vgmstream/src/meta/cbx.c
2024-01-20 16:24:57 +01:00

47 lines
1.3 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* !B0X - Traveller's Tales speech files [Lego Batman 2 (PC), Lego Dimensions (PS3)] */
VGMSTREAM* init_vgmstream_cbx(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
uint32_t start_offset, pcm_size;
int loop_flag, channels, sample_rate;
/* checks */
if (!is_id32be(0x00,sf, "!B0X"))
return NULL;
if (!check_extensions(sf, "cbx"))
return NULL;
/* debug strings identify this as "Chatterbox"/"CBOX"/"CBX", while sound lib seems called "NuSound"
* (probably based on .utk) */
pcm_size = read_u32le(0x04, sf);
sample_rate = read_s32le(0x08, sf);
start_offset = 0x0c;
channels = 1;
loop_flag = 0;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_CBX;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = pcm_size / 2;
vgmstream->coding_type = coding_EA_MT;
vgmstream->layout_type = layout_none;
vgmstream->codec_data = init_ea_mt_cbx(vgmstream->channels);
if (!vgmstream->codec_data) goto fail;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}