vgmstream/src/meta/xmd.c

70 lines
2.4 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* XMD - from Konami Xbox games [Silent Hill 4 (Xbox), Castlevania Curse of Darkness (Xbox)] */
VGMSTREAM * init_vgmstream_xmd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count, sample_rate;
size_t data_size, loop_start, frame_size;
/* checks (.xmd comes from bigfiles with filenames) */
if (!check_extensions(streamFile, "xmd"))
goto fail;
if ((read_32bitBE(0x00,streamFile) & 0xFFFFFF00) == 0x786D6400) { /* "xmd\0" */
/* v2 from Castlevania: Curse of Darkness */
channel_count = read_8bit(0x03,streamFile);
sample_rate = (uint16_t)read_16bitLE(0x04, streamFile);
data_size = read_32bitLE(0x06, streamFile);
loop_flag = read_8bit(0x0a,streamFile);
loop_start = read_32bitLE(0x0b, streamFile);
/* 0x0f(2): unknown+config? */
frame_size = 0x15;
start_offset = 0x11;
}
else {
/* v1 from Silent Hill 4 */
channel_count = read_8bit(0x00,streamFile);
sample_rate = (uint16_t)read_16bitLE(0x01, streamFile);
data_size = read_32bitLE(0x03, streamFile);
loop_flag = read_8bit(0x07,streamFile);
loop_start = read_32bitLE(0x08, streamFile);
frame_size = 0x0d;
start_offset = 0x0c;
}
/* extra checks just in case */
if (data_size > get_streamfile_size(streamFile))
goto fail; /* v1 .xmd are sector-aligned with padding */
if (channel_count > 2)
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = data_size / frame_size / channel_count * ((frame_size-0x06)*2 + 2); /* bytes to samples */
if (loop_flag) {
vgmstream->loop_start_sample = loop_start / frame_size / channel_count * ((frame_size-0x06)*2 + 2); /* bytes to samples */
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->meta_type = meta_XMD;
vgmstream->coding_type = coding_XMD;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = frame_size;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}