bnnm
|
c7aaabf573
|
Fix XVAG MPEG encoder delay/gapless looping
|
2019-06-29 13:24:53 +02:00 |
|
bnnm
|
40e2099fea
|
Fix installed TXTP loops in HCA files
|
2019-05-23 23:47:53 +02:00 |
|
bnnm
|
e4465fc117
|
Fix .hca key detection for newer Tales of the Rays files
|
2019-04-09 20:41:23 +02:00 |
|
bnnm
|
4f79dc82e8
|
Fix some .msf/mp3 looping
|
2019-04-09 20:40:48 +02:00 |
|
bnnm
|
57d724c2b2
|
Fix 5.1/7.1 .at3 LFE channel order [Devil May Cry 4 (PS3)]
|
2019-03-30 02:15:22 +01:00 |
|
bnnm
|
9e9417b916
|
Fix inconsistent PSX channel padding [Gitaroo Man (PS2)]
|
2019-03-24 03:21:05 +01:00 |
|
bnnm
|
9ac36892f6
|
Fix .sngw 5.1 channel order
|
2019-03-24 02:45:03 +01:00 |
|
bnnm
|
703c29775d
|
Add TXTH padding_size = (value|auto|auto-empty) to skip PS-ADPCM padding
|
2019-03-16 13:56:22 +01:00 |
|
bnnm
|
80ae4f2ed3
|
Add 9TAV [Metal Gear Solid 2/3 HD (Vita)]
|
2019-03-16 00:10:28 +01:00 |
|
bnnm
|
e5d4e2e382
|
Remove MTAF deblocking code and cleanup
|
2019-03-11 12:34:23 +01:00 |
|
bnnm
|
c7a8e25ce8
|
Validate some bytes-to-samples and shadowing tweaks
|
2019-03-11 01:34:36 +01:00 |
|
bnnm
|
fd9a33d2d0
|
Add TXTH mpeg bytes-to-samples and tweaks
|
2019-03-11 01:22:49 +01:00 |
|
bnnm
|
2b4570395a
|
Add AAC codec for TXTH and bytes-to-samples
|
2019-03-09 22:57:21 +01:00 |
|
bnnm
|
8850ddacff
|
Rename internal coding AICA to YAMAHA
AICA is simply Dreamcast's sound chip that uses standard Yamaha ADPCM,
codec used by Yamaha in many other places well before the Dreamcast
|
2019-03-03 02:30:52 +01:00 |
|
bnnm
|
0c39f4cf09
|
Fix tri-Ace Aska ADPCM .aac [Star Ocean Anamnesis (Mobile)]
|
2019-03-02 21:12:00 +01:00 |
|
bnnm
|
051cad9462
|
Minor shadowing fixes and cleanup
|
2019-03-02 19:23:37 +01:00 |
|
bnnm
|
d9296c6693
|
Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar
|
2019-03-02 15:57:41 +01:00 |
|
bnnm
|
3d279ea42c
|
Fix .ogg multichannel order and cleanup
|
2019-03-02 11:17:50 +01:00 |
|
bnnm
|
7372ffdc5c
|
Fix possible pcm_bytes_to_samples overflow
|
2019-02-24 09:52:48 +01:00 |
|
bnnm
|
e5480f4bb0
|
Fix minor shadowing issues
|
2019-02-23 03:15:49 +01:00 |
|
bnnm
|
dd31d1af33
|
Add Blitz IMA .str+wav [Zapper (PC)]
|
2019-02-23 00:12:58 +01:00 |
|
bnnm
|
dc22b3d955
|
Add some BAOs and v6 IMA [Ghost Recon Future Soldier (PC/PS3)]
|
2019-02-22 23:51:40 +01:00 |
|
bnnm
|
ed281e1c2e
|
Fix mpeg state not properly resetting in some cases
|
2019-02-16 01:23:43 +01:00 |
|
bnnm
|
9a402fb797
|
Minor fixes
|
2019-02-10 18:43:24 +01:00 |
|
bnnm
|
4c038cb0ea
|
Add Ocean .DSF, .208 and DSA decoder [Last Rites (PC)]
|
2019-02-10 01:36:05 +01:00 |
|
bnnm
|
011fe56614
|
Fix EALayer3 11ch, V1b PCM, V2S loops [Army of Two 3 (PS3), NFS:W (PS3)]
|
2019-02-09 23:42:59 +01:00 |
|
bnnm
|
a37afdee66
|
Fix Ubi IMA v2 [Donald Duck: Goin' Quackers (GC)]
|
2019-01-26 16:16:40 +01:00 |
|
bnnm
|
7b9d50e62b
|
Add proper .baf [Project Gotham Racing 4 (X360), Geometry Wars (PC)]
|
2019-01-12 18:01:19 +01:00 |
|
bnnm
|
093fa28a2f
|
Add OKI16 TXTH/GENH decoder [Sweet Legacy (PS2), Hooligan (PS2)]
|
2019-01-12 13:02:08 +01:00 |
|
bnnm
|
1f44c2d2de
|
Rename pcfx_decoder.c to oki_decoder.c
|
2019-01-12 11:38:20 +01:00 |
|
bnnm
|
5d610be086
|
Add .gin and EA-XAS v0 decoder [Need for Speed Most Wanted]
|
2019-01-12 02:26:38 +01:00 |
|
NicknineTheEagle
|
c47ae9632a
|
Changed decode_pcm4 functions to use int16_t instead of uint16_t
|
2019-01-10 02:54:52 +03:00 |
|
NicknineTheEagle
|
5190b362a9
|
Added 4-bit PCM decoder
|
2019-01-09 22:30:15 +03:00 |
|
bnnm
|
6906a55685
|
Add unused EA-XA float decoder
|
2019-01-01 19:02:58 +01:00 |
|
bnnm
|
fa2f95739a
|
Fix AWC MPEG not seeking back correctly
|
2018-12-28 11:04:18 +01:00 |
|
bnnm
|
e53740f27f
|
Add PCFX for GENH/TXTH [Der Langrisser FX (PC-FX)]
|
2018-12-27 16:14:59 +01:00 |
|
bnnm
|
28ce248992
|
Increase blank skips for rarer Dragalia Lost songs
|
2018-12-23 13:35:43 +01:00 |
|
bnnm
|
aeaf2c0b8c
|
Increase blank skips for rare Dragalia Lost songs
|
2018-12-23 01:54:50 +01:00 |
|
bnnm
|
2e3add8354
|
Add doc
|
2018-12-22 20:13:41 +01:00 |
|
bnnm
|
87972f55eb
|
Improve HCA key detection for small/silent HCA [Dragalia Lost (iOS)]
|
2018-12-22 19:44:30 +01:00 |
|
bnnm
|
3ead9f7f4a
|
Fix MTA2 with empty frames
|
2018-12-21 22:37:56 +01:00 |
|
bnnm
|
34d4500e54
|
Add .sps EAMP3 [Need for Speed (PS4)]
|
2018-12-15 11:17:47 +01:00 |
|
bnnm
|
4c36a5eb09
|
Fix audacious builds
|
2018-12-04 00:00:22 +01:00 |
|
bnnm
|
eaa176864c
|
Simplify debug off_t casting for easier build
Also reorder some custom opus funcs that don't depend on ffmpeg
|
2018-12-01 18:52:30 +01:00 |
|
bnnm
|
7a5cf59951
|
Remove custom Opus skip_samples for newer FFmpeg + libopus
|
2018-12-01 18:33:43 +01:00 |
|
bnnm
|
b75b180557
|
Add minor opus bad data check
|
2018-12-01 02:39:25 +01:00 |
|
bnnm
|
ef64889a28
|
Add XMA utils to fix encoder delay stuff
|
2018-11-18 17:00:48 +01:00 |
|
bnnm
|
ab90e08484
|
Add ADPCM .xpcm [Eternal Fantasy (PC)]
|
2018-11-10 00:09:03 +01:00 |
|
bnnm
|
466f3af458
|
Subfile streamfile cleanup
|
2018-10-27 23:49:08 +02:00 |
|
bnnm
|
0e16a309e2
|
Add 2MSF and clean WMSF [Super Robot Taisen OG: The Moon Dwellers (PS4)]
|
2018-10-27 23:10:03 +02:00 |
|