vgmstream/src/meta
2019-03-30 02:19:44 +01:00
..
2dx9.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
9tav_streamfile.h Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
9tav.c Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
208.c Add Ocean .DSF, .208 and DSA decoder [Last Rites (PC)] 2019-02-10 01:36:05 +01:00
a2m.c Add various metas 2018-08-28 18:47:56 +02:00
aax_utf.h Move AAX UTF table reading to its own file for clarity 2018-03-10 00:27:06 +01:00
aax.c Subfile streamfile cleanup 2018-10-27 23:49:08 +02:00
acm.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
adpcm_capcom.c Add Capcom .adpcm [Resident Evil: Revelations (Switch)] 2018-09-22 17:45:02 +02:00
ads.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
adx_keys.h Add ADX key [Bakumatsu Renka: Shinsengumi (PS2)] 2019-03-09 20:51:58 +01:00
adx.c Derive ADX keys automatically if only keystring/keycode is provided 2018-09-04 17:44:06 +02:00
afc.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
agsc.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
ahv.c Add various metas 2018-08-28 18:47:56 +02:00
ahx.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
aif_asobo.c Add extra validation 2018-09-04 17:07:38 +02:00
aifc.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
aix_streamfile.h Fix some AIX [Danball Senki (PSP), Tetris Collection (PS2)] 2019-02-23 17:12:20 +01:00
aix.c Initialize variables so failure doesn't result in a crash 2019-03-05 18:14:57 -08:00
akb.c Add PCM .akb [Mobius Final Fantasy (Mobile)] 2019-03-30 02:14:18 +01:00
ao.c Fix goto statement for compilation without libvorbis. 2018-09-22 17:35:48 -07:00
apc.c Add various metas 2018-08-28 18:47:56 +02:00
apple_caff.c Update docs 2018-04-15 01:47:46 +02:00
asf.c Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
ast.c Clean AST meta 2018-08-26 13:48:14 +02:00
atsl.c Prepare ATSL for KTAC 2019-01-01 19:04:22 +01:00
atx.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
aus.c Rename ps2_aus.c to aus.c for consistency 2018-02-17 19:05:13 +01:00
awc_xma_streamfile.h Improve/fix AWC XMA streamfile for certain cases 2018-08-25 09:57:20 +02:00
awc.c Simplify debug off_t casting for easier build 2018-12-01 18:52:30 +01:00
baf.c Merge branch 'master' of https://github.com/kode54/vgmstream into tmp 2019-02-25 00:43:28 +01:00
bar_streamfile.h Remove get_realname from streamfiles as it's not used anymore 2018-04-19 22:54:45 +02:00
bar.c Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
bcstm.c Fix bcstm 3DS-IMA last interleave and cleanup 2018-08-28 19:43:12 +02:00
bfstm.c Improve BFSTM region handling 2018-08-16 20:06:38 +02:00
bfwav.c Fix some Switch .bfwav interleave/panning; cleanup 2018-04-18 20:10:48 +02:00
bgw.c Fix some .bgw negative samples [Final Fantasy XI (PC)] 2018-08-11 17:54:42 +02:00
bik.c Fix some XWB + FFmpeg subsongs 2018-10-07 03:26:05 +02:00
bnk_sony.c Fix some .bnk [Manhunt 2 (PSP)] 2019-02-17 20:48:18 +01:00
bnsf.c Improve BNSF looping 2018-09-22 16:11:39 +02:00
brstm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
btsnd.c Fixed minor compiler warnings (unused/uninitialized vars) 2016-12-27 16:33:10 +01:00
caf.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
capdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ck.c Add Cricket Audio .cks/ckb [Part Time UFO, Mega Man 1-6 (Android)] 2018-08-02 17:15:09 +02:00
csmp.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
cstr.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
dc_asd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dc_idvi.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
dc_kcey.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
dc_str.c Rename internal coding AICA to YAMAHA 2019-03-03 02:30:52 +01:00
dcs_wav.c Rename dc_dcsw_dcs.c to dcs_wav.c 2019-03-04 20:12:02 +01:00
dec.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
derf.c Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
dmsg_segh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dsf.c Add Ocean .DSF, .208 and DSA decoder [Last Rites (PC)] 2019-02-10 01:36:05 +01:00
dsp_adx.c Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup) 2017-01-25 22:23:45 +01:00
dsp_bdsp.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ea_1snh.c Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
ea_eaac_streamfile.h Add .sps EAMP3 [Need for Speed (PS4)] 2018-12-15 11:17:47 +01:00
ea_eaac.c Fix looping EA-XAS and leaks 2019-03-24 01:09:19 +01:00
ea_schl_fixed.c Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
ea_schl_streamfile.h Add EA SCHl ATRAC3plus [The Sims 2 Castaway (PSP), MoH: Heroes 2 PSP)] 2018-07-21 23:34:00 +02:00
ea_schl.c Fixed EA ABK parser 2019-03-22 20:25:06 +03:00
ea_swvr.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_wve_ad10.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_wve_au00.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
exakt_sc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
excitebots.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ezw.c Add EZW for EZ2DJ (Arcade) 2017-11-21 21:30:48 -05:00
fag.c Fix .fag sample rate 2019-01-12 01:02:10 +01:00
ffdl.c Move mp4.c FFDL code to ffdl.c 2019-02-23 23:19:54 +01:00
ffmpeg.c Add accurate sample count for .mp3/lmp3 2019-03-21 22:29:39 +01:00
ffw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
flx.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
fsb5_interleave_streamfile.h Add multistream ATRAC9 FSB5 [Little Big Planet (Vita)] 2018-08-12 22:56:41 +02:00
fsb5.c Simplify debug off_t casting for easier build 2018-12-01 18:52:30 +01:00
fsb_encrypted.c Add .fsb.xen and key [Guitar Hero 5 (X360)] 2019-03-21 22:29:23 +01:00
fsb_interleave_streamfile.h Add FSB CELT decoder [Vessel (PC), Runner2 (PC)] 2018-08-12 00:58:20 +02:00
fsb_keys.h Add .fsb key [Sekiro (PC)] 2019-03-22 19:43:51 +01:00
fsb.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
g1l.c Minor comments 2018-03-04 00:16:49 +01:00
gca.c Fix GCA being off by one sample in some cases, cleanup [BlowOut (GC)] 2018-03-11 20:30:32 +01:00
gcsw.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
genh.c Add AAC codec for TXTH and bytes-to-samples 2019-03-09 22:57:21 +01:00
gin.c Calculate GIN size 2019-03-13 22:58:04 +03:00
gsp_gsb.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
gtd.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
h4m.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
halpst.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
hca_keys_awb.h i don't even know anymore 2019-03-02 21:10:55 -08:00
hca_keys.h Add HCA keys 2019-02-09 23:44:57 +01:00
hca.c Improve HCA key detection for small/silent HCA [Dragalia Lost (iOS)] 2018-12-22 19:44:30 +01:00
hd3_bd3.c Add .hd3+bd3 [Elevator Action Deluxe (PS3), R-Type Dimensions (PS3)] 2018-08-14 00:28:15 +02:00
his.c Add big endian mode to coding_PCM16LE_int and rename to coding_PCM16_int 2017-08-27 22:17:13 +02:00
idsp_ie.c Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
ikm.c Add .ikm PC/PSP and fix PS2 samples [Chaos Legion (PC), TLOH IV (PSP)] 2019-03-22 21:12:33 +01:00
imc.c Fix inconsistent PSX channel padding [Gitaroo Man (PS2)] 2019-03-24 03:21:05 +01:00
ios_psnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ish_isd.c Minor cleanup 2018-04-18 21:03:24 +02:00
ivaud.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ivb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
kma9_streamfile.h Use KMA9 custom IO instead of custom ATRAC9 2018-08-25 17:26:49 +02:00
kma9.c Remove custom ATRAC9 in favor of custom IO 2018-08-25 17:48:01 +02:00
kraw.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ktss.c KTSS fixes 2019-03-21 19:21:55 -04:00
lsf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
Makefile.autotools.am Make libvorbis/libmpg123 optional in autotools 2018-08-20 19:21:51 +02:00
mattel_hyperscan.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
maxis_xa.c Clean EA-XA and fix some subsongs (don't use channel_start_offset) 2017-12-03 01:37:56 +01:00
mc3.c Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
mca.c Fix some MCA v4 and relax looping checks [MH3U (3DS)] 2017-03-31 22:38:45 +02:00
meta.h Fix .sngw 5.1 channel order 2019-03-24 02:45:03 +01:00
mib_mih.c Fix some MIB+MIH missing samples [Galaxy Angel II (PS2)] 2019-03-09 20:51:37 +01:00
mn_str.c Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
mogg.c Remove layout_ogg and cleanup 2018-03-23 16:34:48 +01:00
mp4.c Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar 2019-03-02 15:57:41 +01:00
msb_msh.c Document MIH/MIB/MIC/MSH details 2018-06-09 19:30:20 +02:00
msf_banpresto.c Fix references and tweaks 2019-03-12 00:38:48 +01:00
msf_konami.c Add Konami MSF/XWMA [Metal Gear Solid 3 HD (PS3/X360)] 2019-03-12 00:41:20 +01:00
msf_tamasoft.c Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)] 2018-11-17 17:52:07 +01:00
msf.c Fix references and tweaks 2019-03-12 00:38:48 +01:00
mss.c Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules] 2018-09-04 17:10:41 +02:00
msv.c Add various metas 2018-08-28 18:47:56 +02:00
msvp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
mta2_streamfile.h Remove MTAF deblocking code and cleanup 2019-03-11 12:34:23 +01:00
mta2.c Fix references and tweaks 2019-03-12 00:38:48 +01:00
mtaf.c Fix some .mtaf looping when shouldn't 2019-03-16 00:10:42 +01:00
mul.c Rename *emff.c to *mul.c 2018-12-22 19:52:01 +01:00
mus_acm.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
mus_vc.c Add Vicious Cycle .mus [Dinotopia (Xbox/GC)] 2019-02-24 11:34:09 +01:00
musc.c Fix MUSC looping [Spyro: A New Beginning (PS2), Ty (PS2)] 2017-10-08 17:30:56 +02:00
musx.c Add MUSX .sfx extension [Batman Begins (GC)] 2018-03-16 22:57:46 +01:00
myspd.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
naac.c Add Namco AAC (.naac) [Ace Combat: Assault Horizon Legacy (3DS)] 2017-11-23 22:32:31 +01:00
naomi_adpcm.c Rename internal coding AICA to YAMAHA 2019-03-03 02:30:52 +01:00
naomi_spsd.c Rename internal coding AICA to YAMAHA 2019-03-03 02:30:52 +01:00
nds_hwas.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
nds_rrds.c Cleanup 2018-07-15 00:20:42 +02:00
nds_sad.c Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
nds_strm_ffta2.c Fix Final Fantasy Tactics A2 IMA decoding 2018-10-04 19:43:37 +02:00
nds_strm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
nds_swav.c Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
ngc_adpdtk.c Clean DTK decoder to clarify similarities with XA 2018-08-03 00:46:36 +02:00
ngc_bh2pcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_konami.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_mpds.c Fix short .mds coefs [T3: The Redemption (GC), MI: Operation Surma (GC)] 2018-10-27 22:25:15 +02:00
ngc_dsp_std.c Fix ds2 samples 2019-02-18 00:53:59 +01:00
ngc_dsp_ygo.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_ffcc_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_gcub.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_lps.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_nst_dsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_pdt.c Fix some PDT [Mario Party 4 (GC)] 2018-10-04 19:48:13 +02:00
ngc_sck_dsp.c Cleanup dsp+sck cleanup 2019-03-04 22:48:51 +01:00
ngc_ssm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_str_cauldron.c Move dsp_str to its own file for clarity (not using standard DSP header) 2018-03-23 17:34:40 +01:00
ngc_tydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_ulw.c Minor filename reading cleanup 2018-03-25 20:01:28 +02:00
ngc_vid1.c Rename init_x_codec_data to init_x for consistency 2018-01-04 23:22:03 +01:00
ngc_ymf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngca.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
nps.c Minor cleanup 2019-03-11 14:49:29 +01:00
nub_idsp.c Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
nub_vag.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
nub_xma.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
nus3audio.c Add .nus3audio [Super Smash Bros. Ultimate (Switch)] 2018-12-15 12:37:01 +01:00
nus3bank.c Subfile streamfile cleanup 2018-10-27 23:49:08 +02:00
nwa.c Clean NWA meta 2018-04-19 22:44:05 +02:00
nwav.c Add NWAV [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)] 2018-11-09 21:23:31 +01:00
nxa.c Simplify switch_opus_get_samples usage 2018-09-27 23:39:37 +02:00
nxap.c Rename internal coding AICA to YAMAHA 2019-03-03 02:30:52 +01:00
ogg_opus.c Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar 2019-03-02 15:57:41 +01:00
ogg_vorbis.c Fix .sngw 5.1 channel order 2019-03-24 02:45:03 +01:00
ogl.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
omu.c Move .OMU to its own file for consistency/clarity 2017-12-06 18:07:17 +01:00
opus_interleave_streamfile.h Fix Opus interleave streamfile logical size and cleanup 2018-09-10 01:24:32 +02:00
opus_ppp.c Subfile streamfile cleanup 2018-10-27 23:49:08 +02:00
opus.c Add .opusx/adpcmx [Touhou Genso Wanderer -Reloaded- (Switch)] 2018-12-09 01:23:40 +01:00
otm.c Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
p3d.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
pc_adp_otns.c Move ADP OTNS to its own file for consistency 2017-11-10 19:51:14 +01:00
pc_adp.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
pc_al2.c Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)] 2017-10-08 17:51:54 +02:00
pc_ast.c Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
pc_mxst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
pc_snds.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
pc_xa30.c Add .e4x [Driver 3 (PC)] 2018-02-25 12:17:35 +01:00
pcm_sre.c Add .PCM+.SRE [Viewtiful Joe (PS2)] 2018-03-31 13:10:57 +02:00
pona.c Add PONA .sxd extension [Policenauts Pilot Disc (3DO)] 2018-11-18 17:24:07 +01:00
pos.c Fix some compiler warning/errors with libs disabled 2018-12-01 18:34:23 +01:00
ppst_streamfile.h Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
ppst.c Less debug 2018-04-21 21:56:49 +02:00
ps2_2pfs.c support for looping and v2 format (GANTZ) 2016-10-29 10:20:45 +02:00
ps2_adm.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ads.c Fix some .ads looping [Gofun-go no Sekai (PS2)] 2019-01-12 01:00:24 +01:00
ps2_ass.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_ast.c Fixed some PS2 .AST [Naval Ops Warship Gunner (PS2)] 2017-05-20 01:26:57 +02:00
ps2_b1s.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bg00.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bmdx.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
ps2_ccc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_dxh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_enth.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_exst.c Improve .sts+int/.x [Shadow of the Colossus (PS2), Ape Escape 3 (PS2)] 2018-08-16 20:06:57 +02:00
ps2_filp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
ps2_gbts.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_gcm.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_hgc1.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_hsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_iab.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ild.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_int.c Reject EXST in .int meta and cleanup 2018-08-16 20:06:14 +02:00
ps2_joe.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_jstm.c Less debug 2018-04-21 21:56:49 +02:00
ps2_kces.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_leg.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_lpcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_mcg.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_mic.c Fix KOEI .mic loops [Dynasty Tactics 2 (PS2)] 2019-01-19 20:01:34 +01:00
ps2_mihb.c Document MIH/MIB/MIC/MSH details 2018-06-09 19:30:20 +02:00
ps2_msa.c Fix some .MSA [Konohana Pack: 3tsu no Jikenbo (PS2)] 2018-09-06 18:09:56 +02:00
ps2_p2bt.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_pcm.c Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
ps2_pnb.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_rnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_rstm.c Add .RSM extension (Bully PS2) 2017-12-06 17:35:59 +01:00
ps2_rxws.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
ps2_sfs.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_sl3.c Add .MS/VBX/SLB/OVB extensions;cleanup 2018-04-07 12:35:18 +02:00
ps2_smpl.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ps2_snd.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_spm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_sps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ster.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_svag_snk.c Less C99 2016-10-30 10:36:29 +01:00
ps2_svag.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_tec.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_tk5.c Add missing .ovb and remove .tk1 as was only used for private testing 2018-04-13 00:04:29 +02:00
ps2_va3.c Remove unused value warning 2018-10-27 23:49:52 +02:00
ps2_vas.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vbk.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_vds_vdm.c Tweak VDS/VDM num_samples 2018-03-27 22:20:20 +02:00
ps2_vgs.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_vgv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vms.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_voi.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wad.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wmus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_xa2_rrp.c add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2) 2018-04-20 18:41:25 -04:00
ps2_xa2.c Move .XA2 RRP to its own file for consistency/clarity 2017-12-06 18:16:03 +01:00
ps2_xa30.c Improve PS2 XA30 [Driver: Parallel Lines (PS2)] 2017-06-24 23:33:49 +02:00
ps3_cps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps3_ivag.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps3_past.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps_headerless.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
psx_gms.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
raw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
redspark.c Adjust RedSpark case 2018-12-23 13:39:50 +01:00
rfrm.c Fix CSMP [DKC Tropical Freeze (Switch)] 2018-09-22 16:12:06 +02:00
riff.c Fix 5.1/7.1 .at3 LFE channel order [Devil May Cry 4 (PS3)] 2019-03-30 02:15:22 +01:00
rkv.c Clean ngc_bo2 2018-03-25 11:08:36 +02:00
rs03.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
rsd.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
rsf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
rws.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
rwsd.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
rwx.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
s14_sss.c Fix some S14/SSS (Korogashi Puzzle Katamari Damacy) 2017-10-14 13:42:59 +02:00
sab.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
sat_baka.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sat_dvi.c Fix DVI .PCM channels being swapped [Castlevania SOTN (SAT)] 2017-11-17 19:12:28 +01:00
sat_sap.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
scd_pcm.c Fix Lunar 2 SCD loops/sample rate/stereo and PCM8 cleanup 2018-08-26 16:36:08 +02:00
sd9.c formatting....thanks Visual Studio 2019-01-08 00:52:22 -05:00
sdf.c Fix some SDF [Mr. Bean's Wacky World (Wii)] 2019-01-26 17:04:43 +01:00
sdt.c Fix .sdt [Baldur's Gate - Dark Alliance (GC)] 2019-01-01 21:01:45 +01:00
seg.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
sfh_streamfile.h Minor cleanup 2019-03-11 14:49:29 +01:00
sfh.c Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
sfl.c Fix .sfl loops in some cases 2019-02-09 23:43:28 +01:00
sgxd.c Fix SGXD loop end being off by 1 sample 2018-11-11 23:58:58 +01:00
sk_aud.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
sli.c Add opus+sli looping [Sabbat of the Witch (PC)] 2018-12-01 02:47:57 +01:00
smc_smh.c Fix possible segfault 2018-04-18 20:41:11 +02:00
smp.c Redo Infernal Engine .smp [Ghostbusters (multi)] 2019-01-05 04:36:20 +01:00
smv.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
sps_n1.c Subfile streamfile cleanup 2018-10-27 23:49:08 +02:00
spt_spd.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
sqex_scd_sscf.c Fix minor shadowing issues 2019-02-23 03:15:49 +01:00
sqex_scd_streamfile.h Remove SCDINTSTREAMFILE and use custom_io streamfile instead 2018-03-30 18:16:17 +02:00
sqex_scd.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
sqex_sead.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
sthd.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
stm.c Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
str_asr.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
str_snds.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
str_wav.c Add Blitz IMA .str+wav [Zapper (PC)] 2019-02-23 00:12:58 +01:00
strm_abylight.c Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
stx.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
svg.c Add various metas 2018-08-28 18:47:56 +02:00
svs.c Round .vs/svs pitch values 2018-11-03 18:06:39 +01:00
sxd.c Improve external .sxd handling 2018-11-11 23:58:38 +01:00
ta_aac.c Rename internal coding AICA to YAMAHA 2019-03-03 02:30:52 +01:00
thp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
tun.c Add ALP IMA decoder [Lego Racers (PC)] 2018-09-06 20:25:04 +02:00
txth_streamfile.h Fix body_file with chunks 2019-03-25 21:15:14 +01:00
txth.c Fix body_file with chunks 2019-03-25 21:15:14 +01:00
txtp.c Fix TXTP "c" command and add "C" (@track alt) 2019-03-30 02:19:44 +01:00
ubi_bao_streamfile.h Add some Ubi SB [G.R.A.W (X360), Splinter Cell D.A. Online (PC)] 2019-03-16 13:58:28 +01:00
ubi_bao.c Fix Ubi SB sample/layer bugs [SC HD (PS3), RS:Vegas (PSP), GRAW (X360)] 2019-03-21 22:26:04 +01:00
ubi_ckd.c Fix mono/full-interleave CKD [Rayman Origins Wii SFX]; cleanup 2017-04-07 19:10:16 +02:00
ubi_jade.c Fix references and tweaks 2019-03-12 00:38:48 +01:00
ubi_lyn_ogg_streamfile.h Minor debug stuff 2018-08-15 17:36:20 +02:00
ubi_lyn.c Fix some Ubi Lyn [Michael Jackson The Experience (Wii)] 2018-06-17 00:51:42 +02:00
ubi_raki.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
ubi_sb_streamfile.h Add some Ubi SB [G.R.A.W (X360), Splinter Cell D.A. Online (PC)] 2019-03-16 13:58:28 +01:00
ubi_sb.c Fix Ubi SB sample/layer bugs [SC HD (PS3), RS:Vegas (PSP), GRAW (X360)] 2019-03-21 22:26:04 +01:00
ue4opus.c Fix some compiler warning/errors with libs disabled 2018-12-01 18:34:23 +01:00
utk.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
vag.c Fix rare .vag [Jak 3 (PS2)] 2019-02-22 23:53:05 +01:00
vai.c Add various metas 2018-08-28 18:47:56 +02:00
vawx.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
vgs.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
vis.c Add various metas 2018-08-28 18:47:56 +02:00
vpk.c Rename ps2_vpk.c to vpk.c (used in PS3) 2018-08-12 02:20:51 +02:00
vs_square.c Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c 2018-12-22 20:12:13 +01:00
vs_str.c Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c 2018-12-22 20:12:13 +01:00
vs.c Clean Melbourne House .vs 2018-12-21 23:53:02 +01:00
vsf_tta.c Move .VSF SMSS to its own file for consistency/clarity 2017-12-06 18:11:37 +01:00
vsf.c Add support for XIPH_CUE_LOOP pairs found in Super Mario Run (Android) OGGs. Some additional formatting fixes too. 2018-03-29 21:03:23 -04:00
vsv_streamfile.h Rename ps2_psh.c to vsv.c 2019-01-05 20:23:12 +01:00
vsv.c Rename ps2_psh.c to vsv.c 2019-01-05 20:23:12 +01:00
vxn.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
waf.c Remove tabs 2018-03-24 16:58:43 +01:00
wave_segmented.c Find loop_segment automatically in segmented_layout + remove from metas 2018-08-26 00:59:31 +02:00
wave.c Add WayForward single/segmented .wave [Shantae and the Pirate's Curse] 2018-03-11 19:24:06 +01:00
wavebatch.c Add .wavebatch PCM8 [Cars 2 (3DS)] 2018-08-21 22:39:47 +02:00
wii_04sw.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_bns.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_mus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
wii_ras.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_sng.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_sts.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
wpd.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ws_aud.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
wsi.c Move wsi to its own file, since it's not very standard 2018-08-26 17:40:40 +02:00
wv2.c Add various metas 2018-08-28 18:47:56 +02:00
wv6.c Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)] 2018-08-02 18:22:01 +02:00
wvs.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
wwise.c Fix newest .wem channel mask and validate wrong values 2019-03-09 21:31:15 +01:00
x360_ast.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
x360_cxs.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
x360_pasx.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
x360_tra.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
xa.c Fix raw .xa validation [Toy Story 2 (PS1)] 2019-01-01 23:19:12 +01:00
xau_konami.c Minor tweaks 2018-09-02 21:06:15 +02:00
xau.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_hlwav.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xbox_ims.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
xbox_wavm.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_xmu.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_xvas.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
xma.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
xmd.c Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox) 2018-07-27 17:11:11 +02:00
xnb.c Fix minor shadowing issues 2019-02-23 03:15:49 +01:00
xopus.c Adjust XOPUS encoder delay 2018-10-20 12:35:50 +02:00
xpcm.c Add ADPCM .xpcm [Eternal Fantasy (PC)] 2018-11-10 00:09:03 +01:00
xps.c Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)] 2018-12-01 14:01:52 +01:00
xss.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xvag_streamfile.h Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)] 2018-08-25 17:25:02 +02:00
xvag.c Play MP3 Surround .xvag as stereo [Twisted Metal (PS3)] 2018-11-09 21:03:44 +01:00
xwb_xsb.h Improve .xsb internal name reading and .xsb filename detection 2019-03-23 15:50:59 +01:00
xwb.c Improve .xsb internal name reading and .xsb filename detection 2019-03-23 15:50:59 +01:00
xwc.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
xwma_konami_streamfile.h Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
xwma_konami.c Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
xwma.c Add/fix XWMA start and num samples 2018-10-07 23:27:31 +02:00
ydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zsd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zsnd_streamfile.h Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)] 2018-12-08 00:10:44 +01:00
zsnd.c Fix some ZSND [Marvel Ultimate Alliance 2 (PS2)] 2018-12-21 23:51:15 +01:00
zwdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00