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661 lines
28 KiB
C
661 lines
28 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include <string.h>
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#include "xwb_xsb.h"
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/* most info from XWBtool, xactwb.h, xact2wb.h and xact3wb.h */
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#define WAVEBANK_FLAGS_COMPACT 0x00020000 // Bank uses compact format
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#define WAVEBANKENTRY_FLAGS_IGNORELOOP 0x00000008 // Used internally when the loop region can't be used (no idea...)
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/* the x.x version is just to make it clearer, MS only classifies XACT as 1/2/3 */
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#define XACT1_0_MAX 1 /* Project Gotham Racing 2 (v1), Silent Hill 4 (v1) */
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#define XACT1_1_MAX 3 /* Unreal Championship (v2), The King of Fighters 2003 (v3) */
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#define XACT2_0_MAX 34 /* Dead or Alive 4 (v17), Kameo (v23), Table Tennis (v34) */ // v35/36/37 too?
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#define XACT2_1_MAX 38 /* Prey (v38) */ // v39 too?
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#define XACT2_2_MAX 41 /* Blue Dragon (v40) */
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#define XACT3_0_MAX 46 /* Ninja Blade (t43 v42), Persona 4 Ultimax NESSICA (t45 v43) */
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#define XACT_TECHLAND 0x10000 /* Sniper Ghost Warrior, Nail'd (PS3/X360), equivalent to XACT3_0 */
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#define XACT_CRACKDOWN 0x87 /* Crackdown 1, equivalent to XACT2_2 */
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static const int wma_avg_bps_index[7] = {
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12000, 24000, 4000, 6000, 8000, 20000, 2500
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};
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static const int wma_block_align_index[17] = {
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929, 1487, 1280, 2230, 8917, 8192, 4459, 5945, 2304, 1536, 1485, 1008, 2731, 4096, 6827, 5462, 1280
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};
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typedef enum { PCM, XBOX_ADPCM, MS_ADPCM, XMA1, XMA2, WMA, XWMA, ATRAC3, OGG, DSP, ATRAC9_RIFF } xact_codec;
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typedef struct {
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int little_endian;
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int version;
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/* segments */
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off_t base_offset;
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size_t base_size;
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off_t entry_offset;
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size_t entry_size;
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off_t names_offset;
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size_t names_size;
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size_t names_entry_size;
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off_t extra_offset;
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size_t extra_size;
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off_t data_offset;
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size_t data_size;
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off_t stream_offset;
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size_t stream_size;
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uint32_t base_flags;
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size_t entry_elem_size;
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size_t entry_alignment;
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int total_subsongs;
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uint32_t entry_flags;
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uint32_t format;
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int tag;
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int channels;
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int sample_rate;
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int block_align;
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int bits_per_sample;
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xact_codec codec;
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int loop_flag;
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uint32_t num_samples;
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uint32_t loop_start;
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uint32_t loop_end;
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uint32_t loop_start_sample;
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uint32_t loop_end_sample;
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char wavebank_name[64+1];
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int is_crackdown;
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int fix_xma_num_samples;
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int fix_xma_loop_samples;
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} xwb_header;
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static void get_name(char * buf, size_t maxsize, int target_subsong, xwb_header * xwb, STREAMFILE *streamFile);
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/* XWB - XACT Wave Bank (Microsoft SDK format for XBOX/XBOX360/Windows) */
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VGMSTREAM * init_vgmstream_xwb(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, offset, suboffset;
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xwb_header xwb = {0};
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int target_subsong = streamFile->stream_index;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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/* checks */
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/* .xwb: standard
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* .xna: Touhou Makukasai ~ Fantasy Danmaku Festival (PC)
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* (extensionless): Ikaruga (X360/PC), Grabbed by the Ghoulies (Xbox) */
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if (!check_extensions(streamFile,"xwb,xna,"))
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goto fail;
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if ((read_32bitBE(0x00,streamFile) != 0x57424E44) && /* "WBND" (LE) */
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(read_32bitBE(0x00,streamFile) != 0x444E4257)) /* "DNBW" (BE) */
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goto fail;
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xwb.little_endian = read_32bitBE(0x00,streamFile) == 0x57424E44; /* WBND */
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if (xwb.little_endian) {
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read_32bit = read_32bitLE;
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} else {
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read_32bit = read_32bitBE;
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}
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/* read main header (WAVEBANKHEADER) */
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xwb.version = read_32bit(0x04, streamFile); /* XACT3: 0x04=tool version, 0x08=header version */
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/* Crackdown 1 (X360), essentially XACT2 but may have split header in some cases */
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if (xwb.version == XACT_CRACKDOWN) {
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xwb.version = XACT2_2_MAX;
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xwb.is_crackdown = 1;
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}
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/* read segment offsets (SEGIDX) */
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if (xwb.version <= XACT1_0_MAX) {
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xwb.total_subsongs = read_32bit(0x0c, streamFile);
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read_string(xwb.wavebank_name,0x10+1, 0x10, streamFile); /* null-terminated */
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xwb.base_offset = 0;
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xwb.base_size = 0;
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xwb.entry_offset = 0x50;
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xwb.entry_elem_size = 0x14;
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xwb.entry_size = xwb.entry_elem_size * xwb.total_subsongs;
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xwb.data_offset = xwb.entry_offset + xwb.entry_size;
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xwb.data_size = get_streamfile_size(streamFile) - xwb.data_offset;
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xwb.names_offset = 0;
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xwb.names_size = 0;
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xwb.names_entry_size= 0;
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xwb.extra_offset = 0;
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xwb.extra_size = 0;
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}
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else {
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offset = xwb.version <= XACT2_2_MAX ? 0x08 : 0x0c;
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xwb.base_offset = read_32bit(offset+0x00, streamFile);//BANKDATA
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xwb.base_size = read_32bit(offset+0x04, streamFile);
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xwb.entry_offset= read_32bit(offset+0x08, streamFile);//ENTRYMETADATA
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xwb.entry_size = read_32bit(offset+0x0c, streamFile);
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/* read extra segments (values can be 0 == no segment) */
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if (xwb.version <= XACT1_1_MAX) {
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xwb.names_offset = read_32bit(offset+0x10, streamFile);//ENTRYNAMES
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xwb.names_size = read_32bit(offset+0x14, streamFile);
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xwb.names_entry_size= 0x40;
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xwb.extra_offset = 0;
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xwb.extra_size = 0;
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suboffset = 0x04*2;
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}
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else if (xwb.version <= XACT2_1_MAX) {
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xwb.names_offset = read_32bit(offset+0x10, streamFile);//ENTRYNAMES
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xwb.names_size = read_32bit(offset+0x14, streamFile);
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xwb.names_entry_size= 0x40;
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xwb.extra_offset = read_32bit(offset+0x18, streamFile);//EXTRA
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xwb.extra_size = read_32bit(offset+0x1c, streamFile);
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suboffset = 0x04*2 + 0x04*2;
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} else {
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xwb.extra_offset = read_32bit(offset+0x10, streamFile);//SEEKTABLES
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xwb.extra_size = read_32bit(offset+0x14, streamFile);
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xwb.names_offset = read_32bit(offset+0x18, streamFile);//ENTRYNAMES
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xwb.names_size = read_32bit(offset+0x1c, streamFile);
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xwb.names_entry_size= 0x40;
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suboffset = 0x04*2 + 0x04*2;
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}
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xwb.data_offset = read_32bit(offset+0x10+suboffset, streamFile);//ENTRYWAVEDATA
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xwb.data_size = read_32bit(offset+0x14+suboffset, streamFile);
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/* for Techland's XWB with no data */
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if (xwb.base_offset == 0) goto fail;
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/* read base entry (WAVEBANKDATA) */
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offset = xwb.base_offset;
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xwb.base_flags = (uint32_t)read_32bit(offset+0x00, streamFile);
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xwb.total_subsongs = read_32bit(offset+0x04, streamFile);
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read_string(xwb.wavebank_name,0x40+1, offset+0x08, streamFile); /* null-terminated */
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suboffset = 0x08 + (xwb.version <= XACT1_1_MAX ? 0x10 : 0x40);
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xwb.entry_elem_size = read_32bit(offset+suboffset+0x00, streamFile);
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/* suboff+0x04: meta name entry size */
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xwb.entry_alignment = read_32bit(offset+suboffset+0x08, streamFile); /* usually 1 dvd sector */
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xwb.format = read_32bit(offset+suboffset+0x0c, streamFile); /* compact mode only */
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/* suboff+0x10: build time 64b (XACT2/3) */
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}
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//;VGM_LOG("XWB: wavebank name='%s'\n", xwb.wavebank_name);
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if (target_subsong == 0) target_subsong = 1; /* auto: default to 1 */
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if (target_subsong < 0 || target_subsong > xwb.total_subsongs || xwb.total_subsongs < 1) goto fail;
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/* read stream entry (WAVEBANKENTRY) */
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offset = xwb.entry_offset + (target_subsong-1) * xwb.entry_elem_size;
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if (xwb.base_flags & WAVEBANK_FLAGS_COMPACT) { /* compact entry [NFL Fever 2004 demo from Amped 2 (Xbox)] */
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uint32_t entry, size_deviation, sector_offset;
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off_t next_stream_offset;
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entry = (uint32_t)read_32bit(offset+0x00, streamFile);
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size_deviation = ((entry >> 21) & 0x7FF); /* 11b, padding data for sector alignment in bytes*/
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sector_offset = (entry & 0x1FFFFF); /* 21b, offset within data in sectors */
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xwb.stream_offset = xwb.data_offset + sector_offset*xwb.entry_alignment;
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/* find size using next offset */
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if (target_subsong < xwb.total_subsongs) {
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uint32_t next_entry = (uint32_t)read_32bit(offset+0x04, streamFile);
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next_stream_offset = xwb.data_offset + (next_entry & 0x1FFFFF)*xwb.entry_alignment;
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}
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else { /* for last entry (or first, when subsongs = 1) */
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next_stream_offset = xwb.data_offset + xwb.data_size;
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}
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xwb.stream_size = next_stream_offset - xwb.stream_offset - size_deviation;
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}
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else if (xwb.version <= XACT1_0_MAX) {
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xwb.format = (uint32_t)read_32bit(offset+0x00, streamFile);
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xwb.stream_offset = xwb.data_offset + (uint32_t)read_32bit(offset+0x04, streamFile);
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xwb.stream_size = (uint32_t)read_32bit(offset+0x08, streamFile);
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xwb.loop_start = (uint32_t)read_32bit(offset+0x0c, streamFile);
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xwb.loop_end = (uint32_t)read_32bit(offset+0x10, streamFile);//length
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}
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else {
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uint32_t entry_info = (uint32_t)read_32bit(offset+0x00, streamFile);
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if (xwb.version <= XACT1_1_MAX) {
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xwb.entry_flags = entry_info;
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} else {
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xwb.entry_flags = (entry_info) & 0xF; /*4b*/
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xwb.num_samples = (entry_info >> 4) & 0x0FFFFFFF; /*28b*/
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}
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xwb.format = (uint32_t)read_32bit(offset+0x04, streamFile);
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xwb.stream_offset = xwb.data_offset + (uint32_t)read_32bit(offset+0x08, streamFile);
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xwb.stream_size = (uint32_t)read_32bit(offset+0x0c, streamFile);
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if (xwb.version <= XACT2_1_MAX) { /* LoopRegion (bytes) */
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xwb.loop_start = (uint32_t)read_32bit(offset+0x10, streamFile);
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xwb.loop_end = (uint32_t)read_32bit(offset+0x14, streamFile);//length (LoopRegion) or offset (XMALoopRegion in late XACT2)
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} else { /* LoopRegion (samples) */
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xwb.loop_start_sample = (uint32_t)read_32bit(offset+0x10, streamFile);
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xwb.loop_end_sample = (uint32_t)read_32bit(offset+0x14, streamFile) + xwb.loop_start_sample;
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}
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}
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/* parse format */
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if (xwb.version <= XACT1_0_MAX) {
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xwb.bits_per_sample = (xwb.format >> 31) & 0x1; /*1b*/
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xwb.sample_rate = (xwb.format >> 4) & 0x7FFFFFF; /*27b*/
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xwb.channels = (xwb.format >> 1) & 0x7; /*3b*/
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xwb.tag = (xwb.format) & 0x1; /*1b*/
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}
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else if (xwb.version <= XACT1_1_MAX) {
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xwb.bits_per_sample = (xwb.format >> 31) & 0x1; /*1b*/
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xwb.sample_rate = (xwb.format >> 5) & 0x3FFFFFF; /*26b*/
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xwb.channels = (xwb.format >> 2) & 0x7; /*3b*/
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xwb.tag = (xwb.format) & 0x3; /*2b*/
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}
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else if (xwb.version <= XACT2_0_MAX) {
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xwb.bits_per_sample = (xwb.format >> 31) & 0x1; /*1b*/
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xwb.block_align = (xwb.format >> 24) & 0xFF; /*8b*/
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xwb.sample_rate = (xwb.format >> 4) & 0x7FFFF; /*19b*/
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xwb.channels = (xwb.format >> 1) & 0x7; /*3b*/
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xwb.tag = (xwb.format) & 0x1; /*1b*/
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}
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else {
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xwb.bits_per_sample = (xwb.format >> 31) & 0x1; /*1b*/
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xwb.block_align = (xwb.format >> 23) & 0xFF; /*8b*/
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xwb.sample_rate = (xwb.format >> 5) & 0x3FFFF; /*18b*/
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xwb.channels = (xwb.format >> 2) & 0x7; /*3b*/
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xwb.tag = (xwb.format) & 0x3; /*2b*/
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}
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/* standardize tag to codec */
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if (xwb.version <= XACT1_0_MAX) {
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switch(xwb.tag){
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case 0: xwb.codec = PCM; break;
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case 1: xwb.codec = XBOX_ADPCM; break;
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default: goto fail;
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}
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}
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else if (xwb.version <= XACT1_1_MAX) {
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switch(xwb.tag){
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case 0: xwb.codec = PCM; break;
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case 1: xwb.codec = XBOX_ADPCM; break;
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case 2: xwb.codec = WMA; break;
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case 3: xwb.codec = OGG; break; /* extension */
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default: goto fail;
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}
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}
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else if (xwb.version <= XACT2_2_MAX) {
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switch(xwb.tag) {
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case 0: xwb.codec = PCM; break;
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/* Table Tennis (v34): XMA1, Prey (v38): XMA2, v35/36/37: ? */
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case 1: xwb.codec = xwb.version <= XACT2_0_MAX ? XMA1 : XMA2; break;
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case 2: xwb.codec = MS_ADPCM; break;
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default: goto fail;
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}
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}
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else {
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switch(xwb.tag) {
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case 0: xwb.codec = PCM; break;
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case 1: xwb.codec = XMA2; break;
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case 2: xwb.codec = MS_ADPCM; break;
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case 3: xwb.codec = XWMA; break;
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default: goto fail;
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}
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}
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/* format hijacks from creative devs, using non-official codecs */
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if (xwb.version == XACT_TECHLAND && xwb.codec == XMA2 /* XACT_TECHLAND used in their X360 games too */
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&& (xwb.block_align == 0x60 || xwb.block_align == 0x98 || xwb.block_align == 0xc0) ) { /* standard ATRAC3 blocks sizes */
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/* Techland ATRAC3 [Nail'd (PS3), Sniper: Ghost Warrior (PS3)] */
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xwb.codec = ATRAC3;
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/* num samples uses a modified entry_info format (maybe skip samples + samples? sfx use the standard format)
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* ignore for now and just calc max samples */
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xwb.num_samples = atrac3_bytes_to_samples(xwb.stream_size, xwb.block_align * xwb.channels);
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}
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else if (xwb.codec == OGG) {
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/* Oddworld: Stranger's Wrath (iOS/Android) */
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xwb.num_samples = xwb.stream_size / (2 * xwb.channels); /* uncompressed bytes */
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xwb.stream_size = xwb.loop_end;
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xwb.loop_start = 0;
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xwb.loop_end = 0;
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}
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else if (xwb.version == XACT3_0_MAX && xwb.codec == XMA2
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&& xwb.bits_per_sample == 0x01 && xwb.block_align == 0x04
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&& xwb.data_size == 0x55951c1c) { /* some kind of id? */
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/* Stardew Valley (Switch), full interleaved DSPs (including headers) */
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xwb.codec = DSP;
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}
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else if (xwb.version == XACT3_0_MAX && xwb.codec == XMA2
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&& xwb.bits_per_sample == 0x01 && xwb.block_align == 0x04
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&& xwb.data_size == 0x4e0a1000) { /* some kind of id? */
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/* Stardew Valley (Vita), standard RIFF with ATRAC9 */
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xwb.codec = ATRAC9_RIFF;
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}
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/* test loop after the above fixes */
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xwb.loop_flag = (xwb.loop_end > 0 || xwb.loop_end_sample > xwb.loop_start)
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&& !(xwb.entry_flags & WAVEBANKENTRY_FLAGS_IGNORELOOP);
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/* Oddworld OGG the data_size value is size of uncompressed bytes instead; DSP uses some id/config as value */
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if (xwb.codec != OGG && xwb.codec != DSP && xwb.codec != ATRAC9_RIFF) {
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/* some low-q rips don't remove padding, relax validation a bit */
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if (xwb.data_offset + xwb.data_size > get_streamfile_size(streamFile))
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goto fail;
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}
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/* fix samples */
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if (xwb.version <= XACT2_2_MAX && xwb.codec == PCM) {
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int bits_per_sample = xwb.bits_per_sample == 0 ? 8 : 16;
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xwb.num_samples = pcm_bytes_to_samples(xwb.stream_size, xwb.channels, bits_per_sample);
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if (xwb.loop_flag) {
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xwb.loop_start_sample = pcm_bytes_to_samples(xwb.loop_start, xwb.channels, bits_per_sample);
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xwb.loop_end_sample = pcm_bytes_to_samples(xwb.loop_start + xwb.loop_end, xwb.channels, bits_per_sample);
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}
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}
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else if (xwb.version <= XACT1_1_MAX && xwb.codec == XBOX_ADPCM) {
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xwb.block_align = 0x24 * xwb.channels; /* not really needed... */
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xwb.num_samples = xbox_ima_bytes_to_samples(xwb.stream_size, xwb.channels);
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if (xwb.loop_flag) {
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xwb.loop_start_sample = xbox_ima_bytes_to_samples(xwb.loop_start, xwb.channels);
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xwb.loop_end_sample = xbox_ima_bytes_to_samples(xwb.loop_start + xwb.loop_end, xwb.channels);
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}
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}
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else if (xwb.version <= XACT2_2_MAX && xwb.codec == MS_ADPCM && xwb.loop_flag) {
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int block_size = (xwb.block_align + 22) * xwb.channels; /*22=CONVERSION_OFFSET (?)*/
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|
|
xwb.loop_start_sample = msadpcm_bytes_to_samples(xwb.loop_start, block_size, xwb.channels);
|
|
xwb.loop_end_sample = msadpcm_bytes_to_samples(xwb.loop_start + xwb.loop_end, block_size, xwb.channels);
|
|
}
|
|
else if (xwb.version <= XACT2_1_MAX && (xwb.codec == XMA1 || xwb.codec == XMA2) && xwb.loop_flag) {
|
|
/* v38: byte offset, v40+: sample offset, v39: ? */
|
|
/* need to manually find sample offsets, thanks to Microsoft's dumb headers */
|
|
ms_sample_data msd = {0};
|
|
|
|
msd.xma_version = xwb.codec == XMA1 ? 1 : 2;
|
|
msd.channels = xwb.channels;
|
|
msd.data_offset = xwb.stream_offset;
|
|
msd.data_size = xwb.stream_size;
|
|
msd.loop_flag = xwb.loop_flag;
|
|
msd.loop_start_b = xwb.loop_start; /* bit offset in the stream */
|
|
msd.loop_end_b = (xwb.loop_end >> 4); /*28b */
|
|
/* XACT adds +1 to the subframe, but this means 0 can't be used? */
|
|
msd.loop_end_subframe = ((xwb.loop_end >> 2) & 0x3) + 1; /* 2b */
|
|
msd.loop_start_subframe = ((xwb.loop_end >> 0) & 0x3) + 1; /* 2b */
|
|
|
|
xma_get_samples(&msd, streamFile);
|
|
xwb.loop_start_sample = msd.loop_start_sample;
|
|
xwb.loop_end_sample = msd.loop_end_sample;
|
|
|
|
/* if provided, xwb.num_samples is equal to msd.num_samples after proper adjustments (+ 128 - start_skip - end_skip) */
|
|
xwb.fix_xma_loop_samples = 1;
|
|
xwb.fix_xma_num_samples = 0;
|
|
|
|
/* for XWB v22 (and below?) this seems normal [Project Gotham Racing (X360)] */
|
|
if (xwb.num_samples == 0) {
|
|
xwb.num_samples = msd.num_samples;
|
|
xwb.fix_xma_num_samples = 1;
|
|
}
|
|
}
|
|
else if ((xwb.codec == XMA1 || xwb.codec == XMA2) && xwb.loop_flag) {
|
|
/* unlike prev versions, xwb.num_samples is the full size without adjustments */
|
|
xwb.fix_xma_loop_samples = 1;
|
|
xwb.fix_xma_num_samples = 1;
|
|
|
|
/* Crackdown does use xwb.num_samples after adjustments (but not loops) */
|
|
if (xwb.is_crackdown) {
|
|
xwb.fix_xma_num_samples = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/* build the VGMSTREAM */
|
|
vgmstream = allocate_vgmstream(xwb.channels,xwb.loop_flag);
|
|
if (!vgmstream) goto fail;
|
|
|
|
vgmstream->sample_rate = xwb.sample_rate;
|
|
vgmstream->num_samples = xwb.num_samples;
|
|
vgmstream->loop_start_sample = xwb.loop_start_sample;
|
|
vgmstream->loop_end_sample = xwb.loop_end_sample;
|
|
vgmstream->num_streams = xwb.total_subsongs;
|
|
vgmstream->stream_size = xwb.stream_size;
|
|
vgmstream->meta_type = meta_XWB;
|
|
get_name(vgmstream->stream_name,STREAM_NAME_SIZE, target_subsong, &xwb, streamFile);
|
|
|
|
switch(xwb.codec) {
|
|
case PCM: /* Unreal Championship (Xbox)[PCM8], KOF2003 (Xbox)[PCM16LE], Otomedius (X360)[PCM16BE] */
|
|
vgmstream->coding_type = xwb.bits_per_sample == 0 ? coding_PCM8_U :
|
|
(xwb.little_endian ? coding_PCM16LE : coding_PCM16BE);
|
|
vgmstream->layout_type = xwb.channels > 1 ? layout_interleave : layout_none;
|
|
vgmstream->interleave_block_size = xwb.bits_per_sample == 0 ? 0x01 : 0x02;
|
|
break;
|
|
|
|
case XBOX_ADPCM: /* Silent Hill 4 (Xbox) */
|
|
vgmstream->coding_type = coding_XBOX_IMA;
|
|
vgmstream->layout_type = layout_none;
|
|
break;
|
|
|
|
case MS_ADPCM: /* Persona 4 Ultimax (AC) */
|
|
vgmstream->coding_type = coding_MSADPCM;
|
|
vgmstream->layout_type = layout_none;
|
|
vgmstream->interleave_block_size = (xwb.block_align + 22) * xwb.channels; /*22=CONVERSION_OFFSET (?)*/
|
|
break;
|
|
|
|
#ifdef VGM_USE_FFMPEG
|
|
case XMA1: { /* Kameo (X360) */
|
|
uint8_t buf[0x100];
|
|
int bytes;
|
|
|
|
bytes = ffmpeg_make_riff_xma1(buf,0x100, vgmstream->num_samples, xwb.stream_size, vgmstream->channels, vgmstream->sample_rate, 0);
|
|
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, xwb.stream_offset,xwb.stream_size);
|
|
if (!vgmstream->codec_data) goto fail;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
|
|
xma_fix_raw_samples(vgmstream, streamFile, xwb.stream_offset,xwb.stream_size, 0, xwb.fix_xma_num_samples,xwb.fix_xma_loop_samples);
|
|
|
|
/* this fixes some XMA1, perhaps the above isn't reading end_skip correctly (doesn't happen for all files though) */
|
|
if (vgmstream->loop_flag &&
|
|
vgmstream->loop_end_sample > vgmstream->num_samples) {
|
|
VGM_LOG("XWB: fix XMA1 looping\n");
|
|
vgmstream->loop_end_sample = vgmstream->num_samples;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case XMA2: { /* Blue Dragon (X360) */
|
|
uint8_t buf[0x100];
|
|
int bytes, block_size, block_count;
|
|
|
|
block_size = 0x10000; /* XACT default */
|
|
block_count = xwb.stream_size / block_size + (xwb.stream_size % block_size ? 1 : 0);
|
|
|
|
bytes = ffmpeg_make_riff_xma2(buf,0x100, vgmstream->num_samples, xwb.stream_size, vgmstream->channels, vgmstream->sample_rate, block_count, block_size);
|
|
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, xwb.stream_offset,xwb.stream_size);
|
|
if (!vgmstream->codec_data) goto fail;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
|
|
xma_fix_raw_samples(vgmstream, streamFile, xwb.stream_offset,xwb.stream_size, 0, xwb.fix_xma_num_samples,xwb.fix_xma_loop_samples);
|
|
break;
|
|
}
|
|
|
|
case WMA: { /* WMAudio1 (WMA v2): Prince of Persia 2 port (Xbox) */
|
|
ffmpeg_codec_data *ffmpeg_data = NULL;
|
|
|
|
ffmpeg_data = init_ffmpeg_offset(streamFile, xwb.stream_offset,xwb.stream_size);
|
|
if ( !ffmpeg_data ) goto fail;
|
|
vgmstream->codec_data = ffmpeg_data;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
|
|
/* no wma_bytes_to_samples, this should be ok */
|
|
if (!vgmstream->num_samples)
|
|
vgmstream->num_samples = (int32_t)ffmpeg_data->totalSamples;
|
|
break;
|
|
}
|
|
|
|
case XWMA: { /* WMAudio2 (WMA v2): BlazBlue (X360), WMAudio3 (WMA Pro): Bullet Witch (PC) voices */
|
|
uint8_t buf[0x100];
|
|
int bytes, bps_index, block_align, block_index, avg_bps, wma_codec;
|
|
|
|
bps_index = (xwb.block_align >> 5); /* upper 3b bytes-per-second index (docs say 2b+6b but are wrong) */
|
|
block_index = (xwb.block_align) & 0x1F; /*lower 5b block alignment index */
|
|
if (bps_index >= 7) goto fail;
|
|
if (block_index >= 17) goto fail;
|
|
|
|
avg_bps = wma_avg_bps_index[bps_index];
|
|
block_align = wma_block_align_index[block_index];
|
|
wma_codec = xwb.bits_per_sample ? 0x162 : 0x161; /* 0=WMAudio2, 1=WMAudio3 */
|
|
|
|
bytes = ffmpeg_make_riff_xwma(buf,0x100, wma_codec, xwb.stream_size, vgmstream->channels, vgmstream->sample_rate, avg_bps, block_align);
|
|
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, xwb.stream_offset,xwb.stream_size);
|
|
if (!vgmstream->codec_data) goto fail;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
break;
|
|
}
|
|
|
|
case ATRAC3: { /* Techland PS3 extension [Sniper Ghost Warrior (PS3)] */
|
|
uint8_t buf[0x100];
|
|
int bytes;
|
|
|
|
int block_size = xwb.block_align * vgmstream->channels;
|
|
int joint_stereo = xwb.block_align == 0x60; /* untested, ATRAC3 default */
|
|
int skip_samples = 0; /* unknown */
|
|
|
|
bytes = ffmpeg_make_riff_atrac3(buf,0x100, vgmstream->num_samples, xwb.stream_size, vgmstream->channels, vgmstream->sample_rate, block_size, joint_stereo, skip_samples);
|
|
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, xwb.stream_offset,xwb.stream_size);
|
|
if ( !vgmstream->codec_data ) goto fail;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
break;
|
|
}
|
|
|
|
case OGG: { /* Oddworld: Strangers Wrath (iOS/Android) extension */
|
|
vgmstream->codec_data = init_ffmpeg_offset(streamFile, xwb.stream_offset, xwb.stream_size);
|
|
if ( !vgmstream->codec_data ) goto fail;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
case DSP: { /* Stardew Valley (Switch) extension */
|
|
vgmstream->coding_type = coding_NGC_DSP;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = xwb.stream_size / xwb.channels;
|
|
|
|
dsp_read_coefs(vgmstream,streamFile,xwb.stream_offset + 0x1c,vgmstream->interleave_block_size,!xwb.little_endian);
|
|
dsp_read_hist (vgmstream,streamFile,xwb.stream_offset + 0x3c,vgmstream->interleave_block_size,!xwb.little_endian);
|
|
xwb.stream_offset += 0x60; /* skip DSP header */
|
|
break;
|
|
}
|
|
|
|
#ifdef VGM_USE_ATRAC9
|
|
case ATRAC9_RIFF: { /* Stardew Valley (Vita) extension */
|
|
VGMSTREAM *temp_vgmstream = NULL;
|
|
STREAMFILE *temp_streamFile = NULL;
|
|
|
|
/* standard RIFF, use subfile (seems doesn't use xwb loops) */
|
|
VGM_ASSERT(xwb.loop_flag, "XWB: RIFF ATRAC9 loop flag found\n");
|
|
|
|
temp_streamFile = setup_subfile_streamfile(streamFile, xwb.stream_offset,xwb.stream_size, "at9");
|
|
if (!temp_streamFile) goto fail;
|
|
|
|
temp_vgmstream = init_vgmstream_riff(temp_streamFile);
|
|
close_streamfile(temp_streamFile);
|
|
if (!temp_vgmstream) goto fail;
|
|
|
|
temp_vgmstream->num_streams = vgmstream->num_streams;
|
|
temp_vgmstream->stream_size = vgmstream->stream_size;
|
|
temp_vgmstream->meta_type = vgmstream->meta_type;
|
|
strcpy(temp_vgmstream->stream_name, vgmstream->stream_name);
|
|
|
|
close_vgmstream(vgmstream);
|
|
return temp_vgmstream;
|
|
}
|
|
#endif
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
|
|
|
|
start_offset = xwb.stream_offset;
|
|
|
|
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) )
|
|
goto fail;
|
|
return vgmstream;
|
|
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|
|
|
|
/* ****************************************************************************** */
|
|
|
|
static int get_xwb_name(char * buf, size_t maxsize, int target_subsong, xwb_header * xwb, STREAMFILE *streamFile) {
|
|
size_t read;
|
|
|
|
if (!xwb->names_offset || !xwb->names_size || xwb->names_entry_size > maxsize)
|
|
goto fail;
|
|
|
|
read = read_string(buf,xwb->names_entry_size, xwb->names_offset + xwb->names_entry_size*(target_subsong-1),streamFile);
|
|
if (read == 0) goto fail;
|
|
|
|
return 1;
|
|
|
|
fail:
|
|
return 0;
|
|
}
|
|
|
|
static int get_xsb_name(char * buf, size_t maxsize, int target_subsong, xwb_header * xwb, STREAMFILE *streamFile) {
|
|
xsb_header xsb = {0};
|
|
|
|
xsb.selected_stream = target_subsong - 1;
|
|
if (!parse_xsb(&xsb, streamFile, xwb->wavebank_name))
|
|
goto fail;
|
|
|
|
if ((xwb->version <= XACT1_1_MAX && xsb.version > XSB_XACT1_2_MAX) ||
|
|
(xwb->version <= XACT2_2_MAX && xsb.version > XSB_XACT2_MAX)) {
|
|
VGM_LOG("XSB: mismatched XACT versions: xsb v%i vs xwb v%i\n", xsb.version, xwb->version);
|
|
goto fail;
|
|
}
|
|
|
|
//;VGM_LOG("XSB: name found=%i at %lx\n", xsb.parse_found, xsb.name_offset);
|
|
if (!xsb.parse_found || xsb.name_offset == 0)
|
|
goto fail;
|
|
|
|
read_string(buf,maxsize, xsb.name_offset,streamFile); /* null-terminated */
|
|
return 1;
|
|
fail:
|
|
return 0;
|
|
}
|
|
|
|
static void get_name(char * buf, size_t maxsize, int target_subsong, xwb_header * xwb, STREAMFILE *streamXwb) {
|
|
STREAMFILE *streamXsb = NULL;
|
|
int name_found;
|
|
|
|
/* try to get the stream name in the .xwb, though they are very rarely included */
|
|
name_found = get_xwb_name(buf, maxsize, target_subsong, xwb, streamXwb);
|
|
if (name_found) return;
|
|
|
|
/* try again in a companion .xsb file, a comically complex cue format */
|
|
streamXsb = open_xsb_filename_pair(streamXwb);
|
|
if (!streamXsb) return; /* not all xwb have xsb though */
|
|
|
|
name_found = get_xsb_name(buf, maxsize, target_subsong, xwb, streamXsb);
|
|
close_streamfile(streamXsb);
|
|
|
|
if (!name_found) {
|
|
buf[0] = '\0';
|
|
}
|
|
}
|