vgmstream/src/coding
2019-06-29 13:24:53 +02:00
..
acm_decoder_decode.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
acm_decoder_libacm.h Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
acm_decoder_util.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
acm_decoder.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
adx_decoder.c We're sticking with C89 for now. 2017-05-13 16:48:35 -07:00
asf_decoder.c Adjust ASF shift modes after debugging info 2018-07-27 17:13:10 +02:00
at3plus_decoder.c Add check when calling free/seek/reset codec 2018-03-10 16:59:00 +01:00
atrac9_decoder.c Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
celt_fsb_decoder.c Simplify debug off_t casting for easier build 2018-12-01 18:52:30 +01:00
circus_decoder.c Add ADPCM .xpcm [Eternal Fantasy (PC)] 2018-11-10 00:09:03 +01:00
coding_utils.c Add TXTH mpeg bytes-to-samples and tweaks 2019-03-11 01:22:49 +01:00
coding.h Fix installed TXTP loops in HCA files 2019-05-23 23:47:53 +02:00
derf_decoder.c Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
dsa_decoder.c Minor shadowing fixes and cleanup 2019-03-02 19:23:37 +01:00
ea_mt_decoder_utk.h Update EA-MT API a bit 2018-09-09 00:51:35 +02:00
ea_mt_decoder.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
ea_xa_decoder.c Add unused EA-XA float decoder 2019-01-01 19:02:58 +01:00
ea_xas_decoder.c Add .gin and EA-XAS v0 decoder [Need for Speed Most Wanted] 2019-01-12 02:26:38 +01:00
fadpcm_decoder.c Minor doc 2018-07-18 00:37:14 +02:00
ffmpeg_decoder_custom_opus.c Fix minor shadowing issues 2019-02-23 03:15:49 +01:00
ffmpeg_decoder.c Fix 5.1/7.1 .at3 LFE channel order [Devil May Cry 4 (PS3)] 2019-03-30 02:15:22 +01:00
g72x_state.h Minor cleanups (no functionality changes) 2017-01-08 01:09:20 +01:00
g719_decoder.c Restore G719 max frame size as 2560 bits (0x140) is decoder max 2018-09-27 23:56:44 +02:00
g721_decoder.c Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
g7221_decoder.c Clean G719/G7221 a bit and remove innecessary use of stack_alloc 2018-08-14 22:20:36 +02:00
hca_decoder.c Fix installed TXTP loops in HCA files 2019-05-23 23:47:53 +02:00
ima_decoder.c Validate some bytes-to-samples and shadowing tweaks 2019-03-11 01:34:36 +01:00
l5_555_decoder.c .mwv, RIFF with Level-5 "0x555" ADPCM (new decoder) 2009-01-04 15:36:06 +00:00
lsf_decoder.c Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms 2015-08-02 00:20:57 -07:00
Makefile.autotools.am Fix audacious builds 2018-12-04 00:00:22 +01:00
mc3_decoder.c Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
mp4_aac_decoder.c Add check when calling free/seek/reset codec 2018-03-10 16:59:00 +01:00
mpeg_custom_utils_ahx.c Make MPEG custom decoder use their own data buffer instead sharing one 2017-12-01 20:02:30 +01:00
mpeg_custom_utils_awc.c Simplify debug off_t casting for easier build 2018-12-01 18:52:30 +01:00
mpeg_custom_utils_ealayer3.c Fix minor shadowing issues 2019-02-23 03:15:49 +01:00
mpeg_custom_utils_eamp3.c Add .sps EAMP3 [Need for Speed (PS4)] 2018-12-15 11:17:47 +01:00
mpeg_custom_utils.c Fix XVAG MPEG encoder delay/gapless looping 2019-06-29 13:24:53 +02:00
mpeg_decoder.c Fix some .msf/mp3 looping 2019-04-09 20:40:48 +02:00
mpeg_decoder.h Add .sps EAMP3 [Need for Speed (PS4)] 2018-12-15 11:17:47 +01:00
msadpcm_decoder.c Validate some bytes-to-samples and shadowing tweaks 2019-03-11 01:34:36 +01:00
mta2_decoder.c Remove MTAF deblocking code and cleanup 2019-03-11 12:34:23 +01:00
mtaf_decoder.c Remove MTAF deblocking code and cleanup 2019-03-11 12:34:23 +01:00
nds_procyon_decoder.c Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added 2008-12-28 06:29:43 +00:00
ngc_afc_decoder.c consolidate headers 2008-05-06 03:35:37 +00:00
ngc_dsp_decoder.c Validate some bytes-to-samples and shadowing tweaks 2019-03-11 01:34:36 +01:00
ngc_dtk_decoder.c Simplify debug off_t casting for easier build 2018-12-01 18:52:30 +01:00
nwa_decoder.c Convert Japanese comments from EUCJP to UTF-8. 2017-03-12 22:19:22 -07:00
nwa_decoder.h Convert Japanese comments from EUCJP to UTF-8. 2017-03-12 22:19:22 -07:00
ogg_vorbis_decoder.c Fix .sngw 5.1 channel order 2019-03-24 02:45:03 +01:00
oki_decoder.c Validate some bytes-to-samples and shadowing tweaks 2019-03-11 01:34:36 +01:00
pcm_decoder.c Validate some bytes-to-samples and shadowing tweaks 2019-03-11 01:34:36 +01:00
psv_decoder.c Move HEVAG decoder to its own file 2017-05-01 16:58:33 +02:00
psx_decoder.c Fix inconsistent PSX channel padding [Gitaroo Man (PS2)] 2019-03-24 03:21:05 +01:00
sassc_decoder.c Rename decode_SASSC to lowercase for consistency 2018-09-02 21:11:15 +02:00
sdx2_decoder.c CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2 2010-07-27 12:24:03 +00:00
vorbis_custom_data_fsb.h Rename Vorbis files and cleanup 2017-07-28 23:43:49 +02:00
vorbis_custom_data_wwise.h Rename Vorbis files and cleanup 2017-07-28 23:43:49 +02:00
vorbis_custom_decoder.c Fix .ogg multichannel order and cleanup 2019-03-02 11:17:50 +01:00
vorbis_custom_decoder.h Move bitstream reader to coding_utils 2017-12-09 17:06:21 +01:00
vorbis_custom_utils_fsb.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
vorbis_custom_utils_ogl.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
vorbis_custom_utils_sk.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
vorbis_custom_utils_vid1.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
vorbis_custom_utils_wwise.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
ws_decoder.c working WS decoder 2008-07-04 00:06:51 +00:00
xa_decoder.c Simplify debug off_t casting for easier build 2018-12-01 18:52:30 +01:00
xmd_decoder.c Minor info (algorithm verified) 2018-08-03 00:47:54 +02:00
yamaha_decoder.c Validate some bytes-to-samples and shadowing tweaks 2019-03-11 01:34:36 +01:00