The Redemption (GC), MI: Operation Surma (GC)]
|
2018-10-27 22:25:15 +02:00 |
ngc_dsp_std.c
|
Add .kwa [Knight Wars (Wii)]
|
2021-04-03 17:43:37 +02:00 |
ngc_dsp_ygo.c
|
Set dual stereo as a meta flag rather than a static list
|
2018-08-23 18:00:34 +02:00 |
ngc_ffcc_str.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngc_lps.c
|
Set dual stereo as a meta flag rather than a static list
|
2018-08-23 18:00:34 +02:00 |
ngc_nst_dsp.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngc_pdt.c
|
Fix some PDT [Mario Party 4 (GC)]
|
2018-10-04 19:48:13 +02:00 |
ngc_sck_dsp.c
|
Cleanup dsp+sck cleanup
|
2019-03-04 22:48:51 +01:00 |
ngc_ssm.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngc_str_cauldron.c
|
Move dsp_str to its own file for clarity (not using standard DSP header)
|
2018-03-23 17:34:40 +01:00 |
ngc_tydsp.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngc_ulw.c
|
Minor filename reading cleanup
|
2018-03-25 20:01:28 +02:00 |
ngc_ymf.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ngca.c
|
Set dual stereo as a meta flag rather than a static list
|
2018-08-23 18:00:34 +02:00 |
nps.c
|
Doc
|
2020-03-08 19:37:29 +01:00 |
nub.c
|
Fix some .nub
|
2021-01-31 19:57:12 +01:00 |
nus3audio.c
|
Fix .nus3audio with dummy entries [Gundam Extreme Vs M.B. ON (PS4)]
|
2021-03-27 17:42:03 +01:00 |
nus3bank_streamfile.h
|
Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)]
|
2019-11-26 20:32:49 +01:00 |
nus3bank.c
|
Fix some .nus3bank [Tekken Tag Tournament 2 (X360)]
|
2020-11-15 00:15:21 +01:00 |
nwa.c
|
NWA cleanup and improve performance
|
2020-07-17 19:15:35 +02:00 |
nwav.c
|
Add NWAV [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)]
|
2018-11-09 21:23:31 +01:00 |
nxa.c
|
Add .nxa looping + Fixed Opus [Gensou Rougoku no Kaleidoscope (Switch)]
|
2020-12-19 12:54:14 +01:00 |
nxap.c
|
Fix NXAP ADPCM [Time Crisis 4 (PS3)]
|
2020-01-13 21:16:09 +01:00 |
ogg_opus.c
|
Add looping for The Legend of Heroes: Trails of Cold Steel III (Switch)
|
2020-03-21 00:14:09 -04:00 |
ogg_vorbis_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:13:16 +01:00 |
ogg_vorbis.c
|
Add .ogv [Bloody Rondo (PC)]
|
2021-04-10 22:47:11 +02:00 |
ogl.c
|
Simplify struct memsets, using standard 0-setup
|
2018-07-06 19:37:26 +02:00 |
ogv_3rdeye.c
|
Add .ogv [Bloody Rondo (PC)]
|
2021-04-10 22:47:11 +02:00 |
omu.c
|
Move .OMU to its own file for consistency/clarity
|
2017-12-06 18:07:17 +01:00 |
opus_interleave_streamfile.h
|
Clean streamfile code
|
2020-03-09 00:58:50 +01:00 |
opus.c
|
Add NX Opus internal looping [Famicom Detective Club (Switch)]
|
2021-04-29 23:57:49 +02:00 |
otm.c
|
Added OTM support for Otomedius (Arcade)
|
2014-02-25 22:25:02 -08:00 |
p3d.c
|
Fix XMA gapless/looping/samples
|
2018-11-18 17:01:31 +01:00 |
pc_adp_otns.c
|
Move ADP OTNS to its own file for consistency
|
2017-11-10 19:51:14 +01:00 |
pc_adp.c
|
Use IMA_int with mono files to clarify then IMA stereo is used
|
2017-11-19 03:34:25 +01:00 |
pc_ast.c
|
Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually.
|
2017-10-20 21:06:49 -04:00 |
pc_mxst.c
|
Rename blocked layout for consistency
|
2018-03-29 19:00:04 +02:00 |
pcm_sre.c
|
Add .PCM+.SRE [Viewtiful Joe (PS2)]
|
2018-03-31 13:10:57 +02:00 |
pcm_success.c
|
Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
|
2020-06-06 16:15:06 +02:00 |
pona.c
|
Add PONA .sxd extension [Policenauts Pilot Disc (3DO)]
|
2018-11-18 17:24:07 +01:00 |
pos.c
|
Fix some compiler warning/errors with libs disabled
|
2018-12-01 18:34:23 +01:00 |
ppst_streamfile.h
|
Add PPST .sng [Parappa the Rapper (PSP)]
|
2018-04-20 18:27:08 +02:00 |
ppst.c
|
Less debug
|
2018-04-21 21:56:49 +02:00 |
ps2_2pfs.c
|
Fix broken .2pfs extension + cleanup
|
2021-03-04 19:59:43 +01:00 |
ps2_adm.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
ps2_ads.c
|
Fix some .ads loops [Kono Aozora ni Yakusoku o (PS2), Chanter (PS2)]
|
2019-05-26 22:54:38 +02:00 |
ps2_ass.c
|
Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup
|
2018-08-22 19:19:31 +02:00 |
ps2_ast.c
|
Fixed some PS2 .AST [Naval Ops Warship Gunner (PS2)]
|
2017-05-20 01:26:57 +02:00 |
ps2_b1s.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_bg00.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_bmdx.c
|
Add size_callback to open_io_streamfile for more complex stuff
|
2018-03-30 18:10:23 +02:00 |
ps2_ccc.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_dxh.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_enth_streamfile.h
|
Fix Enthusia PCM files and add .lp/ap/lep
|
2020-10-17 19:00:02 +02:00 |
ps2_enth.c
|
Remove Enthusia .enth fake extension (use .lbin/ap/lep/lp)
|
2020-10-17 19:11:15 +02:00 |
ps2_filp.c
|
Rename blocked layout for consistency
|
2018-03-29 19:00:04 +02:00 |
ps2_gbts.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
ps2_gcm.c
|
Change some tabs to spaces to fix mixed indention GCC warnings
|
2017-11-10 22:22:04 +01:00 |
ps2_hgc1.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_hsf.c
|
Change some tabs to spaces to fix mixed indention GCC warnings
|
2017-11-10 22:22:04 +01:00 |
ps2_iab.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
ps2_ild.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
ps2_joe.c
|
Fix some .joe [Counter Terrorism Special Forces (PS2)]
|
2020-08-29 01:04:46 +02:00 |
ps2_kces.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_leg.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_lpcm.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_mcg.c
|
Change some tabs to spaces to fix mixed indention GCC warnings
|
2017-11-10 22:22:04 +01:00 |
ps2_mic.c
|
Fix KOEI .mic loops [Dynasty Tactics 2 (PS2)]
|
2019-01-19 20:01:34 +01:00 |
ps2_mihb.c
|
Document MIH/MIB/MIC/MSH details
|
2018-06-09 19:30:20 +02:00 |
ps2_msa.c
|
Fix some .MSA [Konohana Pack: 3tsu no Jikenbo (PS2)]
|
2018-09-06 18:09:56 +02:00 |
ps2_p2bt.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
ps2_pcm.c
|
Rename pcm.c > scd_pcm.c (cleanup)
|
2017-11-16 00:41:06 +01:00 |
ps2_pnb.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
ps2_rnd.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_rstm.c
|
Add .RSM extension (Bully PS2)
|
2017-12-06 17:35:59 +01:00 |
ps2_rxws.c
|
Improve raw ATRAC3 decoding accuracy and cleanup
|
2019-08-26 22:58:43 +02:00 |
ps2_sfs.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_sl3.c
|
Add .MS/VBX/SLB/OVB extensions;cleanup
|
2018-04-07 12:35:18 +02:00 |
ps2_smpl.c
|
Set dual stereo as a meta flag rather than a static list
|
2018-08-23 18:00:34 +02:00 |
ps2_snd.c
|
Simplify last block interleave
|
2018-03-24 19:27:24 +01:00 |
ps2_spm.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_sps.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_ster.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_tec.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_tk5.c
|
Add missing .ovb and remove .tk1 as was only used for private testing
|
2018-04-13 00:04:29 +02:00 |
ps2_va3.c
|
Improve raw ATRAC3 decoding accuracy and cleanup
|
2019-08-26 22:58:43 +02:00 |
ps2_vas.c
|
Fix some .vas
|
2019-08-27 01:20:10 +02:00 |
ps2_vbk.c
|
Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup
|
2018-08-22 19:19:31 +02:00 |
ps2_vds_vdm.c
|
Tweak VDS/VDM num_samples
|
2018-03-27 22:20:20 +02:00 |
ps2_vgs.c
|
Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup
|
2018-08-22 19:19:31 +02:00 |
ps2_vgv.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_vms.c
|
Change some tabs to spaces to fix mixed indention GCC warnings
|
2017-11-10 22:22:04 +01:00 |
ps2_voi.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_wad.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_wb.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps2_wmus.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
ps2_xa2_rrp.c
|
add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2)
|
2018-04-20 18:41:25 -04:00 |
ps2_xa2.c
|
Move .XA2 RRP to its own file for consistency/clarity
|
2017-12-06 18:16:03 +01:00 |
ps2_xa30.c
|
Improve PS2 XA30 [Driver: Parallel Lines (PS2)]
|
2017-06-24 23:33:49 +02:00 |
ps3_cps.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps3_past.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
ps_headerless.c
|
Update check
|
2019-08-03 23:37:45 +02:00 |
psf.c
|
Improve .psf dynamic song generation
|
2019-08-25 20:19:28 +02:00 |
rad.c
|
Implement Traveller's Tales' RAD
|
2019-07-12 20:14:39 +10:00 |
raw_al.c
|
Add .al [Dominions 3: The Awakening (PC)]
|
2020-02-22 20:40:07 +01:00 |
raw_int.c
|
Meta cleanup and renames
|
2019-09-02 22:32:02 +02:00 |
raw_pcm.c
|
Meta cleanup and renames
|
2019-09-02 22:32:02 +02:00 |
raw_snds.c
|
Meta cleanup and renames
|
2019-09-02 22:32:02 +02:00 |
raw_wavm.c
|
Meta cleanup and renames
|
2019-09-02 22:32:02 +02:00 |
redspark.c
|
Make get_xx functions const
|
2020-07-17 19:09:47 +02:00 |
rfrm.c
|
Fix CSMP [DKC Tropical Freeze (Switch)]
|
2018-09-22 16:12:06 +02:00 |
riff_ogg_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:13:16 +01:00 |
riff.c
|
Fix .xsew [Mega Man X Legacy Collection (PC)]
|
2021-03-27 17:42:22 +01:00 |
rkv.c
|
Clean ngc_bo2
|
2018-03-25 11:08:36 +02:00 |
rs03.c
|
Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)]
|
2018-08-26 19:16:24 +02:00 |
rsd.c
|
Cleanup + fix XMA versions
|
2021-02-16 23:17:32 +01:00 |
rsf.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
rws.c
|
Fix .rws with segments+layers and cleanup [Neighbours From Hell (Xbox)]
|
2019-09-21 13:31:11 +02:00 |
rwsd.c
|
Fix .bms CWAV [Kirby's Adventure (3DS)]
|
2020-02-22 10:16:16 +01:00 |
rwx.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
s14_sss.c
|
Fix some .s14
|
2019-07-21 13:10:53 +02:00 |
sab_streamfile.h
|
Fix some .sab [Men of Valor (PC), Just Cause (PS2)]
|
2020-09-04 22:52:43 +02:00 |
sab.c
|
Fix some .sab [Men of Valor (PC), Just Cause (PS2)]
|
2020-09-04 22:52:43 +02:00 |
sadf.c
|
Tweak sadf extensions and check
|
2020-05-24 16:59:11 +02:00 |
sadl.c
|
Fix some .sad [Luminous Arc (DS)]
|
2020-11-21 15:55:46 +01:00 |
sat_baka.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
sat_dvi.c
|
Fix DVI .PCM channels being swapped [Castlevania SOTN (SAT)]
|
2017-11-17 19:12:28 +01:00 |
sat_sap.c
|
Clean .sap
|
2019-10-05 14:51:49 +02:00 |
sbk.c
|
Fixed var types
|
2020-12-16 00:23:31 +03:00 |
scd_pcm.c
|
Fix Lunar 2 SCD loops/sample rate/stereo and PCM8 cleanup
|
2018-08-26 16:36:08 +02:00 |
sd9.c
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
sdf.c
|
Fix some SDF [Mr. Bean's Wacky World (Wii)]
|
2019-01-26 17:04:43 +01:00 |
sdt.c
|
Fix .sdt [Baldur's Gate - Dark Alliance (GC)]
|
2019-01-01 21:01:45 +01:00 |
seb.c
|
Rename psx_gms.c to seb.c
|
2019-08-15 22:08:48 +02:00 |
seg.c
|
Add interleave_first to fix some .vag/seg clicks
|
2019-08-12 19:23:49 +02:00 |
sfh_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:20:51 +01:00 |
sfh.c
|
Fix Konami XWMA padding
|
2019-03-12 01:28:42 +01:00 |
sfl.c
|
Fix .sfl loops in some cases
|
2019-02-09 23:43:28 +01:00 |
sgxd.c
|
Minor cleanup
|
2020-07-16 23:16:52 +02:00 |
silence.c
|
Add silence codec/meta for special cases
|
2020-08-15 18:23:49 +02:00 |
sk_aud.c
|
Simplify struct memsets, using standard 0-setup
|
2018-07-06 19:37:26 +02:00 |
sli.c
|
Rename get_streamfile_text_line to read_line and minor cleanup
|
2019-10-20 11:55:05 +02:00 |
smc_smh.c
|
Fix possible segfault
|
2018-04-18 20:41:11 +02:00 |
smk.c
|
Add .smk Smacker video [Starcraft (PC)]
|
2019-07-21 15:08:39 +02:00 |
smp.c
|
Fix some .smp [Guilty Party (Wii)]
|
2020-12-13 20:39:50 +01:00 |
smv.c
|
Simplify last block interleave
|
2018-03-24 19:27:24 +01:00 |
sps_n1.c
|
sps_n1: init_vgmstream_ogg_vorbis is available when VGM_USE_VORBIS=ON
|
2020-11-12 20:11:55 +01:00 |
spt_spd.c
|
Add .spt+.spd subsongs
|
2019-10-18 19:36:01 +02:00 |
sqex_scd_sscf.c
|
Fix minor shadowing issues
|
2019-02-23 03:15:49 +01:00 |
sqex_scd_streamfile.h
|
Remove SCDINTSTREAMFILE and use custom_io streamfile instead
|
2018-03-30 18:16:17 +02:00 |
sqex_scd.c
|
mpeg decoder cleanup
|
2020-07-17 19:42:05 +02:00 |
sqex_sead_streamfile.h
|
Clean streamfile code
|
2020-03-09 00:58:50 +01:00 |
sqex_sead.c
|
mpeg decoder cleanup
|
2020-07-17 19:42:05 +02:00 |
sthd.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
stm.c
|
Redo Angel STM: add PCM, adjust looping, unify code, add .lstm
|
2017-08-12 18:42:38 +02:00 |
str_asr.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
str_snds.c
|
Fix SNDS with CBD2 [Battle Tryst (Arcade)]
|
2020-12-01 23:25:13 +01:00 |
str_wav.c
|
Add partial .str+wav support for Zapper Beta (PS2)
|
2021-03-27 18:15:51 +01:00 |
strm_abylight.c
|
Minor cleanup
|
2020-07-16 23:16:52 +02:00 |
svag_kcet.c
|
Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c
|
2020-07-16 22:08:46 +02:00 |
svag_snk.c
|
Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c
|
2020-07-16 22:08:46 +02:00 |
svg.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
svs.c
|
Round .vs/svs pitch values
|
2018-11-03 18:06:39 +01:00 |
swav.c
|
Update swav.c
|
2020-09-24 14:49:33 +10:00 |
sxd.c
|
Add .sxd3 [Fate/Estella (PS4), Gran Turismo Sport (PS4)]
|
2019-04-21 01:16:24 +02:00 |
ta_aac.c
|
Fix PS4 tri-Ace .aac [Resonance of Fate (PS4)]
|
2021-01-12 15:13:14 +01:00 |
tac.c
|
Fix tri-Ace codec joint stereo output
|
2021-03-04 20:04:45 +01:00 |
tgc.c
|
Fix signedness bug in Game.com parsing
|
2020-01-12 18:00:44 +11:00 |
thp.c
|
Clean THP
|
2019-11-23 20:56:57 +01:00 |
tun.c
|
Add ALP IMA decoder [Lego Racers (PC)]
|
2018-09-06 20:25:04 +02:00 |
txth_streamfile.h
|
Improve perfomance of some de-chunked .txtp
|
2020-12-01 23:20:28 +01:00 |
txth.c
|
Minor tweaks
|
2021-04-18 13:14:06 +02:00 |
txtp.c
|
Minor tweak in TXTP path handling
|
2021-04-18 13:13:42 +02:00 |
ubi_bao_streamfile.h
|
Add some Ubi SB [G.R.A.W (X360), Splinter Cell D.A. Online (PC)]
|
2019-03-16 13:58:28 +01:00 |
ubi_bao.c
|
Cleanup
|
2021-02-17 18:56:31 +01:00 |
ubi_ckd.c
|
Fix some Ubi .ckd [Rayman Origins (PS3/X360/PC)]
|
2020-04-04 22:44:28 +02:00 |
ubi_hx.c
|
Fix Ubi HX with MP3 [Largo Winch: Empire Under Threat (PC)]
|
2021-01-31 19:57:42 +01:00 |
ubi_jade.c
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
ubi_lyn_streamfile.h
|
Clean streamfile code
|
2020-03-09 00:58:50 +01:00 |
ubi_lyn.c
|
mpeg decoder cleanup
|
2020-07-17 19:42:05 +02:00 |
ubi_raki.c
|
Cleanup + fix segfault on bad data
|
2021-02-16 23:17:21 +01:00 |
ubi_sb_garbage_streamfile.h
|
Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)]
|
2020-12-13 20:48:46 +01:00 |
ubi_sb_streamfile.h
|
Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)]
|
2020-12-13 20:48:46 +01:00 |
ubi_sb.c
|
ubi_sb: Missing include
|
2021-02-21 22:09:36 +01:00 |
ue4opus.c
|
Fix some compiler warning/errors with libs disabled
|
2018-12-01 18:34:23 +01:00 |
utk.c
|
Fix EA-MT looping for all cases [SSX3 (PS2)]
|
2018-09-10 13:18:53 +02:00 |
vag.c
|
Add .vag variation [Gift (PS2)]
|
2021-04-18 13:10:14 +02:00 |
vai.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
vgs.c
|
Don't call block_update_x manually when using vgmstream_open_stream
|
2018-08-26 13:47:48 +02:00 |
vid1.c
|
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
|
2020-03-08 22:15:06 +01:00 |
vis.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
vpk.c
|
Fix some .vpk loop issues [Sly 2 (PS2)]
|
2020-04-05 13:09:05 +02:00 |
vs_square.c
|
Fix some .vs [Front Mission 4 (PS2)]
|
2019-05-05 23:27:02 +02:00 |
vs_str.c
|
Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c
|
2018-12-22 20:12:13 +01:00 |
vs.c
|
Clean Melbourne House .vs
|
2018-12-21 23:53:02 +01:00 |
vsf_tta.c
|
Move .VSF SMSS to its own file for consistency/clarity
|
2017-12-06 18:11:37 +01:00 |
vsf.c
|
Fix some .vsf issues
|
2019-12-15 01:37:56 +01:00 |
vsv_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:13:16 +01:00 |
vsv.c
|
Clean some IO streamfile code
|
2020-02-02 21:13:16 +01:00 |
vxn.c
|
Fix some .vxn [Asphalt Injection (Vita)]
|
2020-05-10 14:04:15 +02:00 |
wady.c
|
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
|
2020-10-11 00:01:11 +02:00 |
waf.c
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
wave_segmented.c
|
Fix segmented .wave kbps
|
2019-04-14 21:37:28 +02:00 |
wave.c
|
Improve streamfile float reading
|
2019-11-02 20:12:12 +01:00 |
wavebatch.c
|
Add .wavebatch PCM8 [Cars 2 (3DS)]
|
2018-08-21 22:39:47 +02:00 |
wii_bns.c
|
Cleanup
|
2020-12-19 15:48:15 +01:00 |
wii_mus.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
wii_ras.c
|
Simplify last block interleave
|
2018-03-24 19:27:24 +01:00 |
wii_sng.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
wii_sts.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
wpd.c
|
Change some tabs to spaces to fix mixed indention GCC warnings
|
2017-11-10 22:22:04 +01:00 |
ws_aud.c
|
Rename blocked layout for consistency
|
2018-03-29 19:00:04 +02:00 |
wsi.c
|
Move wsi to its own file, since it's not very standard
|
2018-08-26 17:40:40 +02:00 |
wv2.c
|
Add various metas
|
2018-08-28 18:47:56 +02:00 |
wv6.c
|
Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)]
|
2018-08-02 18:22:01 +02:00 |
wvs.c
|
Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA
|
2018-02-17 12:30:14 +01:00 |
wwise.c
|
Fix some Wwise PCM [Army of Two: the 40th Day (PS3)]
|
2021-01-03 15:58:55 +01:00 |
x360_ast.c
|
Fix XMA gapless/looping/samples
|
2018-11-18 17:01:31 +01:00 |
x360_cxs.c
|
Minor cleanup
|
2020-07-16 23:16:52 +02:00 |
x360_pasx.c
|
Add PASX .sgb extension [Death By Cube (X360)]
|
2020-01-12 12:52:03 +01:00 |
x360_tra.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
xa_04sw.c
|
Cleanup and renames
|
2019-07-28 15:11:17 +02:00 |
xa_xa30.c
|
Cleanup and renames
|
2019-07-28 15:11:17 +02:00 |
xa.c
|
Add XA 8-bit mode [Micro Machines (CD-i)]
|
2021-02-24 23:40:20 +01:00 |
xau_konami.c
|
Minor tweaks
|
2018-09-02 21:06:15 +02:00 |
xau.c
|
Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA
|
2018-02-17 12:30:14 +01:00 |
xavs_streamfile.h
|
Clean some IO streamfile code
|
2020-02-02 21:20:51 +01:00 |
xavs.c
|
Add Reflections .xav [Stuntman (PS2)]
|
2019-08-04 11:57:48 +02:00 |
xbox_ims.c
|
Use standard buffer size for all metas
|
2018-08-19 22:51:14 +02:00 |
xma_ue3.c
|
Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)]
|
2019-12-15 18:21:31 +01:00 |
xma.c
|
XMA: Added .wav extension [Super Meat Boy (X360)]
|
2020-06-13 22:09:10 +03:00 |
xmd.c
|
Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox)
|
2018-07-27 17:11:11 +02:00 |
xmu.c
|
Meta cleanup and renames
|
2019-09-02 22:32:02 +02:00 |
xmv_valve.c
|
Doc
|
2020-12-12 20:22:36 +03:00 |
xnb_lz4mg.h
|
Add LZ4-compressed .xnb [Square Heroes (PS4), Little Savior (PC)]
|
2020-03-07 10:43:12 +01:00 |
xnb_streamfile.h
|
Add LZ4-compressed .xnb [Square Heroes (PS4), Little Savior (PC)]
|
2020-03-07 10:43:12 +01:00 |
xnb.c
|
Add streamed .xnb [Clan N (Switch), Guncraft: Blocked and Loaded (X360)]
|
2021-01-03 15:58:19 +01:00 |
xopus.c
|
Improve XOpus handling + prepare Wwise Opus
|
2020-11-09 14:50:33 +01:00 |
xpcm.c
|
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
|
2020-03-07 23:14:56 +01:00 |
xps.c
|
Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)]
|
2018-12-01 14:01:52 +01:00 |
xse.c
|
Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)]
|
2020-09-25 16:58:59 +02:00 |
xss.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
xssb.c
|
Add XSSB .bin/lbin [Blinx 2 (Xbox)]
|
2019-11-10 22:17:21 +01:00 |
xvag_streamfile.h
|
Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)]
|
2018-08-25 17:25:02 +02:00 |
xvag.c
|
Add ATRAC9 XVAG with layered subsongs [Days Gone (PS4)]
|
2021-04-29 23:56:52 +02:00 |
xvas.c
|
Meta cleanup and renames
|
2019-09-02 22:32:02 +02:00 |
xwav.c
|
Rename vawx to xwav
|
2020-10-01 22:02:54 +02:00 |
xwb_xsb.h
|
Fix some .xwb+xsb name issues [LocoCycle (X360)]
|
2020-11-21 15:54:07 +01:00 |
xwb.c
|
Add .xwb with ATRAC9 variation [Owlboy (PS4)]
|
2021-02-24 23:40:32 +01:00 |
xwc.c
|
mpeg decoder cleanup
|
2020-07-17 19:42:05 +02:00 |
xwma_konami_streamfile.h
|
Clean streamfile code
|
2020-03-09 00:58:50 +01:00 |
xwma_konami.c
|
Fix Konami XWMA padding
|
2019-03-12 01:28:42 +01:00 |
xwma.c
|
Add/fix XWMA start and num samples
|
2018-10-07 23:27:31 +02:00 |
ydsp.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
zsd.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
zsnd_streamfile.h
|
Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)]
|
2018-12-08 00:10:44 +01:00 |
zsnd.c
|
Fix some ZSND [X-Men Legends 2 (PS2)]
|
2020-04-19 00:38:39 +02:00 |
zwdsp.c
|
Raised path length limit to 32767 characters, controlled by a global enum definition
|
2013-05-26 20:55:50 -07:00 |
zwv.c
|
Add .zwv [THE iDOLM@STER Shiny TV (PS3)]
|
2020-08-01 15:28:12 +02:00 |